Player Matchup

Tyr
Tyr
AlAbASt3R_0wN
Tyr
Level 113
God Stats
14W - 12L
1,474 SR
Queue Stats
138W - 127L
1,513 Elo+
Solo
Thanatos
Thanatos
Jay__1246
Thanatos
Level 129
God Stats
3W - 8L
1,400 SR
Queue Stats
54W - 60L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lovable_Ceja
Morgan Le Fay
Level 117
God Stats
1W - 1L
1,365 SR
Queue Stats
8W - 17L
1,332 Elo+
Party 1
Bacchus
Bacchus
SummerTime_03
Bacchus
Level 128
God Stats
2W - 0L
1,608 SR
Queue Stats
23W - 33L
1,447 Elo+
Party 1
Artemis
Artemis
vic_0808
Artemis
Level 183
God Stats
1W - 1L
1,556 SR
Queue Stats
33W - 48L
1,497 Elo+
Party 1
Team Averages
Level 134
1,480 SR
1,457 Elo+

VS

Team Averages
Level 87
1,480 SR
1,521 Elo+
Hades
Hades
ChromeHeartTags
Hades
Level 129
God Stats
7W - 8L
1,318 SR
Queue Stats
167W - 157L
1,539 Elo+
Solo
Cernunnos
Cernunnos
Gomezkook
Cernunnos
Level 128
God Stats
16W - 15L
1,633 SR
Queue Stats
171W - 186L
1,457 Elo+
Party 3
Pele
Pele
Neromas
Pele
Level 88
God Stats
4W - 10L
1,347 SR
Queue Stats
183W - 171L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
letragomez
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,489 Elo+
Party 3
Anubis
Anubis
mason1234149
Anubis
Level 79
God Stats
64W - 58L
1,602 SR
Queue Stats
179W - 178L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,484
548
4,966
8,682
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Jay__1246
Thanatos
12
4 / 0 / 0
6,924
692
2,682
9,091
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Lovable_Ceja
Morgan Le Fay
10
1 / 1 / 2
5,827
583
4,592
5,325
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
9
1 / 0 / 2
5,510
551
3,758
6,611
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
vic_0808
Artemis
9
1 / 0 / 2
5,155
516
6,565
3,678
1,355
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,085
609
4,213
8,512
6,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Gomezkook
Cernunnos
9
0 / 2 / 0
4,967
497
3,095
7,869
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
Neromas
Pele
8
0 / 1 / 0
4,894
489
1,136
6,454
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
letragomez
Cthulhu
9
0 / 1 / 0
5,385
539
2,452
7,264
4,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
9
1 / 3 / 0
5,218
522
3,606
7,093
3,322
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
0
0
L
Cernunnos
Gomezkook
Cernunnos
0
2
0
0
W
Thanatos
Jay__1246
Thanatos
4
0
0
4
W
Morgan Le Fay
Lovable_Ceja
Morgan Le Fay
1
1
2
2
L
Pele
Neromas
Pele
0
1
0
0
W
Bacchus
1
0
2
2
L
Cthulhu
letragomez
Cthulhu
0
1
0
0
L
Anubis
1
3
0
0.33
W
Artemis
vic_0808
Artemis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,563
Damage
14,502
33,387
Taken
37,192
17,299
Mitigated
18,529
19,316
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,966
760
0
3,611
8,682
5,345
0
4,213
4,469
64
40,705
L
4,213
1,168
181
6,864
8,512
6,098
0
64
8,448
45,768
0
L
Cernunnos
Gomezkook
Cernunnos
3,095
1,381
0
2,758
7,869
2,668
0
2,130
5,739
0
32,602
W
Thanatos
Jay__1246
Thanatos
2,682
865
0
10,231
9,091
3,616
0
1,091
8,000
0
64,182
W
Morgan Le Fay
Lovable_Ceja
Morgan Le Fay
4,592
736
0
889
5,325
1,398
0
3,087
2,238
35,367
0
L
Pele
Neromas
Pele
1,136
40
0
1,395
6,454
2,064
0
795
5,659
0
26,714
W
Bacchus
3,758
506
0
2,610
6,611
5,585
0
1,424
5,187
17,408
0
L
Cthulhu
letragomez
Cthulhu
2,452
249
881
1,889
7,264
4,377
0
1,573
5,691
25,004
0
L
Anubis
3,606
107
0
2,731
7,093
3,322
0
3,859
3,234
31,045
0
W
Artemis
vic_0808
Artemis
6,565
3,265
0
1,975
3,678
1,355
10
652
3,026
0
39,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
26,549
325
Minions Killed
281
0
Camps Cleared
0
1,074,044
Distance Traveled
889,704
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,484
548
65
7
0
216,888
3
L
Hades
6,085
609
88
9
0
160,191
3
L
Cernunnos
4,967
497
65
7
0
161,734
0
W
Thanatos
6,924
692
100
10
0
228,515
2
W
Morgan Le Fay
5,827
583
66
7
0
214,011
0
L
Pele
4,894
489
50
5
0
200,339
0
W
Bacchus
5,510
551
21
2
0
216,877
0
L
Cthulhu
5,385
539
33
3
0
192,141
0
L
Anubis
5,218
522
45
5
0
175,299
0
W
Artemis
5,155
516
73
7
0
197,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role