Player Matchup

Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
KroiCos
Hachiman
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,390 MMR
Solo
Atlas
Atlas
Gold III
MasterOog
Atlas
Gold III
Level 125
God Stats
0W - 1L
1,790 SR
Queue Stats
46W - 51L
1,385 MMR
Party 1
Janus
Janus
Silver IV
Murkett
Janus
Silver IV
Level 84
God Stats
0W - 1L
1,185 SR
Queue Stats
7W - 9L
1,458 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
rougior
Cu Chulainn
Gold V
Level 154
God Stats
3W - 3L
1,589 SR
Queue Stats
306W - 325L
1,428 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,513 SR
1,432 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,656 SR
1,433 MMR
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
P0XZY
Kuzenbo
Silver I
Level 115
God Stats
4W - 4L
1,899 SR
Queue Stats
33W - 37L
1,430 MMR
Solo
Artemis
Artemis
Silver IV
horsale
Artemis
Silver IV
Level 158
God Stats
4W - 3L
1,818 SR
Queue Stats
126W - 125L
1,369 MMR
Solo
Mulan
Mulan
Silver II
jose972
Mulan
Silver II
Level 105
God Stats
4W - 8L
1,369 SR
Queue Stats
55W - 55L
1,434 MMR
Party 2
Hera
Hera
Silver II
tigre35
Hera
Silver II
Level 87
God Stats
14W - 11L
1,695 SR
Queue Stats
52W - 49L
1,434 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
0 / 4 / 1
7,568
445
4,671
14,181
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
KroiCos
Hachiman
13
0 / 6 / 1
7,576
446
6,710
15,090
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
MasterOog
Atlas
13
2 / 3 / 1
8,366
492
3,264
13,051
11,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
Murkett
Janus
13
1 / 6 / 1
7,477
440
4,347
10,920
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
rougior
Cu Chulainn
9
0 / 3 / 0
6,258
368
2,640
7,348
6,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
AchillesAgniJormungandrKali

VS

Bans
Ao KuangSusanoBacchusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
13 / 0 / 5
11,702
688
12,615
16,039
7,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
P0XZY
Kuzenbo
3
0 / 0 / 0
5,564
327
0
0
0
Artemis
horsale
Artemis
16
2 / 0 / 9
9,952
585
8,138
9,447
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mulan
jose972
Mulan
16
4 / 0 / 5
10,605
624
8,154
11,584
10,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
tigre35
Hera
15
3 / 3 / 6
10,233
602
12,006
8,639
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
22
22
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
1
0.13
W
Thanatos
 
Thanatos
13
0
5
15.5
L
Hachiman
KroiCos
Hachiman
0
6
1
0.08
L
Atlas
MasterOog
Atlas
2
3
1
0.83
L
Janus
Murkett
Janus
1
6
1
0.25
W
Kuzenbo
P0XZY
Kuzenbo
0
0
0
0
W
Artemis
horsale
Artemis
2
0
9
6.5
W
Mulan
jose972
Mulan
4
0
5
6.5
L
Cu Chulainn
rougior
Cu Chulainn
0
3
0
0
W
Hera
tigre35
Hera
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,632
Damage
40,913
60,590
Taken
45,709
31,024
Mitigated
25,530
8,761
Healing
26,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,671
2,998
0
1,673
14,181
4,243
0
2,146
12,035
0
47,716
W
Thanatos
 
Thanatos
12,615
3,067
0
16,405
16,039
7,020
1,499
1,581
13,715
0
103,981
L
Hachiman
KroiCos
Hachiman
6,710
4,086
0
2,981
15,090
5,024
60
3,852
11,238
0
54,500
L
Atlas
MasterOog
Atlas
3,264
1,013
0
2,728
13,051
11,381
0
3,299
9,752
31,742
0
L
Janus
Murkett
Janus
4,347
209
0
250
10,920
3,912
0
2,878
8,042
55,619
0
W
Kuzenbo
P0XZY
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
horsale
Artemis
8,138
2,853
0
5,436
9,447
4,448
1,734
1,325
8,082
0
80,178
W
Mulan
jose972
Mulan
8,154
603
0
3,525
11,584
10,915
959
1,693
9,831
92
76,411
L
Cu Chulainn
rougior
Cu Chulainn
2,640
259
0
1,129
7,348
6,464
0
0
7,348
0
28,068
W
Hera
tigre35
Hera
12,006
2,674
0
870
8,639
3,147
3,110
3,552
4,464
88,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
48,056
376
Minions Killed
542
0
Camps Cleared
0
1,311,751
Distance Traveled
1,375,410
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,568
445
95
6
0
301,383
0
W
Thanatos
11,702
688
143
8
0
422,630
2
L
Hachiman
7,576
446
95
6
0
277,035
4
L
Atlas
8,366
492
35
2
0
284,776
0
L
Janus
7,477
440
112
7
0
331,839
0
W
Kuzenbo
5,564
327
0
0
0
1,734
0
W
Artemis
9,952
585
110
6
0
308,907
4
W
Mulan
10,605
624
128
8
0
344,023
4
L
Cu Chulainn
6,258
368
39
2
0
116,718
0
W
Hera
10,233
602
161
9
0
298,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role