Player Matchup

Set
Set
Diamond IV
FaceTat
Set
Diamond IV
Level 157
God Stats
62W - 47L
1,635 SR
Queue Stats
613W - 606L
2,057 MMR
Solo
Agni
Agni
Platinum I
NoahTheGe
Agni
Platinum I
Level 127
God Stats
1W - 2L
1,605 SR
Queue Stats
59W - 43L
2,059 MMR
Solo
King Arthur
King Arthur
Diamond III
Suk4SkinBooster
King Arthur
Diamond III
Level 119
God Stats
18W - 20L
1,580 SR
Queue Stats
417W - 425L
2,112 MMR
Solo
Ganesha
Ganesha
Diamond V
ZêRð
Ganesha
Diamond V
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 173L
2,057 MMR
Solo
Fenrir
Fenrir
Diamond IV
pollitoGeamer11
Fenrir
Diamond IV
Level 100
God Stats
23W - 17L
1,716 SR
Queue Stats
152W - 117L
2,137 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,607 SR
2,084 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,508 SR
1,934 MMR
Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
Jirumaru
Artio
Platinum II
Level 139
God Stats
2W - 3L
1,401 SR
Queue Stats
357W - 351L
1,977 MMR
Solo
Ravana
Ravana
Platinum II
Mxlies
Ravana
Platinum II
Level 126
God Stats
17W - 8L
1,719 SR
Queue Stats
115W - 119L
1,976 MMR
Solo
Anhur
Anhur
Diamond III
Naswipp
Anhur
Diamond III
Level 158
God Stats
22W - 10L
1,334 SR
Queue Stats
239W - 206L
2,237 MMR
Solo
Nemesis
Nemesis
Diamond V
zedti
Nemesis
Diamond V
Level 245
God Stats
2W - 2L
1,588 SR
Queue Stats
324W - 313L
1,982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
1 / 3 / 0
6,767
521
5,795
9,828
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
13
2 / 0 / 1
6,863
528
8,244
7,041
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Suk4SkinBooster
King Arthur
13
0 / 0 / 0
6,946
534
5,429
10,492
8,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
ZêRð
Ganesha
8
0 / 1 / 0
5,629
433
1,775
6,998
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 1
6,764
520
2,952
7,254
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
MartichorasThorSusanoKali

VS

Bans
JormungandrAo KuangSun WukongMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 0
7,403
569
3,435
4,955
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Artio
Jirumaru
Artio
10
0 / 1 / 1
6,387
491
2,516
8,368
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Mxlies
Ravana
13
0 / 0 / 0
7,618
586
6,045
6,820
4,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Naswipp
Anhur
13
2 / 1 / 2
7,660
589
7,282
10,064
3,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
zedti
Nemesis
12
2 / 1 / 0
7,101
546
4,381
9,899
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
4
4
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
0
0
L
Set
1
3
0
0.33
W
Artio
Jirumaru
Artio
0
1
1
0.5
W
Ravana
Mxlies
Ravana
0
0
0
0
W
Anhur
Naswipp
Anhur
2
1
2
3
L
Agni
2
0
1
2.5
L
King Arthur
Suk4SkinBooster
King Arthur
0
0
0
0
L
Ganesha
ZêRð
Ganesha
0
1
0
0
L
1
0
1
1.5
W
Nemesis
zedti
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,195
Damage
23,659
41,613
Taken
40,106
20,281
Mitigated
20,235
10,652
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,435
90
0
1,000
4,955
1,817
0
2,910
2,045
69,658
0
L
Set
5,795
2,172
0
1,797
9,828
3,364
0
249
9,579
0
59,098
W
Artio
Jirumaru
Artio
2,516
544
160
2,956
8,368
6,229
0
3,749
4,619
14,166
0
W
Ravana
Mxlies
Ravana
6,045
1,321
0
2,011
6,820
4,834
0
0
6,820
0
54,640
W
Anhur
Naswipp
Anhur
7,282
5,642
0
4,305
10,064
3,449
0
1,019
9,045
0
63,660
L
Agni
8,244
507
0
500
7,041
2,445
0
2,633
4,214
62,691
0
L
King Arthur
Suk4SkinBooster
King Arthur
5,429
579
0
3,116
10,492
8,209
0
20
10,472
0
51,206
L
Ganesha
ZêRð
Ganesha
1,775
155
0
2,966
6,998
3,171
0
1,871
5,089
13,192
0
L
2,952
1,091
0
2,273
7,254
3,092
0
900
6,266
0
54,684
W
Nemesis
zedti
Nemesis
4,381
1,376
0
2,207
9,899
3,906
0
2,381
7,518
0
64,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,969
Gold Earned
36,169
428
Minions Killed
475
0
Camps Cleared
0
1,293,883
Distance Traveled
1,350,563
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,403
569
132
10
0
267,947
0
L
Set
6,767
521
126
10
0
251,131
0
W
Artio
6,387
491
15
1
0
288,325
6
W
Ravana
7,618
586
116
9
0
234,550
1
W
Anhur
7,660
589
112
9
0
229,501
3
L
Agni
6,863
528
120
9
0
287,517
2
L
King Arthur
6,946
534
98
8
0
269,100
2
L
Ganesha
5,629
433
2
0
0
166,454
1
L
Fenrir
6,764
520
82
6
0
319,681
0
W
Nemesis
7,101
546
100
8
0
330,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role