Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ANIMAMxAGERE
Ix Chel
Level 148
God Stats
11W - 15L
1,537 SR
Queue Stats
312W - 340L
1,485 Elo+
Solo
Loki
Loki
IfritJcCrazy
Loki
Level 125
God Stats
10W - 13L
1,590 SR
Queue Stats
202W - 202L
1,382 Elo+
Solo
Ratatoskr
Ratatoskr
TheWalmrtGreetr
Ratatoskr
Level 60
God Stats
6W - 7L
1,648 SR
Queue Stats
52W - 47L
1,506 Elo+
Solo
Chernobog
Chernobog
pudgepug
Chernobog
Level 158
God Stats
5W - 6L
1,602 SR
Queue Stats
520W - 451L
1,609 Elo+
Solo
Team Averages
Level 123
1,575 SR
1,496 Elo+

VS

Team Averages
Level 106
1,534 SR
1,526 Elo+
Neith
Neith
Asunace
Neith
Level 119
God Stats
14W - 5L
1,691 SR
Queue Stats
196W - 181L
1,514 Elo+
Party 1
Horus
Horus
Ki xZ4 vRu
Horus
Level 141
God Stats
2W - 1L
1,211 SR
Queue Stats
107W - 97L
1,573 Elo+
Solo
Sol
Sol
PolarPack
Sol
Level 49
God Stats
73W - 43L
1,533 SR
Queue Stats
391W - 357L
1,526 Elo+
Party 1
Mulan
Mulan
TheMan94-
Mulan
Level 153
God Stats
22W - 15L
1,601 SR
Queue Stats
141W - 119L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
Traplandpat
Zhong Kui
Level 69
God Stats
63W - 41L
1,633 SR
Queue Stats
103W - 85L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 6 / 0
5,208
434
2,463
12,071
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
ANIMAMxAGERE
Ix Chel
11
0 / 3 / 0
6,365
530
3,701
5,536
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
6,980
582
2,478
7,628
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
TheWalmrtGreetr
Ratatoskr
12
1 / 1 / 2
6,792
566
2,617
8,516
3,110
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
pudgepug
Chernobog
14
5 / 1 / 1
8,136
678
10,398
10,252
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asunace
Neith
13
1 / 0 / 6
8,008
667
3,777
4,733
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
11
1 / 1 / 7
6,990
583
3,943
8,645
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 5 / 2
7,140
595
8,794
9,925
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
TheMan94-
Mulan
13
0 / 0 / 0
7,617
635
4,763
8,558
5,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Traplandpat
Zhong Kui
12
6 / 1 / 3
7,353
613
8,627
6,371
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
7
Kills
11
11
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
0
0
L
Ix Chel
ANIMAMxAGERE
Ix Chel
0
3
0
0
W
Neith
Asunace
Neith
1
0
6
4
L
1
0
0
1
W
Horus
1
1
7
4.5
W
3
5
2
0.8
W
Mulan
TheMan94-
Mulan
0
0
0
0
L
Ratatoskr
TheWalmrtGreetr
Ratatoskr
1
1
2
2
W
Zhong Kui
Traplandpat
Zhong Kui
6
1
3
7.5
L
Chernobog
pudgepug
Chernobog
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,657
Damage
29,904
44,003
Taken
38,232
21,752
Mitigated
20,720
11,697
Healing
17,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,463
53
0
2,284
12,071
8,857
0
7,107
4,964
9,043
0
L
Ix Chel
ANIMAMxAGERE
Ix Chel
3,701
654
250
856
5,536
1,929
0
1,419
4,117
49,063
0
W
Neith
Asunace
Neith
3,777
1,360
0
2,282
4,733
1,595
644
2,153
2,448
0
65,030
L
2,478
454
0
2,250
7,628
3,089
0
1,161
6,467
0
45,318
W
Horus
3,943
1,604
401
3,621
8,645
6,135
0
1,789
6,840
0
15,499
W
8,794
4,970
0
2,327
9,925
2,867
915
475
9,450
54,188
0
W
Mulan
TheMan94-
Mulan
4,763
544
0
4,814
8,558
5,678
0
373
8,185
0
62,290
L
Ratatoskr
TheWalmrtGreetr
Ratatoskr
2,617
592
0
927
8,516
3,110
0
1,787
6,729
0
54,686
W
Zhong Kui
Traplandpat
Zhong Kui
8,627
1,133
0
4,203
6,371
4,445
143
1,178
5,133
51,684
0
L
Chernobog
pudgepug
Chernobog
10,398
6,189
0
5,130
10,252
4,767
0
5,977
4,275
0
72,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
37,108
421
Minions Killed
396
0
Camps Cleared
0
1,263,058
Distance Traveled
1,270,544
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,208
434
16
1
0
270,329
2
L
Ix Chel
6,365
530
108
9
0
186,339
0
W
Neith
8,008
667
114
10
0
247,549
4
L
Loki
6,980
582
90
8
0
276,074
2
W
Horus
6,990
583
24
2
0
290,866
3
W
Sol
7,140
595
76
6
0
236,351
2
W
Mulan
7,617
635
102
9
0
229,899
0
L
Ratatoskr
6,792
566
89
7
0
274,760
0
W
Zhong Kui
7,353
613
80
7
0
265,879
0
L
Chernobog
8,136
678
118
10
0
255,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role