Player Matchup

Janus
Janus
JustCookie00
Janus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 39L
1,178 Elo+
Party 3
Arachne
Arachne
WhoKnowsQt
Arachne
Level 63
God Stats
1W - 2L
1,848 SR
Queue Stats
8W - 11L
1,178 Elo+
Party 3
Hercules
Hercules
jadaqq09
Hercules
Level 148
God Stats
1W - 4L
1,479 SR
Queue Stats
531W - 518L
1,486 Elo+
Party 2
Artemis
Artemis
sanseru
Artemis
Level 88
God Stats
14W - 9L
1,683 SR
Queue Stats
338W - 329L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
theesavageTM
Gilgamesh
Level 143
God Stats
5W - 6L
1,465 SR
Queue Stats
233W - 223L
1,459 Elo+
Party 2
Team Averages
Level 114
1,595 SR
1,344 Elo+

VS

Team Averages
Level 84
1,575 SR
1,380 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DannyMalRich
Merlin
Level 82
God Stats
2W - 0L
1,828 SR
Queue Stats
133W - 141L
1,396 Elo+
Party 1
Cerberus
Cerberus
OTM_Choppa-holic
Cerberus
Level 108
God Stats
9W - 11L
1,480 SR
Queue Stats
93W - 107L
1,453 Elo+
Party 4
Izanami
Izanami
Rudy2Smooth
Izanami
Level 28
God Stats
3W - 2L
1,632 SR
Queue Stats
59W - 74L
1,175 Elo+
Party 4
Ravana
Ravana
xXenomorphPredXx
Ravana
Level 57
God Stats
127W - 153L
1,435 SR
Queue Stats
151W - 191L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,042
604
2,747
4,664
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
WhoKnowsQt
Arachne
9
3 / 0 / 1
5,774
577
2,139
7,641
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
jadaqq09
Hercules
7
1 / 2 / 1
4,415
442
1,720
6,374
4,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
sanseru
Artemis
9
0 / 0 / 3
5,258
526
4,204
5,511
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
theesavageTM
Gilgamesh
3
0 / 3 / 0
3,699
370
853
3,179
1,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 0 / 0
5,330
533
2,510
4,978
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
8
0 / 2 / 0
5,312
531
1,763
3,241
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 1
6,460
646
3,174
6,175
4,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Rudy2Smooth
Izanami
9
0 / 2 / 0
5,315
532
3,549
6,144
1,838
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 1 / 1
6,286
629
2,573
2,429
1,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
4
5
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
0
1
W
Merlin
0
2
0
0
L
1
0
1
1.5
W
3
0
1
3.5
W
Izanami
Rudy2Smooth
Izanami
0
2
0
0
L
Arachne
WhoKnowsQt
Arachne
3
0
1
3.5
L
Hercules
jadaqq09
Hercules
1
2
1
0.75
L
Artemis
sanseru
Artemis
0
0
3
1.5
L
Gilgamesh
theesavageTM
Gilgamesh
0
3
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,663
Damage
13,569
27,369
Taken
22,967
11,381
Mitigated
10,264
6,171
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,510
180
1,466
3,441
4,978
2,132
0
295
4,671
16,551
0
W
Merlin
1,763
120
0
16
3,241
968
0
1,778
1,339
30,991
0
L
2,747
78
0
1,312
4,664
1,424
0
1,354
3,310
47,742
0
W
3,174
358
0
1,320
6,175
4,145
292
488
5,501
43,268
0
W
Izanami
Rudy2Smooth
Izanami
3,549
2,016
0
796
6,144
1,838
0
0
6,144
0
38,566
L
Arachne
WhoKnowsQt
Arachne
2,139
1,685
0
1,389
7,641
2,541
0
2,175
5,466
0
28,227
L
Hercules
jadaqq09
Hercules
1,720
150
0
2,323
6,374
4,450
0
2,117
4,257
0
13,925
L
Artemis
sanseru
Artemis
4,204
1,726
0
1,058
5,511
1,713
0
821
4,690
0
35,394
L
Gilgamesh
theesavageTM
Gilgamesh
853
261
0
89
3,179
1,253
0
1,037
2,142
0
4,534
W
2,573
770
0
246
2,429
1,181
0
0
2,429
0
63,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,188
Gold Earned
28,703
235
Minions Killed
343
0
Camps Cleared
0
909,414
Distance Traveled
1,015,109
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,330
533
32
3
0
212,993
2
W
Merlin
5,312
531
59
6
0
187,365
2
L
Janus
6,042
604
88
9
0
194,147
1
W
Cerberus
6,460
646
84
8
0
192,777
0
W
Izanami
5,315
532
61
6
0
203,773
0
L
Arachne
5,774
577
60
6
0
253,194
0
L
Hercules
4,415
442
13
1
0
188,511
2
L
Artemis
5,258
526
66
7
0
187,534
0
L
Gilgamesh
3,699
370
8
1
0
86,028
0
W
Ravana
6,286
629
107
11
0
218,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role