Player Matchup

Hou Yi
Hou Yi
Silver I
Diepression
Hou Yi
Silver I
Level 148
God Stats
1W - 0L
1,311 SR
Queue Stats
22W - 12L
1,616 MMR
Party 2
Bacchus
Bacchus
Gold I
tobaaarr17
Bacchus
Gold I
Level 121
God Stats
3W - 2L
1,748 SR
Queue Stats
47W - 46L
1,633 MMR
Party 2
Ne Zha
Ne Zha
Gold I
young shmeet822
Ne Zha
Gold I
Level 50
God Stats
1W - 1L
1,292 SR
Queue Stats
35W - 32L
1,668 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,450 SR
1,639 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 127
1,309 SR
1,362 MMR
Danzaburou
Danzaburou
Bronze III
FabChen5
Danzaburou
Bronze III
Level 125
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Anubis
Anubis
Bronze V
PERCULES1356
Anubis
Bronze V
Level 128
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 8L
1,285 MMR
Solo
Yemoja
Yemoja
Bronze III
Saint Klaas
Yemoja
Bronze III
Level 129
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
5 / 1 / 7
10,987
845
14,310
8,083
3,100
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
tobaaarr17
Bacchus
14
4 / 0 / 8
10,291
792
6,431
10,197
11,081
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 8
10,477
806
13,223
11,830
4,681
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AphroditeBaba YagaAchillesBellonaPersephone

VS

Bans
HadesMartichorasIzanamiBaron SamediHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FabChen5
Danzaburou
10
0 / 3 / 2
8,105
623
4,466
12,157
3,685
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
11
2 / 8 / 1
8,807
677
8,582
12,821
4,916
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
11
0 / 2 / 2
8,271
636
3,453
10,587
3,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
2
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
1
7
8.5
L
Danzaburou
FabChen5
Danzaburou
0
3
2
0.33
L
Anubis
2
8
1
0.31
L
Yemoja
0
2
2
0.5
W
Bacchus
tobaaarr17
Bacchus
4
0
8
8
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,964
Damage
16,501
30,110
Taken
35,565
18,862
Mitigated
12,156
8,234
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
14,310
6,094
0
1,357
8,083
3,100
1,980
2,101
5,982
0
54,091
L
Danzaburou
FabChen5
Danzaburou
4,466
1,347
0
569
12,157
3,685
0
2,492
9,665
0
17,986
L
Anubis
8,582
138
0
1,202
12,821
4,916
0
2,794
10,027
35,104
0
L
Yemoja
3,453
897
2,746
1,884
10,587
3,555
0
1,312
9,035
15,144
0
W
Bacchus
tobaaarr17
Bacchus
6,431
308
0
3,092
10,197
11,081
122
5,224
4,921
25,927
0
W
13,223
2,583
0
3,785
11,830
4,681
398
5,676
6,154
0
59,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,755
Gold Earned
25,183
152
Minions Killed
94
0
Camps Cleared
0
693,789
Distance Traveled
532,075
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,987
845
67
5
0
201,395
0
L
Danzaburou
8,105
623
22
2
0
202,935
0
L
Anubis
8,807
677
46
4
0
165,629
0
L
Yemoja
8,271
636
26
2
0
163,511
0
W
Bacchus
10,291
792
20
2
0
247,099
0
W
Ne Zha
10,477
806
65
5
0
245,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role