Player Matchup

Neith
Neith
Erick_Rocher
Neith
Level 142
God Stats
2W - 6L
1,500 SR
Queue Stats
42W - 45L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
Nyhtedge
Gilgamesh
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 78L
1,485 Elo+
Party 2
Khepri
Khepri
Skellten
Khepri
Level 123
God Stats
4W - 10L
1,498 SR
Queue Stats
42W - 59L
1,474 Elo+
Party 2
Sol
Sol
Tooovie
Sol
Level 109
God Stats
2W - 3L
1,776 SR
Queue Stats
19W - 26L
1,554 Elo+
Party 2
Discordia
Discordia
xDylanSevenx
Discordia
Level 25
God Stats
5W - 1L
1,784 SR
Queue Stats
5W - 6L
1,473 Elo+
Party 2
Team Averages
Level 104
1,612 SR
1,506 Elo+

VS

Team Averages
Level 69
1,511 SR
1,417 Elo+
Baron Samedi
Baron Samedi
Fergoblack
Baron Samedi
Level 154
God Stats
1W - 1L
1,614 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Hel
Hel
HUGZnKIZZ3Z
Hel
Level 121
God Stats
1W - 2L
1,766 SR
Queue Stats
475W - 427L
1,521 Elo+
Solo
Bellona
Bellona
MAX0X1
Bellona
Level 8
God Stats
1W - 1L
1,449 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Artemis
Artemis
MotaXknight
Artemis
Level 35
God Stats
3W - 3L
1,645 SR
Queue Stats
15W - 25L
1,447 Elo+
Party 3
Sun Wukong
Sun Wukong
Shaggydot10
Sun Wukong
Level 28
God Stats
0W - 8L
1,083 SR
Queue Stats
0W - 9L
1,117 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 12
11,661
833
8,555
9,217
4,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
Nyhtedge
Gilgamesh
18
8 / 1 / 9
11,725
838
10,917
17,288
18,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Skellten
Khepri
17
3 / 1 / 16
11,586
828
5,218
12,581
13,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
19
7 / 1 / 16
11,903
850
23,051
14,372
7,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
xDylanSevenx
Discordia
17
4 / 0 / 16
10,885
778
17,486
3,119
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fergoblack
Baron Samedi
16
1 / 8 / 2
9,585
685
9,217
15,950
7,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 1
10,403
743
4,103
14,916
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
MAX0X1
Bellona
14
0 / 8 / 2
8,761
626
5,563
17,932
17,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
MotaXknight
Artemis
18
1 / 1 / 4
10,402
743
13,157
11,976
5,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Shaggydot10
Sun Wukong
17
1 / 3 / 1
10,140
724
3,894
16,236
18,206
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
15
24
Kills
5
5
Deaths
24
69
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
Baron Samedi
Fergoblack
Baron Samedi
1
8
2
0.25
L
2
4
1
0.63
L
Bellona
MAX0X1
Bellona
0
8
2
0.13
L
Artemis
MotaXknight
Artemis
1
1
4
3
W
Gilgamesh
Nyhtedge
Gilgamesh
8
1
9
12.5
L
Sun Wukong
Shaggydot10
Sun Wukong
1
3
1
0.5
W
Khepri
Skellten
Khepri
3
1
16
11
W
Sol
7
1
16
15
W
Discordia
xDylanSevenx
Discordia
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,227
Damage
35,934
56,577
Taken
77,010
46,513
Mitigated
59,581
20,330
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,555
4,052
0
3,006
9,217
4,669
5,410
3,252
5,965
0
55,408
L
Baron Samedi
Fergoblack
Baron Samedi
9,217
536
1,433
2,296
15,950
7,501
164
11,448
4,182
25,487
0
L
4,103
523
1,257
2,540
14,916
11,306
0
8,861
5,864
24,424
0
L
Bellona
MAX0X1
Bellona
5,563
852
0
1,175
17,932
17,343
39
11,739
5,870
590
17,353
L
Artemis
MotaXknight
Artemis
13,157
3,705
0
597
11,976
5,225
933
5,656
5,850
0
49,975
W
Gilgamesh
Nyhtedge
Gilgamesh
10,917
2,502
0
2,787
17,288
18,712
1,086
4,098
12,996
0
47,015
L
Sun Wukong
Shaggydot10
Sun Wukong
3,894
672
244
2,529
16,236
18,206
423
7,578
7,965
0
31,047
W
Khepri
Skellten
Khepri
5,218
283
2,605
4,107
12,581
13,816
334
3,078
9,408
15,798
0
W
Sol
23,051
6,311
0
6,388
14,372
7,616
6,052
2,194
12,178
62,135
0
W
Discordia
xDylanSevenx
Discordia
17,486
514
977
460
3,119
1,700
1,164
1,300
1,819
36,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,760
Gold Earned
49,291
304
Minions Killed
226
0
Camps Cleared
0
1,437,136
Distance Traveled
1,345,267
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,661
833
100
7
0
258,352
4
L
Baron Samedi
9,585
685
41
3
0
239,146
0
L
Hel
10,403
743
40
3
0
256,726
1
L
Bellona
8,761
626
21
2
0
241,112
0
L
Artemis
10,402
743
69
5
0
307,227
0
W
Gilgamesh
11,725
838
68
5
0
287,561
1
L
Sun Wukong
10,140
724
55
4
0
301,056
0
W
Khepri
11,586
828
14
1
0
292,666
0
W
Sol
11,903
850
77
6
0
289,437
0
W
Discordia
10,885
778
45
3
0
309,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role