Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DjeetaBlue
Loki
Level 49
God Stats
3W - 6L
1,595 SR
Queue Stats
74W - 67L
1,549 Elo+
Solo
Ix Chel
Ix Chel
WarGodDPC
Ix Chel
Level 205
God Stats
100W - 85L
1,637 SR
Queue Stats
941W - 858L
1,540 Elo+
Solo
Medusa
Medusa
bradyx2
Medusa
Level 124
God Stats
2W - 4L
1,855 SR
Queue Stats
39W - 24L
1,485 Elo+
Solo
Charon
Charon
zDauntless
Charon
Level 68
God Stats
9W - 4L
1,566 SR
Queue Stats
102W - 92L
1,503 Elo+
Solo
Team Averages
Level 110
1,631 SR
1,515 Elo+

VS

Team Averages
Level 127
1,457 SR
1,434 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
a free couch
Charon
Level 165
God Stats
1W - 3L
1,287 SR
Queue Stats
9W - 20L
1,304 Elo+
Solo
Ix Chel
Ix Chel
aether18
Ix Chel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 2
5,328
888
3,231
6,295
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 1
5,634
939
4,271
3,228
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
WarGodDPC
Ix Chel
12
0 / 0 / 3
5,923
987
5,609
2,269
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
bradyx2
Medusa
11
0 / 0 / 1
5,183
864
4,863
5,398
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
zDauntless
Charon
7
0 / 0 / 0
4,426
738
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 0
5,496
916
4,289
5,289
1,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
11
1 / 0 / 1
5,359
893
2,792
6,844
3,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
 
The Morrigan
11
0 / 3 / 1
5,359
893
2,355
4,692
1,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
10
0 / 0 / 1
5,510
918
1,762
3,415
2,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
aether18
Ix Chel
10
0 / 1 / 1
4,900
817
2,092
4,120
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
2
2
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
2
3
W
Medusa
 
Medusa
1
0
0
1
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
The Morrigan
 
The Morrigan
0
3
1
0.17
L
2
1
1
2.5
L
Ix Chel
WarGodDPC
Ix Chel
0
0
3
1.5
W
Charon
0
0
1
0.5
W
Ix Chel
aether18
Ix Chel
0
1
1
0.5
L
Medusa
bradyx2
Medusa
0
0
1
0.5
L
Charon
zDauntless
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,974
Damage
13,290
17,190
Taken
24,360
10,527
Mitigated
10,798
5,055
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,231
652
40
1,665
6,295
6,050
0
2,708
3,587
0
6,111
W
Medusa
 
Medusa
4,289
1,659
0
1,728
5,289
1,906
415
860
4,308
0
20,886
W
Sun Wukong
 
Sun Wukong
2,792
515
0
2,470
6,844
3,787
179
2,217
4,506
0
14,608
W
The Morrigan
 
The Morrigan
2,355
327
0
95
4,692
1,650
0
1,121
3,491
17,536
209
L
4,271
932
0
498
3,228
1,393
0
1,161
2,067
0
17,426
L
Ix Chel
WarGodDPC
Ix Chel
5,609
496
188
1,024
2,269
896
0
569
1,700
30,926
0
W
Charon
1,762
200
506
1,444
3,415
2,049
374
237
3,136
4,809
0
W
Ix Chel
aether18
Ix Chel
2,092
144
1,017
835
4,120
1,406
9
1,195
2,802
7,792
0
L
Medusa
bradyx2
Medusa
4,863
1,789
0
1,640
5,398
2,188
27
1,802
3,596
0
18,942
L
Charon
zDauntless
Charon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,494
Gold Earned
26,624
140
Minions Killed
142
0
Camps Cleared
0
624,046
Distance Traveled
773,069
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,328
888
7
1
0
151,115
0
W
Medusa
5,496
916
43
7
0
152,670
0
W
Sun Wukong
5,359
893
27
5
0
181,006
2
W
The Morrigan
5,359
893
49
8
0
150,557
0
L
Loki
5,634
939
37
6
0
160,809
0
L
Ix Chel
5,923
987
61
10
0
158,497
0
W
Charon
5,510
918
8
1
0
144,426
3
W
Ix Chel
4,900
817
15
3
0
144,410
0
L
Medusa
5,183
864
35
6
0
153,264
0
L
Charon
4,426
738
0
0
0
361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role