Player Matchup

Mulan
Mulan
CarmCor17
Mulan
Level 46
God Stats
34W - 36L
1,389 SR
Queue Stats
92W - 137L
1,269 Elo+
Party 2
Chernobog
Chernobog
Darlez98
Chernobog
Level 24
God Stats
1W - 2L
1,254 SR
Queue Stats
41W - 81L
1,249 Elo+
Party 2
Ra
Ra
Galen_Marek_13
Ra
Level 29
God Stats
1W - 5L
1,367 SR
Queue Stats
70W - 115L
1,239 Elo+
Party 2
Hou Yi
Hou Yi
kevinmontes79
Hou Yi
Level 44
God Stats
7W - 16L
1,193 SR
Queue Stats
98W - 139L
1,257 Elo+
Party 2
Bellona
Bellona
lonelySoul6460
Bellona
Level 38
God Stats
25W - 35L
1,344 SR
Queue Stats
95W - 134L
1,234 Elo+
Solo
Team Averages
Level 36
1,309 SR
1,250 Elo+

VS

Team Averages
Level 41
1,440 SR
1,338 Elo+
Arachne
Arachne
Dyslexican1983
Arachne
Level 11
God Stats
16W - 11L
1,500 SR
Queue Stats
141W - 142L
1,230 Elo+
Party 1
Hachiman
Hachiman
Khastiana
Hachiman
Level 62
God Stats
1W - 0L
1,199 SR
Queue Stats
4W - 9L
1,230 Elo+
Party 1
Charon
Charon
KingViking419
Charon
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,230 Elo+
Party 1
Sobek
Sobek
LasagnaBot
Sobek
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Janus
Janus
TheChosenGamer
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CarmCor17
Mulan
10
3 / 4 / 1
5,958
542
4,786
9,536
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Darlez98
Chernobog
9
0 / 4 / 0
5,210
474
2,780
9,043
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 3 / 1
4,639
422
1,890
4,598
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
2 / 7 / 2
5,338
485
3,928
11,479
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 1
5,495
500
3,333
10,273
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
6,909
628
7,112
6,432
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
Khastiana
Hachiman
11
9 / 0 / 5
7,092
645
9,503
5,755
1,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
6,242
567
3,809
8,161
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
10
2 / 2 / 11
6,535
594
4,259
9,002
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 1 / 1
7,005
637
3,636
4,640
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
22
22
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
CarmCor17
Mulan
3
4
1
0.88
L
Chernobog
Darlez98
Chernobog
0
4
0
0
W
5
0
6
8
L
0
3
1
0.17
W
Hachiman
Khastiana
Hachiman
9
0
5
11.5
W
1
3
1
0.5
W
Sobek
2
2
11
3.75
W
5
1
1
5.5
L
2
7
2
0.43
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,717
Damage
28,319
44,929
Taken
33,990
18,673
Mitigated
19,215
7,028
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
CarmCor17
Mulan
4,786
221
0
1,764
9,536
4,096
0
3,243
6,068
0
28,057
L
Chernobog
Darlez98
Chernobog
2,780
1,008
0
3,056
9,043
2,999
455
1,419
7,624
0
31,041
W
7,112
4,498
0
1,949
6,432
2,285
0
626
5,806
0
34,723
L
1,890
199
81
297
4,598
1,279
0
2,063
2,473
17,504
0
W
Hachiman
Khastiana
Hachiman
9,503
6,390
0
2,814
5,755
1,669
1,294
0
5,755
0
44,807
W
3,809
807
0
622
8,161
4,224
0
398
7,763
30,523
0
W
Sobek
4,259
671
0
2,239
9,002
9,586
269
572
8,357
12,780
0
W
3,636
662
0
1,446
4,640
1,451
505
235
4,405
45,630
0
L
3,928
1,380
0
809
11,479
3,658
0
2,346
9,068
0
20,340
L
3,333
930
0
1,021
10,273
6,641
0
2,298
7,957
0
37,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
33,783
224
Minions Killed
255
0
Camps Cleared
0
988,830
Distance Traveled
1,104,096
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,958
542
43
4
0
209,024
0
L
Chernobog
5,210
474
61
6
0
182,860
0
W
Arachne
6,909
628
48
4
0
260,411
0
L
Ra
4,639
422
21
2
0
170,645
0
W
Hachiman
7,092
645
62
6
0
200,054
0
W
Charon
6,242
567
39
4
0
203,239
0
W
Sobek
6,535
594
13
1
0
222,931
0
W
Janus
7,005
637
93
8
0
217,461
1
L
Hou Yi
5,338
485
29
3
0
205,807
0
L
Bellona
5,495
500
70
6
0
220,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role