Player Matchup

Chaac
Chaac
FRESHXWILLIAMS
Chaac
Level 89
God Stats
1W - 1L
1,293 SR
Queue Stats
44W - 42L
1,235 Elo+
Party 1
Medusa
Medusa
PillsNpotions02
Medusa
Level 17
God Stats
15W - 7L
1,480 SR
Queue Stats
37W - 50L
1,235 Elo+
Party 1
Zeus
Zeus
scottrotten93
Zeus
Level 14
God Stats
10W - 4L
1,452 SR
Queue Stats
23W - 23L
1,288 Elo+
Party 1
Team Averages
Level 40
1,408 SR
1,252 Elo+

VS

Team Averages
Level 68
1,500 SR
1,250 Elo+
Artemis
Artemis
KitsunMoon
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,170 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
gustbrito
Morgan Le Fay
Level 138
God Stats
73W - 73L
1,501 SR
Queue Stats
382W - 375L
1,402 Elo+
Solo
Cthulhu
Cthulhu
outer_reindeer1
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 6
11,579
827
10,514
14,803
9,303
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 11
10,843
775
11,704
5,886
2,617
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 8
11,430
816
11,646
6,830
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KitsunMoon
Artemis
12
0 / 6 / 4
9,530
681
5,670
11,907
4,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
gustbrito
Morgan Le Fay
14
3 / 5 / 2
11,150
796
8,632
12,000
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 3
10,540
753
7,330
15,872
14,333
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
5
5
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
Artemis
KitsunMoon
Artemis
0
6
4
0.33
W
3
1
11
8.5
L
Morgan Le Fay
gustbrito
Morgan Le Fay
3
5
2
0.8
L
2
4
3
0.88
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,864
Damage
21,632
27,519
Taken
39,779
14,640
Mitigated
23,215
2,417
Healing
1,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,514
2,528
0
2,167
14,803
9,303
797
8,892
5,807
0
45,844
L
Artemis
KitsunMoon
Artemis
5,670
1,538
0
912
11,907
4,031
0
4,677
7,230
0
25,912
W
11,704
5,888
0
0
5,886
2,617
250
3,335
2,551
0
41,680
L
Morgan Le Fay
gustbrito
Morgan Le Fay
8,632
283
0
714
12,000
4,851
0
3,410
8,590
53,788
0
L
7,330
323
83
0
15,872
14,333
0
4,310
11,562
26,309
0
W
11,646
850
0
250
6,830
2,720
656
4,250
2,580
40,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
31,220
163
Minions Killed
159
0
Camps Cleared
0
779,321
Distance Traveled
700,772
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,579
827
55
4
0
269,318
1
L
Artemis
9,530
681
32
2
0
202,975
0
W
Medusa
10,843
775
52
4
0
259,411
0
L
Morgan Le Fay
11,150
796
86
6
0
231,308
5
L
Cthulhu
10,540
753
41
3
0
266,489
0
W
Zeus
11,430
816
56
4
0
250,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role