Player Matchup

Rama
Rama
Alaxio
Rama
Level 105
God Stats
1W - 1L
1,737 SR
Queue Stats
143W - 146L
1,488 Elo+
Party 1
Ganesha
Ganesha
Boombadaboom1432
Ganesha
Level 78
God Stats
14W - 7L
1,617 SR
Queue Stats
829W - 681L
1,543 Elo+
Solo
Charybdis
Charybdis
DontBanMeDaddy
Charybdis
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 113L
1,474 Elo+
Party 1
Lancelot
Lancelot
Novery
Lancelot
Level 25
God Stats
2W - 4L
1,387 SR
Queue Stats
92W - 132L
1,352 Elo+
Party 1
Ne Zha
Ne Zha
Wolerento
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 245L
1,571 Elo+
Solo
Team Averages
Level 74
1,548 SR
1,486 Elo+

VS

Team Averages
Level 132
1,416 SR
1,526 Elo+
Agni
Agni
Anammox
Agni
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 127L
1,493 Elo+
Party 2
Anhur
Anhur
Atik
Anhur
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,587 Elo+
Solo
Maui
Maui
Blackgepard
Maui
Level 149
God Stats
2W - 6L
1,261 SR
Queue Stats
220W - 228L
1,515 Elo+
Solo
Surtr
Surtr
Gotherobdu
Surtr
Level 106
God Stats
15W - 16L
1,412 SR
Queue Stats
765W - 747L
1,506 Elo+
Solo
Bacchus
Bacchus
Shadestealer
Bacchus
Level 125
God Stats
3W - 3L
1,408 SR
Queue Stats
200W - 210L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Alaxio
Rama
10
0 / 5 / 1
6,789
679
4,694
8,707
3,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 8
8,762
876
9,786
12,752
13,519
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
DontBanMeDaddy
Charybdis
18
8 / 1 / 0
9,868
987
14,491
6,786
3,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Novery
Lancelot
12
1 / 6 / 3
7,636
764
5,533
11,555
7,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Wolerento
Ne Zha
14
0 / 3 / 4
7,551
755
7,762
8,062
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Anammox
Agni
15
6 / 2 / 8
9,043
904
9,820
8,183
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Atik
Anhur
17
5 / 2 / 10
9,489
949
13,334
11,417
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 17
8,665
867
3,449
12,084
13,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
14
4 / 2 / 12
8,971
897
12,306
12,354
15,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Shadestealer
Bacchus
14
4 / 2 / 10
8,299
830
4,474
13,497
17,711
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
9
Kills
19
19
Deaths
9
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Rama
Alaxio
Rama
0
5
1
0.1
W
Agni
Anammox
Agni
6
2
8
5
W
Anhur
Atik
Anhur
5
2
10
5
W
0
1
17
8.5
L
0
4
8
1
L
Charybdis
DontBanMeDaddy
Charybdis
8
1
0
8
W
Surtr
4
2
12
5
L
Lancelot
Novery
Lancelot
1
6
3
0.42
W
Bacchus
Shadestealer
Bacchus
4
2
10
4.5
L
Ne Zha
Wolerento
Ne Zha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,266
Damage
43,383
47,862
Taken
57,535
32,981
Mitigated
56,275
9,241
Healing
21,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Alaxio
Rama
4,694
2,981
276
747
8,707
3,997
188
3,260
5,447
0
11,399
W
Agni
Anammox
Agni
9,820
620
4,014
1,691
8,183
4,219
1,612
2,241
5,930
16,454
0
W
Anhur
Atik
Anhur
13,334
6,815
711
3,122
11,417
6,116
1,387
3,003
8,170
0
40,759
W
3,449
1,346
2,822
3,825
12,084
13,024
595
1,816
9,560
5,404
0
L
9,786
533
89
3,184
12,752
13,519
0
4,400
8,114
17,593
0
L
Charybdis
DontBanMeDaddy
Charybdis
14,491
5,302
405
3,024
6,786
3,480
772
2,069
4,714
0
29,052
W
Surtr
12,306
2,119
0
2,040
12,354
15,205
796
1,193
10,717
2,241
20,016
L
Lancelot
Novery
Lancelot
5,533
369
0
622
11,555
7,749
258
4,981
6,478
0
11,629
W
Bacchus
Shadestealer
Bacchus
4,474
567
718
2,411
13,497
17,711
637
1,501
11,453
5,596
0
L
Ne Zha
Wolerento
Ne Zha
7,762
115
260
634
8,062
4,236
265
4,364
3,698
0
19,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
44,467
122
Minions Killed
109
0
Camps Cleared
0
966,664
Distance Traveled
946,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,789
679
25
3
0
147,122
0
W
Agni
9,043
904
21
2
0
188,227
0
W
Anhur
9,489
949
60
6
0
179,870
0
W
Maui
8,665
867
3
0
0
201,745
0
L
Ganesha
8,762
876
1
0
0
204,772
0
L
Charybdis
9,868
987
54
5
0
211,255
0
W
Surtr
8,971
897
18
2
0
197,746
0
L
Lancelot
7,636
764
18
2
0
220,435
0
W
Bacchus
8,299
830
7
1
0
178,755
0
L
Ne Zha
7,551
755
24
2
0
183,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role