Player Matchup

Kali
Kali
CigaretteFlavor
Kali
Level 84
God Stats
0W - 1L
1,261 SR
Queue Stats
106W - 95L
1,570 Elo+
Party 2
Achilles
Achilles
Nahomex
Achilles
Level 120
God Stats
7W - 9L
1,485 SR
Queue Stats
382W - 367L
1,422 Elo+
Solo
Neith
Neith
Neopolitian5418
Neith
Level 68
God Stats
1W - 4L
1,572 SR
Queue Stats
20W - 30L
1,212 Elo+
Solo
Anubis
Anubis
richiessexslave
Anubis
Level 86
God Stats
2W - 1L
1,563 SR
Queue Stats
57W - 47L
1,516 Elo+
Party 2
Horus
Horus
xLucidMuerte
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,280 Elo+
Solo
Team Averages
Level 81
1,476 SR
1,400 Elo+

VS

Team Averages
Level 113
1,594 SR
1,471 Elo+
Charon
Charon
Ghostliermantis
Charon
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 104L
1,389 Elo+
Solo
Medusa
Medusa
Jgarcia6543
Medusa
Level 158
God Stats
31W - 11L
1,722 SR
Queue Stats
244W - 243L
1,492 Elo+
Party 1
Chronos
Chronos
Manny00034
Chronos
Level 123
God Stats
8W - 2L
1,613 SR
Queue Stats
235W - 220L
1,478 Elo+
Party 1
Hou Yi
Hou Yi
RGUStellarLink
Hou Yi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,433 Elo+
Party 1
Tyr
Tyr
Shadowbread1161
Tyr
Level 105
God Stats
16W - 17L
1,637 SR
Queue Stats
382W - 334L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,823
546
790
5,377
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Nahomex
Achilles
6
1 / 2 / 0
4,060
580
1,507
6,004
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,664
523
2,252
3,170
959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,504
501
1,212
3,246
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 3 / 0
3,487
498
1,131
5,701
4,131
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
4,496
642
2,193
4,072
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
7
2 / 0 / 1
4,219
603
2,482
2,945
748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Manny00034
Chronos
8
0 / 0 / 2
4,970
710
1,858
1,735
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 0
4,287
612
2,442
1,972
580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 0 / 0
5,511
787
3,960
3,914
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
1
2
1
W
Medusa
2
0
1
2.5
W
Chronos
Manny00034
Chronos
0
0
2
1
L
Achilles
Nahomex
Achilles
1
2
0
0.5
L
0
0
0
0
W
2
0
0
2
W
3
0
0
3
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,892
Damage
12,935
23,498
Taken
14,638
12,851
Mitigated
7,133
7,080
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
790
106
0
1,716
5,377
1,897
0
435
4,898
0
20,342
W
2,193
327
120
1,993
4,072
2,218
55
0
4,072
13,778
0
W
Medusa
2,482
1,272
0
500
2,945
748
150
193
2,742
0
18,036
W
Chronos
Manny00034
Chronos
1,858
336
0
1,037
1,735
415
502
928
691
29,497
0
L
Achilles
Nahomex
Achilles
1,507
123
55
2,187
6,004
4,346
0
1,402
4,602
0
9,589
L
2,252
495
0
924
3,170
959
0
791
2,379
0
25,759
W
2,442
1,400
0
1,037
1,972
580
0
0
1,972
0
19,937
W
3,960
508
0
1,997
3,914
3,172
0
7
3,907
0
34,895
L
1,212
149
0
573
3,246
1,518
0
1,241
1,867
13,538
0
L
1,131
651
80
1,545
5,701
4,131
0
0
5,701
0
13,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,538
Gold Earned
23,483
132
Minions Killed
205
0
Camps Cleared
0
665,066
Distance Traveled
652,444
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,823
546
30
4
0
158,069
0
W
Charon
4,496
642
17
2
0
125,917
0
W
Medusa
4,219
603
29
4
0
138,774
0
W
Chronos
4,970
710
67
10
0
137,962
0
L
Achilles
4,060
580
14
2
0
142,139
0
L
Neith
3,664
523
43
6
0
146,132
1
W
Hou Yi
4,287
612
33
5
0
115,459
1
W
Tyr
5,511
787
59
8
0
134,332
2
L
Anubis
3,504
501
23
3
0
89,723
0
L
Horus
3,487
498
22
3
0
129,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role