Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Diphosgene
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,453 Elo+
Solo
Lancelot
Lancelot
Jerra941
Lancelot
Level 56
God Stats
1W - 2L
1,397 SR
Queue Stats
118W - 125L
1,413 Elo+
Solo
Janus
Janus
RaDz1o
Janus
Level 126
God Stats
11W - 15L
1,559 SR
Queue Stats
734W - 702L
1,436 Elo+
Solo
Da Ji
Da Ji
batasuni23
Da Ji
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
272W - 379L
1,265 Elo+
Solo
Team Averages
Level 76
1,491 SR
1,413 Elo+

VS

Team Averages
Level 104
1,345 SR
1,463 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Aztecz12
Chaac
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 44L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Demzzs
Tsukuyomi
Level 108
God Stats
2W - 6L
969 SR
Queue Stats
119W - 97L
1,442 Elo+
Solo
Anubis
Anubis
ListigerLurch
Anubis
Level 107
God Stats
1W - 2L
1,257 SR
Queue Stats
37W - 48L
1,331 Elo+
Solo
Neith
Neith
TrxpKidJay
Neith
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 76L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 4 / 7
8,345
835
13,413
9,407
9,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Diphosgene
King Arthur
12
1 / 8 / 9
7,136
714
8,558
16,455
14,549
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Jerra941
Lancelot
16
6 / 4 / 5
8,477
848
8,450
10,244
6,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
RaDz1o
Janus
12
2 / 6 / 2
7,395
740
12,959
9,674
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
12
0 / 6 / 7
6,639
664
3,198
10,197
3,791
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
6 / 2 / 16
9,398
940
11,069
9,616
4,015
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Aztecz12
Chaac
14
4 / 2 / 15
8,419
842
7,577
11,852
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Demzzs
Tsukuyomi
14
7 / 5 / 14
8,858
886
10,549
12,154
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 3 / 14
9,268
927
10,727
9,311
4,989
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
4 / 2 / 20
8,819
882
10,285
8,404
3,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
107
14
Kills
28
28
Deaths
14
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
4
7
2.13
W
Hou Yi
 
Hou Yi
6
2
16
7
W
Chaac
Aztecz12
Chaac
4
2
15
5.75
W
Tsukuyomi
Demzzs
Tsukuyomi
7
5
14
2.8
L
King Arthur
Diphosgene
King Arthur
1
8
9
0.69
L
Lancelot
Jerra941
Lancelot
6
4
5
2.13
W
7
3
14
4.67
L
Janus
RaDz1o
Janus
2
6
2
0.5
W
Neith
4
2
20
7
L
Da Ji
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,578
Damage
50,207
55,977
Taken
51,337
37,480
Mitigated
23,989
7,317
Healing
20,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,413
847
404
1,743
9,407
9,780
0
2,097
7,060
18,444
0
W
Hou Yi
 
Hou Yi
11,069
6,411
1,538
2,123
9,616
4,015
813
4,681
4,767
0
24,231
W
Chaac
Aztecz12
Chaac
7,577
969
1,853
2,788
11,852
6,957
110
5,073
6,263
0
14,732
W
Tsukuyomi
Demzzs
Tsukuyomi
10,549
1,873
1,424
2,425
12,154
4,689
0
6,200
5,818
0
17,789
L
King Arthur
Diphosgene
King Arthur
8,558
609
175
229
16,455
14,549
0
2,858
13,466
0
14,096
L
Lancelot
Jerra941
Lancelot
8,450
639
508
1,582
10,244
6,490
0
1,924
8,260
0
20,856
W
10,727
160
1,019
2,832
9,311
4,989
255
5,802
3,492
21,783
0
L
Janus
RaDz1o
Janus
12,959
325
260
1,137
9,674
2,870
0
1,473
8,195
24,940
0
W
Neith
10,285
3,608
1,957
2,305
8,404
3,339
1,233
4,668
3,596
0
18,873
L
Da Ji
3,198
480
402
877
10,197
3,791
0
2,450
7,466
0
5,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
44,762
80
Minions Killed
110
0
Camps Cleared
0
885,404
Distance Traveled
947,257
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,345
835
20
2
0
183,891
4
W
Hou Yi
9,398
940
33
3
0
183,152
0
W
Chaac
8,419
842
19
2
0
179,806
0
W
Tsukuyomi
8,858
886
8
1
0
201,719
0
L
King Arthur
7,136
714
3
0
0
181,555
0
L
Lancelot
8,477
848
25
3
0
185,555
0
W
Anubis
9,268
927
24
2
0
197,240
0
L
Janus
7,395
740
26
3
0
159,024
0
W
Neith
8,819
882
26
3
0
185,340
0
L
Da Ji
6,639
664
6
1
0
175,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role