Player Matchup

Erlang Shen
Erlang Shen
Derrick-Ryuu
Erlang Shen
Level 87
God Stats
4W - 1L
1,844 SR
Queue Stats
63W - 67L
1,408 Elo+
Solo
Bakasura
Bakasura
KisikeUrahara
Bakasura
Level 112
God Stats
8W - 8L
1,573 SR
Queue Stats
113W - 116L
1,444 Elo+
Solo
Poseidon
Poseidon
SideshowR0
Poseidon
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 164L
1,433 Elo+
Solo
Anhur
Anhur
jefry31427
Anhur
Level 169
God Stats
2W - 1L
1,273 SR
Queue Stats
147W - 148L
1,461 Elo+
Solo
Achilles
Achilles
striker3010
Achilles
Level 106
God Stats
11W - 15L
1,655 SR
Queue Stats
1,067W - 1,050L
1,433 Elo+
Solo
Team Averages
Level 112
1,569 SR
1,436 Elo+

VS

Team Averages
Level 95
1,632 SR
1,474 Elo+
Charybdis
Charybdis
Bukubukuchaguma
Charybdis
Level 103
God Stats
32W - 30L
1,561 SR
Queue Stats
285W - 285L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
Perfectedist
Sun Wukong
Level 71
God Stats
8W - 9L
1,382 SR
Queue Stats
97W - 113L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
dahpizza
Kukulkan
Level 46
God Stats
5W - 0L
1,898 SR
Queue Stats
43W - 30L
1,427 Elo+
Solo
Pele
Pele
sicknessg97
Pele
Level 147
God Stats
1W - 1L
1,776 SR
Queue Stats
16W - 17L
1,506 Elo+
Solo
Athena
Athena
victorious05
Athena
Level 108
God Stats
51W - 42L
1,542 SR
Queue Stats
1,021W - 985L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Derrick-Ryuu
Erlang Shen
13
2 / 3 / 1
8,160
544
8,265
15,971
12,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
KisikeUrahara
Bakasura
13
3 / 4 / 1
7,848
523
9,030
17,260
6,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
SideshowR0
Poseidon
12
0 / 7 / 2
7,478
499
8,473
13,362
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
13
0 / 3 / 0
7,410
494
6,165
10,787
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
striker3010
Achilles
11
1 / 5 / 1
7,417
494
5,789
13,461
13,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bukubukuchaguma
Charybdis
15
3 / 0 / 3
8,756
584
9,147
8,722
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Perfectedist
Sun Wukong
13
5 / 3 / 4
8,760
584
10,991
13,683
9,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
dahpizza
Kukulkan
15
8 / 1 / 3
9,014
601
13,810
9,208
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 8
8,446
563
9,701
15,532
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
13
1 / 0 / 12
8,494
566
6,453
13,456
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
22
22
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bukubukuchaguma
Charybdis
3
0
3
4.5
L
Erlang Shen
Derrick-Ryuu
Erlang Shen
2
3
1
0.83
L
Bakasura
KisikeUrahara
Bakasura
3
4
1
0.88
W
Sun Wukong
Perfectedist
Sun Wukong
5
3
4
2.33
L
Poseidon
SideshowR0
Poseidon
0
7
2
0.14
W
Kukulkan
dahpizza
Kukulkan
8
1
3
9.5
L
Anhur
0
3
0
0
W
5
2
8
4.5
L
Achilles
striker3010
Achilles
1
5
1
0.3
W
Athena
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,722
Damage
50,102
70,841
Taken
60,601
43,116
Mitigated
34,838
18,108
Healing
19,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bukubukuchaguma
Charybdis
9,147
4,924
0
5,605
8,722
2,984
908
69
8,499
0
77,378
L
Erlang Shen
Derrick-Ryuu
Erlang Shen
8,265
5,010
0
4,591
15,971
12,621
0
3,107
12,864
0
55,176
L
Bakasura
KisikeUrahara
Bakasura
9,030
5,396
0
3,486
17,260
6,987
0
4,782
12,478
0
43,653
W
Sun Wukong
Perfectedist
Sun Wukong
10,991
4,345
159
4,589
13,683
9,830
0
1,046
12,235
0
45,246
L
Poseidon
SideshowR0
Poseidon
8,473
1,353
0
3,210
13,362
4,761
560
7,414
5,948
52,008
0
W
Kukulkan
dahpizza
Kukulkan
13,810
1,556
0
967
9,208
4,141
0
4,064
4,516
66,951
0
L
Anhur
6,165
3,906
0
4,001
10,787
4,864
0
1,137
9,650
0
72,603
W
9,701
2,235
0
3,695
15,532
5,605
364
1,870
12,690
0
71,974
L
Achilles
striker3010
Achilles
5,789
1,455
0
2,820
13,461
13,883
174
3,869
9,592
988
26,568
W
Athena
6,453
2,258
479
3,776
13,456
12,278
105
2,211
10,280
30,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
43,470
431
Minions Killed
426
0
Camps Cleared
0
1,499,833
Distance Traveled
1,568,650
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,756
584
121
8
0
298,802
2
L
Erlang Shen
8,160
544
99
7
0
305,465
2
L
Bakasura
7,848
523
80
5
0
352,180
0
W
Sun Wukong
8,760
584
72
5
0
272,187
0
L
Poseidon
7,478
499
96
6
0
285,073
0
W
Kukulkan
9,014
601
99
7
0
296,328
0
L
Anhur
7,410
494
118
8
0
269,249
0
W
Pele
8,446
563
90
6
0
352,834
4
L
Achilles
7,417
494
38
3
0
287,866
0
W
Athena
8,494
566
44
3
0
348,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role