Player Matchup

Baron Samedi
Baron Samedi
DJ1191
Baron Samedi
Level 159
God Stats
4W - 0L
1,896 SR
Queue Stats
51W - 47L
1,534 Elo+
Solo
Serqet
Serqet
Icee420
Serqet
Level 159
God Stats
3W - 6L
1,308 SR
Queue Stats
450W - 486L
1,601 Elo+
Solo
Danzaburou
Danzaburou
QueDêspêrance
Danzaburou
Level 128
God Stats
4W - 1L
1,846 SR
Queue Stats
460W - 458L
1,541 Elo+
Solo
Ravana
Ravana
Sirius696
Ravana
Level 106
God Stats
1W - 0L
1,202 SR
Queue Stats
27W - 17L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
kryshahwhw
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,297 Elo+
Solo
Team Averages
Level 116
1,551 SR
1,509 Elo+

VS

Team Averages
Level 130
1,514 SR
1,513 Elo+
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Beipo
Cupid
Level 121
God Stats
1W - 3L
1,338 SR
Queue Stats
111W - 121L
1,526 Elo+
Solo
Neith
Neith
Falloutboy11
Neith
Level 143
God Stats
2W - 2L
1,762 SR
Queue Stats
297W - 318L
1,496 Elo+
Solo
Apollo
Apollo
Kaskro
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,595 Elo+
Solo
Sol
Sol
mindedi
Sol
Level 152
God Stats
2W - 3L
1,468 SR
Queue Stats
134W - 138L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJ1191
Baron Samedi
19
6 / 3 / 4
11,426
762
16,717
14,905
9,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Icee420
Serqet
17
0 / 4 / 12
10,119
675
6,266
16,045
20,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
QueDêspêrance
Danzaburou
19
2 / 3 / 7
10,946
730
9,902
12,682
7,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Sirius696
Ravana
20
8 / 2 / 7
12,615
841
11,630
15,733
16,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
kryshahwhw
Sun Wukong
17
2 / 4 / 8
10,770
718
13,966
20,490
21,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
0 / 0 / 0
6,692
446
0
0
0
Cupid
Beipo
Cupid
16
2 / 7 / 10
9,065
604
13,114
14,862
6,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 2 / 9
10,567
704
15,135
15,259
8,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Kaskro
Apollo
17
3 / 6 / 9
9,695
646
9,810
14,327
7,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
20
8 / 3 / 7
12,158
811
21,357
17,926
9,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
18
Kills
16
16
Deaths
18
38
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
L
Cupid
Beipo
Cupid
2
7
10
1
W
Baron Samedi
DJ1191
Baron Samedi
6
3
4
2.67
L
3
2
9
3.75
W
Serqet
Icee420
Serqet
0
4
12
1.5
L
Apollo
Kaskro
Apollo
3
6
9
1.25
W
Danzaburou
QueDêspêrance
Danzaburou
2
3
7
1.83
W
Ravana
Sirius696
Ravana
8
2
7
5.75
W
Sun Wukong
kryshahwhw
Sun Wukong
2
4
8
1.5
L
Sol
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,481
Damage
59,416
79,855
Taken
62,374
75,551
Mitigated
32,294
26,705
Healing
25,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
Beipo
Cupid
13,114
5,587
2,050
2,940
14,862
6,506
0
4,138
10,514
0
23,020
W
Baron Samedi
DJ1191
Baron Samedi
16,717
371
5,223
6,043
14,905
9,141
661
3,591
11,314
41,937
0
L
15,135
4,831
1,100
6,181
15,259
8,614
50
2,322
12,523
0
38,035
W
Serqet
Icee420
Serqet
6,266
637
0
1,383
16,045
20,807
238
3,946
11,999
815
8,607
L
Apollo
Kaskro
Apollo
9,810
4,838
1,132
2,152
14,327
7,224
893
3,368
10,816
0
23,126
W
Danzaburou
QueDêspêrance
Danzaburou
9,902
4,381
1,262
3,208
12,682
7,600
1,800
2,877
9,797
0
33,181
W
Ravana
Sirius696
Ravana
11,630
936
122
2,921
15,733
16,546
864
5,687
9,982
621
16,329
W
Sun Wukong
kryshahwhw
Sun Wukong
13,966
755
1,494
5,049
20,490
21,457
375
5,097
15,241
0
33,896
L
Sol
21,357
4,491
1,023
8,857
17,926
9,950
0
7,582
10,270
45,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,876
Gold Earned
48,177
180
Minions Killed
160
0
Camps Cleared
0
1,423,605
Distance Traveled
966,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,692
446
0
0
0
0
0
L
Cupid
9,065
604
18
1
0
238,970
0
W
Baron Samedi
11,426
762
44
3
0
268,009
0
L
Neith
10,567
704
45
3
0
267,141
0
W
Serqet
10,119
675
13
1
0
297,420
0
L
Apollo
9,695
646
36
2
0
229,039
0
W
Danzaburou
10,946
730
62
4
0
237,671
0
W
Ravana
12,615
841
17
1
0
303,840
0
W
Sun Wukong
10,770
718
44
3
0
316,665
0
L
Sol
12,158
811
61
4
0
231,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role