Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AIGAKILL
Charybdis
Level 34
God Stats
2W - 1L
1,734 SR
Queue Stats
63W - 55L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
Freddyman27
Nu Wa
Level 75
God Stats
1W - 7L
1,113 SR
Queue Stats
294W - 356L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Txplic
Sun Wukong
Level 85
God Stats
5W - 6L
1,456 SR
Queue Stats
306W - 290L
1,453 Elo+
Solo
Sobek
Sobek
lhlSONDER
Sobek
Level 105
God Stats
0W - 1L
1,477 SR
Queue Stats
115W - 95L
1,554 Elo+
Party 1
Team Averages
Level 77
1,456 SR
1,493 Elo+

VS

Team Averages
Level 116
1,370 SR
1,496 Elo+
Olorun
Olorun
Hurkettt
Olorun
Level 108
God Stats
1W - 0L
1,378 SR
Queue Stats
19W - 24L
1,448 Elo+
Party 2
Ratatoskr
Ratatoskr
MasterOog
Ratatoskr
Level 125
God Stats
1W - 0L
1,291 SR
Queue Stats
31W - 41L
1,432 Elo+
Party 2
Yu Huang
Yu Huang
Murkett
Yu Huang
Level 84
God Stats
1W - 0L
1,247 SR
Queue Stats
20W - 16L
1,509 Elo+
Party 2
King Arthur
King Arthur
rjmb2002
King Arthur
Level 103
God Stats
8W - 4L
1,490 SR
Queue Stats
110W - 94L
1,529 Elo+
Solo
Surtr
Surtr
一小虾米一
Surtr
Level 159
God Stats
5W - 7L
1,443 SR
Queue Stats
117W - 114L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
1 / 4 / 0
4,604
419
2,845
6,964
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
AIGAKILL
Charybdis
10
2 / 5 / 1
5,382
489
4,304
9,844
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,683
517
4,231
4,897
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Txplic
Sun Wukong
11
1 / 2 / 0
6,283
571
6,200
11,566
10,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sobek
lhlSONDER
Sobek
9
0 / 2 / 3
5,324
484
2,695
12,185
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hurkettt
Olorun
10
1 / 3 / 6
6,168
561
6,413
6,181
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
MasterOog
Ratatoskr
12
5 / 0 / 4
7,153
650
5,399
7,191
2,777
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Murkett
Yu Huang
12
3 / 0 / 1
6,695
609
4,715
4,747
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
rjmb2002
King Arthur
12
1 / 1 / 1
6,585
599
6,000
10,008
9,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 0 / 3
6,378
580
7,343
7,752
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
16
16
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
0
0.25
L
Charybdis
AIGAKILL
Charybdis
2
5
1
0.5
L
0
3
0
0
W
Olorun
Hurkettt
Olorun
1
3
6
1.33
W
Ratatoskr
MasterOog
Ratatoskr
5
0
4
7
W
Yu Huang
Murkett
Yu Huang
3
0
1
3.5
L
Sun Wukong
Txplic
Sun Wukong
1
2
0
0.5
L
Sobek
lhlSONDER
Sobek
0
2
3
0.75
W
King Arthur
rjmb2002
King Arthur
1
1
1
1.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
29,870
45,456
Taken
35,879
26,766
Mitigated
21,300
10,721
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,845
692
0
2,528
6,964
2,167
0
2,782
4,182
19,727
0
L
Charybdis
AIGAKILL
Charybdis
4,304
2,656
0
3,258
9,844
3,412
0
3,666
6,178
0
37,409
L
4,231
866
0
40
4,897
1,539
0
1,311
3,571
47,699
0
W
Olorun
Hurkettt
Olorun
6,413
3,262
172
1,211
6,181
2,088
3,048
2,358
3,823
37,430
0
W
Ratatoskr
MasterOog
Ratatoskr
5,399
1,696
0
1,240
7,191
2,777
0
2,249
4,930
0
55,342
W
Yu Huang
Murkett
Yu Huang
4,715
1,100
0
240
4,747
1,780
0
2,316
2,431
55,125
0
L
Sun Wukong
Txplic
Sun Wukong
6,200
770
0
2,097
11,566
10,257
0
464
11,102
0
51,857
L
Sobek
lhlSONDER
Sobek
2,695
539
0
2,798
12,185
9,391
0
3,518
8,667
12,465
0
W
King Arthur
rjmb2002
King Arthur
6,000
272
0
2,230
10,008
9,592
0
438
9,570
1,517
48,845
W
7,343
3,193
145
2,643
7,752
5,063
116
2,433
5,319
255
24,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
32,979
308
Minions Killed
358
0
Camps Cleared
0
962,582
Distance Traveled
1,153,499
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,604
419
40
4
0
152,389
0
L
Charybdis
5,382
489
68
6
0
207,497
0
L
Nu Wa
5,683
517
86
8
0
169,296
2
W
Olorun
6,168
561
58
5
0
198,454
0
W
Ratatoskr
7,153
650
89
8
0
269,184
0
W
Yu Huang
6,695
609
100
9
0
215,504
0
L
Sun Wukong
6,283
571
96
9
0
220,377
1
L
Sobek
5,324
484
18
2
0
213,023
0
W
King Arthur
6,585
599
80
7
0
229,326
2
W
Surtr
6,378
580
31
3
0
241,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role