Player Matchup

Bellona
Bellona
 
Bellona
Level 283
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AntwanThGOAT
Ravana
Level 86
God Stats
5W - 4L
1,611 SR
Queue Stats
197W - 194L
1,448 Elo+
Solo
Anubis
Anubis
Brayan88890
Anubis
Level 69
God Stats
15W - 10L
1,750 SR
Queue Stats
272W - 272L
1,510 Elo+
Solo
Janus
Janus
xXTITANXxFTW
Janus
Level 49
God Stats
4W - 4L
1,370 SR
Queue Stats
284W - 270L
1,464 Elo+
Solo
Team Averages
Level 125
1,546 SR
1,484 Elo+

VS

Team Averages
Level 50
1,440 SR
1,402 Elo+
Cu Chulainn
Cu Chulainn
Bakkielap
Cu Chulainn
Level 34
God Stats
0W - 5L
1,162 SR
Queue Stats
8W - 16L
1,275 Elo+
Party 2
Danzaburou
Danzaburou
Bshood
Danzaburou
Level 69
God Stats
9W - 11L
1,468 SR
Queue Stats
16W - 27L
1,435 Elo+
Party 1
Anubis
Anubis
LuckyTijs247
Anubis
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Smitename22
Jormungandr
Level 86
God Stats
4W - 6L
1,431 SR
Queue Stats
309W - 304L
1,385 Elo+
Party 1
Ishtar
Ishtar
T1ll D34th 34
Ishtar
Level 41
God Stats
21W - 15L
1,638 SR
Queue Stats
60W - 44L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 1
6,912
576
6,646
9,548
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
 
Shiva
10
0 / 2 / 2
6,326
527
6,096
12,610
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
13
6 / 0 / 1
7,757
646
5,544
4,488
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
3 / 1 / 2
7,820
652
5,791
5,997
2,752
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 1 / 1
5,943
495
5,678
5,130
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bakkielap
Cu Chulainn
9
0 / 2 / 0
5,579
465
3,112
9,912
4,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Bshood
Danzaburou
9
1 / 2 / 2
5,410
451
5,712
8,232
2,906
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
0 / 3 / 0
5,981
498
1,460
7,016
3,035
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Smitename22
Jormungandr
10
2 / 2 / 1
6,293
524
5,101
9,065
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
1 / 2 / 0
6,164
514
5,717
8,678
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
4
4
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
W
Shiva
 
Shiva
0
2
2
0.5
W
Ravana
6
0
1
6.5
L
Cu Chulainn
Bakkielap
Cu Chulainn
0
2
0
0
W
Anubis
3
1
2
4
L
Danzaburou
Bshood
Danzaburou
1
2
2
1
L
Anubis
0
3
0
0
L
Jormungandr
Smitename22
Jormungandr
2
2
1
1.25
L
1
2
0
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,755
Damage
21,102
37,773
Taken
42,903
26,086
Mitigated
20,138
12,088
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,646
1,106
0
2,387
9,548
11,225
98
49
9,324
1,315
43,973
W
Shiva
 
Shiva
6,096
1,252
596
3,739
12,610
8,459
125
3,742
8,868
0
24,236
W
Ravana
5,544
1,602
0
962
4,488
1,649
0
545
3,943
0
58,873
L
Cu Chulainn
Bakkielap
Cu Chulainn
3,112
771
0
2,452
9,912
4,081
0
990
8,394
0
29,728
W
Anubis
5,791
123
0
3,154
5,997
2,752
417
965
4,746
59,612
0
L
Danzaburou
Bshood
Danzaburou
5,712
2,825
0
2,946
8,232
2,906
44
2,355
5,609
0
27,300
L
Anubis
1,460
48
0
2,007
7,016
3,035
0
2,946
4,070
42,335
0
L
Jormungandr
Smitename22
Jormungandr
5,101
1,444
0
1,219
9,065
6,620
0
2,480
6,311
32,067
0
L
5,717
2,408
0
1,202
8,678
3,496
0
2,601
5,655
0
49,355
W
5,678
268
0
1,250
5,130
2,001
630
1,309
3,821
42,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,758
Gold Earned
29,427
356
Minions Killed
296
0
Camps Cleared
0
1,225,681
Distance Traveled
1,101,303
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,912
576
64
5
0
215,429
1
W
Shiva
6,326
527
29
2
0
252,330
0
W
Ravana
7,757
646
80
7
0
295,466
0
L
Cu Chulainn
5,579
465
49
4
0
176,718
0
W
Anubis
7,820
652
96
8
0
222,625
0
L
Danzaburou
5,410
451
44
4
0
226,257
0
L
Anubis
5,981
498
81
7
0
222,081
0
L
Jormungandr
6,293
524
41
3
0
237,988
2
L
Ishtar
6,164
514
81
7
0
238,259
0
W
Janus
5,943
495
87
7
0
239,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role