Player Matchup

Thanatos
Thanatos
Breezer2016
Thanatos
Level 46
God Stats
4W - 6L
1,321 SR
Queue Stats
26W - 27L
1,413 Elo+
Party 1
Nox
Nox
LXVIII
Nox
Level 129
God Stats
0W - 2L
1,338 SR
Queue Stats
134W - 137L
1,484 Elo+
Solo
Skadi
Skadi
Osama966
Skadi
Level 126
God Stats
25W - 20L
1,593 SR
Queue Stats
44W - 44L
1,470 Elo+
Solo
Jormungandr
Jormungandr
SaturdayThe14th
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,532 Elo+
Solo
Cthulhu
Cthulhu
chococcino-
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,405 Elo+
Party 1
Team Averages
Level 91
1,450 SR
1,461 Elo+

VS

Team Averages
Level 106
1,455 SR
1,436 Elo+
Chronos
Chronos
Dielhtie
Chronos
Level 65
God Stats
12W - 1L
1,746 SR
Queue Stats
79W - 44L
1,507 Elo+
Solo
Bacchus
Bacchus
EliteScorpio411
Bacchus
Level 128
God Stats
3W - 5L
1,350 SR
Queue Stats
212W - 205L
1,431 Elo+
Party 2
Thor
Thor
Marty Myers
Thor
Level 129
God Stats
2W - 2L
1,228 SR
Queue Stats
21W - 32L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
Penningetorice
Ao Kuang
Level 83
God Stats
8W - 11L
1,454 SR
Queue Stats
70W - 74L
1,398 Elo+
Solo
Anhur
Anhur
TheJRazza
Anhur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 83L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Breezer2016
Thanatos
12
6 / 7 / 1
7,656
479
7,488
15,349
5,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
LXVIII
Nox
13
4 / 3 / 4
8,060
504
11,088
10,730
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Osama966
Skadi
12
0 / 2 / 2
7,042
440
6,382
11,474
5,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SaturdayThe14th
Jormungandr
9
0 / 3 / 2
6,494
406
5,714
11,215
6,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
chococcino-
Cthulhu
12
1 / 3 / 6
7,836
490
10,500
18,101
11,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dielhtie
Chronos
13
4 / 4 / 6
8,068
504
11,781
11,366
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 9
7,630
477
7,267
16,680
17,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 8
7,499
469
6,675
9,607
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
12
4 / 3 / 7
7,758
485
8,147
13,478
9,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
TheJRazza
Anhur
15
7 / 0 / 6
9,090
568
16,275
11,960
4,793
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
18
18
Deaths
11
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Breezer2016
Thanatos
6
7
1
0.93
W
Chronos
Dielhtie
Chronos
4
4
6
1.75
W
2
3
9
2.17
L
Nox
LXVIII
Nox
4
3
4
2
W
1
1
8
5
L
Skadi
Osama966
Skadi
0
2
2
0.5
W
Ao Kuang
4
3
7
2.5
L
Jormungandr
SaturdayThe14th
Jormungandr
0
3
2
0.33
W
Anhur
TheJRazza
Anhur
7
0
6
10
L
Cthulhu
chococcino-
Cthulhu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,172
Damage
50,145
66,869
Taken
63,091
33,247
Mitigated
39,876
16,531
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Breezer2016
Thanatos
7,488
1,954
0
4,903
15,349
5,424
349
5,538
9,600
0
42,128
W
Chronos
Dielhtie
Chronos
11,781
3,051
0
2,084
11,366
4,379
182
6,686
4,486
60,258
0
W
7,267
529
475
4,762
16,680
17,315
0
6,978
9,462
22,687
0
L
Nox
LXVIII
Nox
11,088
672
0
1,537
10,730
4,098
360
6,121
4,562
46,088
0
W
6,675
363
235
362
9,607
3,841
94
1,691
7,852
0
51,605
L
Skadi
Osama966
Skadi
6,382
2,275
413
1,639
11,474
5,262
463
3,639
7,641
0
53,673
W
Ao Kuang
8,147
2,301
0
2,479
13,478
9,548
0
7,644
5,325
28,744
477
L
Jormungandr
SaturdayThe14th
Jormungandr
5,714
1,239
1,138
2,557
11,215
6,589
176
1,583
9,632
27,534
0
W
Anhur
TheJRazza
Anhur
16,275
10,947
0
7,252
11,960
4,793
1,075
3,326
8,588
0
75,883
L
Cthulhu
chococcino-
Cthulhu
10,500
913
375
3,969
18,101
11,874
195
8,954
8,678
46,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,088
Gold Earned
40,045
347
Minions Killed
330
0
Camps Cleared
0
1,488,372
Distance Traveled
1,534,587
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,656
479
56
4
0
307,180
0
W
Chronos
8,068
504
96
6
0
321,410
2
W
Bacchus
7,630
477
22
1
0
324,097
4
L
Nox
8,060
504
87
5
0
297,953
0
W
Thor
7,499
469
76
5
0
329,086
3
L
Skadi
7,042
440
89
6
0
310,098
0
W
Ao Kuang
7,758
485
29
2
0
285,955
0
L
Jormungandr
6,494
406
33
2
0
260,254
0
W
Anhur
9,090
568
107
7
0
274,039
3
L
Cthulhu
7,836
490
82
5
0
312,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role