Player Matchup

Anubis
Anubis
Cheddarmancy
Anubis
Level 126
God Stats
6W - 1L
1,697 SR
Queue Stats
229W - 83L
1,729 Elo+
Party 1
Ra
Ra
PeachTora
Ra
Level 127
God Stats
18W - 1L
1,902 SR
Queue Stats
164W - 79L
1,643 Elo+
Party 1
Ymir
Ymir
PotatoWarg
Ymir
Level 148
God Stats
5W - 0L
1,734 SR
Queue Stats
266W - 117L
1,722 Elo+
Party 1
Erlang Shen
Erlang Shen
Prometej1990
Erlang Shen
Level 129
God Stats
3W - 0L
1,701 SR
Queue Stats
95W - 87L
1,540 Elo+
Solo
Nike
Nike
YamHead
Nike
Level 129
God Stats
9W - 2L
1,800 SR
Queue Stats
239W - 102L
1,715 Elo+
Party 1
Team Averages
Level 132
1,767 SR
1,670 Elo+

VS

Team Averages
Level 123
1,575 SR
1,487 Elo+
Charon
Charon
ContagiousNoob
Charon
Level 209
God Stats
5W - 2L
1,764 SR
Queue Stats
8W - 7L
1,505 Elo+
Solo
Loki
Loki
FrostyDrewBerry
Loki
Level 79
God Stats
26W - 30L
1,445 SR
Queue Stats
308W - 333L
1,451 Elo+
Solo
Ah Puch
Ah Puch
GpCed 23gang
Ah Puch
Level 128
God Stats
1W - 2L
1,545 SR
Queue Stats
70W - 72L
1,500 Elo+
Solo
Hades
Hades
Roid_Asaurus
Hades
Level 120
God Stats
21W - 17L
1,577 SR
Queue Stats
126W - 166L
1,472 Elo+
Solo
Hou Yi
Hou Yi
YouAreNotTheKing
Hou Yi
Level 80
God Stats
14W - 10L
1,545 SR
Queue Stats
220W - 213L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 0 / 3
7,064
1,009
1,623
2,285
1,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 2
7,477
1,068
2,810
2,331
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 3
7,435
1,062
5,251
5,900
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Prometej1990
Erlang Shen
12
0 / 0 / 1
6,955
994
2,221
1,732
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
YamHead
Nike
13
3 / 0 / 1
8,759
1,251
5,272
6,074
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

340

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,081
1,012
4,481
3,427
2,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 1
7,279
1,040
3,342
6,094
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
GpCed 23gang
Ah Puch
12
0 / 1 / 1
7,282
1,040
3,994
4,478
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
6,563
938
1,682
3,522
1,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 0 / 0
7,466
1,067
3,211
2,354
933
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
4
Kills
1
1
Deaths
4
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
0
3
1.5
L
0
0
1
0.5
L
0
0
1
0.5
L
Ah Puch
GpCed 23gang
Ah Puch
0
1
1
0.5
W
0
0
2
1
W
1
1
3
2.5
W
Erlang Shen
Prometej1990
Erlang Shen
0
0
1
0.5
L
0
3
0
0
W
Nike
YamHead
Nike
3
0
1
3.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,177
Damage
16,710
18,322
Taken
19,875
12,728
Mitigated
8,926
4,264
Healing
1,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
1,623
0
0
1,009
2,285
1,084
0
1,248
1,037
17,552
0
L
4,481
114
0
201
3,427
2,735
0
1,802
1,543
11,532
0
L
3,342
544
136
90
6,094
2,309
0
2,769
3,325
0
24,411
L
Ah Puch
GpCed 23gang
Ah Puch
3,994
4
0
725
4,478
1,630
0
2,232
2,246
21,158
0
W
2,810
267
654
532
2,331
963
0
1,790
541
31,153
0
W
5,251
1,263
0
248
5,900
3,923
0
3,168
2,732
8,627
73
W
Erlang Shen
Prometej1990
Erlang Shen
2,221
252
217
474
1,732
1,005
0
818
914
0
9,541
L
1,682
95
20
139
3,522
1,319
0
2,090
1,432
6,243
0
W
Nike
YamHead
Nike
5,272
389
0
1,130
6,074
5,753
0
3,133
2,941
0
10,438
L
3,211
1,020
0
366
2,354
933
0
734
1,620
0
15,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,690
Gold Earned
35,671
164
Minions Killed
150
6
Camps Cleared
6
662,829
Distance Traveled
567,800
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,064
1,009
32
5
1
111,893
0
L
Charon
7,081
1,012
17
2
1
141,470
0
L
Loki
7,279
1,040
27
4
1
145,696
0
L
Ah Puch
7,282
1,040
48
7
0
123,697
0
W
Ra
7,477
1,068
98
14
1
145,471
0
W
Ymir
7,435
1,062
14
2
2
116,045
0
W
Erlang Shen
6,955
994
16
2
1
146,304
3
L
Hades
6,563
938
8
1
2
30,053
0
W
Nike
8,759
1,251
4
1
1
143,116
0
L
Hou Yi
7,466
1,067
50
7
2
126,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role