Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ASHEEPWITHSWAG
Bellona
Level 13
God Stats
5W - 3L
1,531 SR
Queue Stats
6W - 6L
1,307 Elo+
Party 1
Charon
Charon
Arthur6051
Charon
Level 88
God Stats
2W - 1L
1,474 SR
Queue Stats
33W - 29L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
DSS90062
Sun Wukong
Level 102
God Stats
1W - 0L
1,743 SR
Queue Stats
8W - 12L
1,204 Elo+
Party 1
Artemis
Artemis
YalanGM
Artemis
Level 48
God Stats
1W - 0L
1,659 SR
Queue Stats
36W - 38L
1,359 Elo+
Solo
Team Averages
Level 70
1,581 SR
1,388 Elo+

VS

Team Averages
Level 96
1,518 SR
1,496 Elo+
Sylvanus
Sylvanus
Dayon24-7
Sylvanus
Level 157
God Stats
6W - 9L
1,525 SR
Queue Stats
252W - 251L
1,411 Elo+
Solo
Neith
Neith
OHMISTER
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,609 Elo+
Solo
Poseidon
Poseidon
Smerfasaurus
Poseidon
Level 79
God Stats
17W - 19L
1,516 SR
Queue Stats
189W - 179L
1,523 Elo+
Solo
Nemesis
Nemesis
Zestfest405
Nemesis
Level 43
God Stats
8W - 12L
1,535 SR
Queue Stats
26W - 39L
1,444 Elo+
Solo
Cliodhna
Cliodhna
jiar__
Cliodhna
Level 144
God Stats
1W - 4L
1,512 SR
Queue Stats
369W - 355L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 0 / 6
9,331
549
9,501
7,779
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 1
8,295
488
6,631
13,511
14,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon
Arthur6051
Charon
15
5 / 1 / 7
8,905
524
8,401
14,733
8,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
DSS90062
Sun Wukong
16
10 / 1 / 3
9,672
569
12,850
13,647
6,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
YalanGM
Artemis
12
0 / 0 / 5
7,290
429
7,086
11,352
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dayon24-7
Sylvanus
10
0 / 4 / 1
6,493
382
5,276
11,641
7,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
OHMISTER
Neith
12
0 / 3 / 1
7,174
422
5,107
10,156
3,876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Smerfasaurus
Poseidon
15
2 / 5 / 0
8,872
522
5,479
9,846
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Zestfest405
Nemesis
10
1 / 4 / 0
6,983
411
5,826
14,705
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
jiar__
Cliodhna
15
1 / 4 / 2
8,859
521
10,085
18,021
9,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
4
4
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
6
6
W
2
2
1
1.25
W
Charon
Arthur6051
Charon
5
1
7
8.5
W
Sun Wukong
DSS90062
Sun Wukong
10
1
3
11.5
L
Sylvanus
Dayon24-7
Sylvanus
0
4
1
0.13
L
Neith
OHMISTER
Neith
0
3
1
0.17
L
Poseidon
Smerfasaurus
Poseidon
2
5
0
0.4
W
Artemis
YalanGM
Artemis
0
0
5
2.5
L
Nemesis
Zestfest405
Nemesis
1
4
0
0.25
L
Cliodhna
jiar__
Cliodhna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,469
Damage
31,773
61,022
Taken
64,369
36,554
Mitigated
30,688
15,100
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,501
1,284
0
500
7,779
3,331
430
2,158
5,506
87,546
0
W
6,631
1,438
0
2,975
13,511
14,106
0
383
13,128
0
57,150
W
Charon
Arthur6051
Charon
8,401
1,614
0
2,164
14,733
8,480
36
1,914
12,528
59,554
0
W
Sun Wukong
DSS90062
Sun Wukong
12,850
2,788
0
3,891
13,647
6,755
0
2,659
10,698
0
64,015
L
Sylvanus
Dayon24-7
Sylvanus
5,276
1,630
588
1,533
11,641
7,493
0
4,514
6,998
24,585
6,663
L
Neith
OHMISTER
Neith
5,107
1,864
0
4,805
10,156
3,876
0
1,837
8,319
0
42,283
L
Poseidon
Smerfasaurus
Poseidon
5,479
437
0
750
9,846
3,651
392
2,469
7,340
79,575
0
W
Artemis
YalanGM
Artemis
7,086
3,084
0
5,570
11,352
3,882
94
2,695
8,657
0
40,704
L
Nemesis
Zestfest405
Nemesis
5,826
2,626
364
1,097
14,705
5,687
0
5,506
9,066
0
46,036
L
Cliodhna
jiar__
Cliodhna
10,085
1,301
0
5,123
18,021
9,981
0
3,493
14,498
0
78,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,493
Gold Earned
38,381
458
Minions Killed
444
0
Camps Cleared
0
1,693,779
Distance Traveled
1,665,543
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,331
549
144
8
0
336,694
2
W
Bellona
8,295
488
86
5
0
318,662
0
W
Charon
8,905
524
80
5
0
309,615
1
W
Sun Wukong
9,672
569
93
5
0
395,601
0
L
Sylvanus
6,493
382
64
4
0
307,905
4
L
Neith
7,174
422
59
3
0
298,090
4
L
Poseidon
8,872
522
148
9
0
338,372
0
W
Artemis
7,290
429
55
3
0
333,207
0
L
Nemesis
6,983
411
56
3
0
387,336
0
L
Cliodhna
8,859
521
117
7
0
333,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role