Player Matchup

Apollo
Apollo
DanuPS23
Apollo
Level 46
God Stats
5W - 5L
1,502 SR
Queue Stats
80W - 84L
1,164 Elo+
Party 1
Ra
Ra
ELEGIUS
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,321 Elo+
Solo
Achilles
Achilles
Kekoelalias
Achilles
Level 8
God Stats
7W - 12L
1,086 SR
Queue Stats
35W - 47L
1,059 Elo+
Party 1
Athena
Athena
TROLL HUNTER 15
Athena
Level 115
God Stats
3W - 1L
1,583 SR
Queue Stats
120W - 109L
1,491 Elo+
Solo
Thor
Thor
Volksskina
Thor
Level 141
God Stats
3W - 1L
1,859 SR
Queue Stats
44W - 41L
1,523 Elo+
Solo
Team Averages
Level 71
1,506 SR
1,312 Elo+

VS

Team Averages
Level 61
1,472 SR
1,436 Elo+
Bellona
Bellona
CuthalionDK
Bellona
Level 84
God Stats
2W - 3L
1,163 SR
Queue Stats
104W - 101L
1,494 Elo+
Party 2
Bacchus
Bacchus
DARKGODROMEO
Bacchus
Level 67
God Stats
105W - 81L
1,505 SR
Queue Stats
566W - 609L
1,397 Elo+
Solo
Poseidon
Poseidon
HotSauceKing
Poseidon
Level 48
God Stats
6W - 8L
1,441 SR
Queue Stats
111W - 131L
1,362 Elo+
Solo
Charybdis
Charybdis
antun92
Charybdis
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Hun Batz
Hun Batz
oTHORINo
Hun Batz
Level 65
God Stats
5W - 2L
1,749 SR
Queue Stats
155W - 153L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DanuPS23
Apollo
13
0 / 1 / 1
7,407
463
2,565
10,529
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 8 / 0
8,211
513
4,329
13,135
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Kekoelalias
Achilles
11
1 / 3 / 0
7,261
454
2,364
10,060
7,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
0 / 1 / 1
7,135
446
7,077
15,702
13,871
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 1
7,048
441
6,249
12,615
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CuthalionDK
Bellona
13
1 / 1 / 0
7,847
490
5,714
13,826
10,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
DARKGODROMEO
Bacchus
13
2 / 1 / 3
8,330
521
5,890
12,693
12,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
HotSauceKing
Poseidon
14
2 / 1 / 2
8,621
539
7,811
8,088
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
antun92
Charybdis
16
7 / 1 / 2
10,138
634
11,084
12,959
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
oTHORINo
Hun Batz
14
2 / 0 / 2
8,239
515
7,442
10,866
9,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
14
14
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
CuthalionDK
Bellona
1
1
0
1
W
Bacchus
DARKGODROMEO
Bacchus
2
1
3
3.5
L
Apollo
DanuPS23
Apollo
0
1
1
0.5
L
1
8
0
0.13
W
Poseidon
HotSauceKing
Poseidon
2
1
2
3
L
Achilles
Kekoelalias
Achilles
1
3
0
0.33
L
0
1
1
0.5
L
1
1
1
1.5
W
Charybdis
antun92
Charybdis
7
1
2
8
W
Hun Batz
oTHORINo
Hun Batz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,584
Damage
37,941
62,041
Taken
58,432
35,495
Mitigated
40,360
16,567
Healing
16,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CuthalionDK
Bellona
5,714
1,203
0
2,578
13,826
10,921
282
3,273
10,553
0
58,385
W
Bacchus
DARKGODROMEO
Bacchus
5,890
111
0
3,617
12,693
12,831
198
1,698
10,995
32,080
0
L
Apollo
DanuPS23
Apollo
2,565
1,720
0
4,747
10,529
4,332
0
5,714
4,815
0
62,798
L
4,329
736
84
684
13,135
4,565
0
0
13,135
52,529
0
W
Poseidon
HotSauceKing
Poseidon
7,811
2,491
0
3,335
8,088
2,524
469
209
7,879
70,745
0
L
Achilles
Kekoelalias
Achilles
2,364
25
1,542
1,987
10,060
7,840
0
4,303
5,757
0
18,670
L
7,077
1,648
0
3,860
15,702
13,871
0
3,099
12,603
45,857
466
L
6,249
546
0
3,663
12,615
4,887
0
1,074
11,541
0
52,474
W
Charybdis
antun92
Charybdis
11,084
6,459
0
7,108
12,959
4,914
2,296
3,306
9,590
0
83,478
W
Hun Batz
oTHORINo
Hun Batz
7,442
913
0
250
10,866
9,170
133
2,412
8,454
633
53,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
43,175
394
Minions Killed
472
0
Camps Cleared
0
1,365,671
Distance Traveled
1,474,523
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,847
490
85
5
0
268,746
2
W
Bacchus
8,330
521
49
3
0
273,977
7
L
Apollo
7,407
463
120
8
0
289,661
1
L
Ra
8,211
513
92
6
0
235,807
0
W
Poseidon
8,621
539
122
8
0
290,687
0
L
Achilles
7,261
454
28
2
0
284,994
0
L
Athena
7,135
446
71
4
0
289,278
0
L
Thor
7,048
441
83
5
0
265,931
0
W
Charybdis
10,138
634
146
9
0
290,398
0
W
Hun Batz
8,239
515
70
4
0
350,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role