Player Matchup

Morgan Le Fay
Morgan Le Fay
Eisgnom10
Morgan Le Fay
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,093 Elo+
Party 1
Medusa
Medusa
Marcocode
Medusa
Level 66
God Stats
2W - 2L
1,206 SR
Queue Stats
117W - 143L
1,034 Elo+
Party 1
Jormungandr
Jormungandr
YummyDirector69
Jormungandr
Level 6
God Stats
1W - 4L
1,448 SR
Queue Stats
1W - 8L
1,122 Elo+
Party 1
Team Averages
Level 42
1,384 SR
1,083 Elo+

VS

Team Averages
Level 45
1,601 SR
1,381 Elo+
Neith
Neith
Admanpaname
Neith
Level 12
God Stats
3W - 5L
1,468 SR
Queue Stats
125W - 130L
1,327 Elo+
Party 2
Hercules
Hercules
Johexo
Hercules
Level 62
God Stats
8W - 8L
1,833 SR
Queue Stats
75W - 63L
1,386 Elo+
Party 2
Janus
Janus
Sambarobban
Janus
Level 60
God Stats
75W - 70L
1,500 SR
Queue Stats
174W - 176L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eisgnom10
Morgan Le Fay
13
0 / 15 / 3
11,156
620
13,076
22,897
10,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
Marcocode
Medusa
16
3 / 12 / 4
13,099
728
9,882
18,406
8,717
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
YummyDirector69
Jormungandr
17
4 / 4 / 3
13,531
752
12,020
22,389
28,337
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 18
14,207
789
16,598
15,867
6,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Johexo
Hercules
19
23 / 1 / 7
17,025
946
21,624
24,295
27,710
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 1 / 26
14,440
802
14,579
9,567
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
7
Kills
31
31
Deaths
7
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
6
5
18
3
L
Morgan Le Fay
Eisgnom10
Morgan Le Fay
0
15
3
0.1
W
Hercules
Johexo
Hercules
23
1
7
26.5
L
Medusa
Marcocode
Medusa
3
12
4
0.42
W
2
1
26
15
L
Jormungandr
YummyDirector69
Jormungandr
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,978
Damage
52,801
63,692
Taken
49,729
47,518
Mitigated
38,389
3,311
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,598
8,309
0
1,623
15,867
6,743
2,012
6,703
9,068
0
44,691
L
Morgan Le Fay
Eisgnom10
Morgan Le Fay
13,076
2,010
0
1,093
22,897
10,464
78
6,701
16,190
38,612
0
W
Hercules
Johexo
Hercules
21,624
9,105
289
7,607
24,295
27,710
386
11,941
12,264
0
59,371
L
Medusa
Marcocode
Medusa
9,882
3,829
0
266
18,406
8,717
432
3,475
14,928
0
66,485
W
14,579
406
163
2,761
9,567
3,936
701
5,623
3,808
62,441
0
L
Jormungandr
YummyDirector69
Jormungandr
12,020
3,322
0
1,952
22,389
28,337
20
5,659
16,233
53,446
1,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
45,672
186
Minions Killed
180
0
Camps Cleared
0
859,391
Distance Traveled
972,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,207
789
45
3
0
282,480
0
L
Morgan Le Fay
11,156
620
48
3
0
233,174
0
W
Hercules
17,025
946
47
3
0
363,783
0
L
Medusa
13,099
728
74
4
0
310,303
0
W
Janus
14,440
802
88
5
0
325,759
0
L
Jormungandr
13,531
752
64
4
0
315,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role