Player Matchup

Ymir
Ymir
Angel_GR02100
Ymir
Level 108
God Stats
9W - 12L
1,378 SR
Queue Stats
138W - 127L
1,483 Elo+
Party 1
Thanatos
Thanatos
ErickCisneros97
Thanatos
Level 147
God Stats
39W - 23L
1,636 SR
Queue Stats
166W - 137L
1,525 Elo+
Party 1
Agni
Agni
RICARDONE1528
Agni
Level 68
God Stats
8W - 6L
1,523 SR
Queue Stats
132W - 133L
1,494 Elo+
Party 1
Medusa
Medusa
kaitokit1412
Medusa
Level 146
God Stats
4W - 1L
1,274 SR
Queue Stats
297W - 311L
1,501 Elo+
Solo
Hachiman
Hachiman
xTimmy D F
Hachiman
Level 89
God Stats
1W - 3L
1,050 SR
Queue Stats
47W - 41L
1,476 Elo+
Solo
Team Averages
Level 112
1,372 SR
1,496 Elo+

VS

Team Averages
Level 94
1,401 SR
1,411 Elo+
Ullr
Ullr
HillyStarkiller
Ullr
Level 101
God Stats
4W - 10L
1,266 SR
Queue Stats
39W - 45L
1,335 Elo+
Party 2
Bacchus
Bacchus
Rocky Racoon 7
Bacchus
Level 85
God Stats
18W - 22L
1,412 SR
Queue Stats
402W - 531L
1,411 Elo+
Solo
Susano
Susano
Snorewhale
Susano
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 179L
1,532 Elo+
Solo
Surtr
Surtr
charlie1053
Surtr
Level 116
God Stats
4W - 5L
1,308 SR
Queue Stats
31W - 35L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
xHZA666
Nu Wa
Level 104
God Stats
77W - 69L
1,520 SR
Queue Stats
967W - 998L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 14
10,084
560
9,011
12,611
6,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
18
12 / 1 / 7
11,409
634
16,591
17,235
7,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 9
9,782
543
10,058
10,803
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
18
3 / 0 / 0
11,129
618
10,525
13,431
6,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
xTimmy D F
Hachiman
15
0 / 1 / 4
8,876
493
2,669
9,792
4,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,281
460
3,899
14,641
5,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 5 / 0
8,180
454
4,050
13,835
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Snorewhale
Susano
1
0 / 0 / 0
5,554
309
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 6 / 0
10,034
557
12,633
22,719
18,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
xHZA666
Nu Wa
12
2 / 4 / 1
8,193
455
7,456
10,274
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
23
Kills
6
6
Deaths
23
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
W
Thanatos
12
1
7
15.5
L
0
8
1
0.06
W
2
3
9
2.17
L
2
5
0
0.4
L
Susano
Snorewhale
Susano
0
0
0
0
L
2
6
0
0.33
W
Medusa
3
0
0
3
L
Nu Wa
xHZA666
Nu Wa
2
4
1
0.63
W
Hachiman
xTimmy D F
Hachiman
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,854
Damage
28,038
63,872
Taken
61,469
28,824
Mitigated
38,406
30,183
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,011
1,198
0
2,091
12,611
6,546
141
2,137
10,410
42,740
0
W
Thanatos
16,591
5,447
0
14,024
17,235
7,616
343
2,149
15,034
0
95,851
L
3,899
2,310
0
1,596
14,641
5,235
465
3,215
11,228
0
54,676
W
10,058
524
0
2,716
10,803
4,316
3,101
4,628
6,147
69,449
0
L
4,050
251
0
3,357
13,835
11,160
452
5,163
8,417
33,590
0
L
Susano
Snorewhale
Susano
0
0
0
0
0
0
0
0
0
0
0
L
12,633
3,830
0
6,527
22,719
18,670
0
4,366
18,213
1,513
87,617
W
Medusa
10,525
4,258
0
5,447
13,431
6,299
550
1,270
12,161
0
106,028
L
Nu Wa
xHZA666
Nu Wa
7,456
1,226
0
948
10,274
3,341
329
5,599
4,477
51,333
0
W
Hachiman
xTimmy D F
Hachiman
2,669
1,549
0
5,905
9,792
4,047
898
1,877
7,803
0
55,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,280
Gold Earned
40,242
607
Minions Killed
343
0
Camps Cleared
0
1,784,024
Distance Traveled
1,262,895
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,084
560
73
4
0
389,053
4
W
Thanatos
11,409
634
113
6
0
452,888
2
L
Ullr
8,281
460
94
5
0
323,093
2
W
Agni
9,782
543
118
7
0
345,168
0
L
Bacchus
8,180
454
37
2
0
319,929
0
L
Susano
5,554
309
0
0
0
6,426
0
L
Surtr
10,034
557
136
8
0
333,694
0
W
Medusa
11,129
618
203
11
0
335,970
0
L
Nu Wa
8,193
455
76
4
0
279,753
0
W
Hachiman
8,876
493
100
6
0
260,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role