Player Matchup

He Bo
He Bo
Atik
He Bo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,486 Elo+
Solo
Da Ji
Da Ji
CroqueCarotte
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,240 Elo+
Solo
Ares
Ares
Jontelle
Ares
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
244W - 218L
1,522 Elo+
Solo
Poseidon
Poseidon
Korî
Poseidon
Level 147
God Stats
9W - 5L
1,606 SR
Queue Stats
616W - 559L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
dream312544
Sun Wukong
Level 104
God Stats
5W - 2L
1,727 SR
Queue Stats
164W - 159L
1,489 Elo+
Solo
Team Averages
Level 111
1,567 SR
1,454 Elo+

VS

Team Averages
Level 133
1,497 SR
1,528 Elo+
Hades
Hades
 
Hades
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Berndt
Hachiman
Level 155
God Stats
11W - 10L
1,594 SR
Queue Stats
481W - 479L
1,546 Elo+
Solo
Fenrir
Fenrir
Grisak
Fenrir
Level 129
God Stats
0W - 2L
1,270 SR
Queue Stats
503W - 495L
1,557 Elo+
Party 1
Chernobog
Chernobog
MrLord456
Chernobog
Level 66
God Stats
2W - 7L
1,624 SR
Queue Stats
287W - 266L
1,517 Elo+
Solo
Merlin
Merlin
Vaerminas
Merlin
Level 129
God Stats
2W - 2L
1,498 SR
Queue Stats
213W - 199L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Atik
He Bo
16
4 / 3 / 12
9,138
914
8,266
7,971
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 10
8,319
832
7,003
10,166
6,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
15
4 / 2 / 15
9,463
946
10,431
12,563
12,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
Korî
Poseidon
16
8 / 2 / 6
9,425
943
13,813
8,295
3,612
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
dream312544
Sun Wukong
15
2 / 2 / 15
8,532
853
10,025
12,530
13,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 5 / 6
7,490
749
8,059
12,462
9,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Berndt
Hachiman
14
2 / 3 / 4
7,447
745
8,691
7,014
3,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Grisak
Fenrir
13
1 / 5 / 9
7,612
761
4,661
14,215
14,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
MrLord456
Chernobog
14
4 / 4 / 7
8,248
825
9,245
10,269
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Vaerminas
Merlin
16
2 / 4 / 8
8,336
834
8,852
8,732
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
21
Kills
12
12
Deaths
21
58
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
5
6
1.2
W
He Bo
Atik
He Bo
4
3
12
3.33
L
Hachiman
Berndt
Hachiman
2
3
4
1.33
W
3
3
10
2.67
L
Fenrir
Grisak
Fenrir
1
5
9
1.1
W
Ares
4
2
15
5.75
W
Poseidon
Korî
Poseidon
8
2
6
5.5
L
Chernobog
MrLord456
Chernobog
4
4
7
1.88
L
Merlin
Vaerminas
Merlin
2
4
8
1.5
W
Sun Wukong
dream312544
Sun Wukong
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,538
Damage
39,508
51,525
Taken
52,692
39,808
Mitigated
35,070
15,164
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,059
608
515
1,753
12,462
9,837
0
8,007
3,654
12,069
0
W
He Bo
Atik
He Bo
8,266
476
442
1,980
7,971
3,906
728
2,332
5,455
15,552
0
L
Hachiman
Berndt
Hachiman
8,691
2,829
513
464
7,014
3,002
0
3,620
3,023
0
19,422
W
7,003
1,114
579
2,180
10,166
6,123
1,080
3,074
6,921
0
11,632
L
Fenrir
Grisak
Fenrir
4,661
1,067
229
1,592
14,215
14,085
0
7,267
6,024
0
5,729
W
Ares
10,431
579
0
2,862
12,563
12,978
460
4,229
8,057
12,027
0
W
Poseidon
Korî
Poseidon
13,813
2,262
1,995
2,312
8,295
3,612
1,543
2,773
5,328
31,722
0
L
Chernobog
MrLord456
Chernobog
9,245
3,931
297
1,030
10,269
4,543
0
6,856
3,068
0
20,379
L
Merlin
Vaerminas
Merlin
8,852
397
374
1,096
8,732
3,603
161
5,096
2,937
23,223
0
W
Sun Wukong
dream312544
Sun Wukong
10,025
1,909
897
1,917
12,530
13,189
981
4,183
7,784
0
20,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
39,133
106
Minions Killed
99
0
Camps Cleared
0
957,266
Distance Traveled
794,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,490
749
20
2
0
148,406
0
W
He Bo
9,138
914
24
2
0
205,659
0
L
Hachiman
7,447
745
14
1
0
159,544
0
W
Da Ji
8,319
832
11
1
0
194,462
0
L
Fenrir
7,612
761
2
0
0
162,881
0
W
Ares
9,463
946
7
1
0
184,333
0
W
Poseidon
9,425
943
39
4
0
161,240
0
L
Chernobog
8,248
825
33
3
0
146,618
0
L
Merlin
8,336
834
30
3
0
177,479
0
W
Sun Wukong
8,532
853
25
3
0
211,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role