Player Matchup

Nox
Nox
Deku52
Nox
Level 117
God Stats
2W - 3L
1,508 SR
Queue Stats
284W - 293L
1,434 Elo+
Solo
Artemis
Artemis
JaimeJSJ
Artemis
Level 89
God Stats
10W - 5L
1,587 SR
Queue Stats
278W - 250L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
JohnnySiz
Heimdallr
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
170W - 156L
1,515 Elo+
Party 1
Tiamat
Tiamat
Thissuckslol
Tiamat
Level 69
God Stats
3W - 2L
1,476 SR
Queue Stats
291W - 279L
1,518 Elo+
Party 1
Ares
Ares
itslahtino
Ares
Level 98
God Stats
4W - 0L
1,783 SR
Queue Stats
152W - 129L
1,517 Elo+
Party 1
Team Averages
Level 96
1,571 SR
1,501 Elo+

VS

Team Averages
Level 108
1,494 SR
1,400 Elo+
Bellona
Bellona
Arcticaryash
Bellona
Level 63
God Stats
1W - 1L
1,719 SR
Queue Stats
6W - 11L
1,400 Elo+
Party 2
Apollo
Apollo
CozmicImplosion
Apollo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 83L
1,395 Elo+
Party 2
Nox
Nox
SmurfyMouse
Nox
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,238 Elo+
Party 2
Lancelot
Lancelot
SovietGrizzly18
Lancelot
Level 143
God Stats
0W - 1L
1,342 SR
Queue Stats
42W - 66L
1,386 Elo+
Party 2
Merlin
Merlin
The_Evil_Teddy91
Merlin
Level 121
God Stats
0W - 1L
1,408 SR
Queue Stats
13W - 6L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Deku52
Nox
16
4 / 2 / 24
9,228
1,025
7,320
7,228
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
JaimeJSJ
Artemis
17
16 / 2 / 14
10,711
1,190
20,986
10,316
5,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
JohnnySiz
Heimdallr
16
9 / 2 / 23
9,884
1,098
10,059
8,631
4,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
5 / 2 / 23
8,945
994
10,894
8,003
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 25
8,801
978
6,499
12,648
13,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arcticaryash
Bellona
12
0 / 7 / 3
7,094
788
4,771
14,025
14,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 6 / 3
8,066
896
8,950
10,767
4,721
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 8 / 6
7,705
856
2,786
10,141
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
12
3 / 8 / 3
7,770
863
8,824
15,455
13,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 6 / 7
8,533
948
10,502
11,049
5,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
32
34
Kills
10
10
Deaths
35
109
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arcticaryash
Bellona
0
7
3
0.21
L
4
6
3
0.92
W
Nox
Deku52
Nox
4
2
24
8
W
Artemis
JaimeJSJ
Artemis
16
2
14
11.5
W
Heimdallr
JohnnySiz
Heimdallr
9
2
23
10.25
L
1
8
6
0.5
L
Lancelot
3
8
3
0.56
L
2
6
7
0.92
W
Tiamat
5
2
23
8.25
W
0
2
25
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,758
Damage
35,833
46,826
Taken
61,437
33,649
Mitigated
42,365
17,347
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arcticaryash
Bellona
4,771
710
168
908
14,025
14,655
0
7,082
6,943
0
9,747
L
8,950
4,252
0
657
10,767
4,721
1,147
5,729
5,010
0
17,335
W
Nox
Deku52
Nox
7,320
759
1,330
1,315
7,228
3,938
1,607
2,311
4,870
19,236
0
W
Artemis
JaimeJSJ
Artemis
20,986
13,324
1,300
3,028
10,316
5,322
2,785
2,930
7,267
0
38,265
W
Heimdallr
JohnnySiz
Heimdallr
10,059
4,651
1,761
1,397
8,631
4,436
2,137
2,389
6,060
0
22,641
L
2,786
1,020
0
29
10,141
4,497
529
4,562
5,576
8,057
0
L
Lancelot
8,824
708
396
751
15,455
13,407
0
4,682
10,737
0
11,351
L
10,502
128
947
2,563
11,049
5,085
298
2,622
8,427
26,792
0
W
Tiamat
10,894
1,394
1,725
2,021
8,003
6,583
500
3,034
4,943
22,752
0
W
6,499
784
924
2,546
12,648
13,370
662
2,697
9,494
10,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,569
Gold Earned
39,168
113
Minions Killed
80
0
Camps Cleared
0
930,490
Distance Traveled
810,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,094
788
9
1
0
170,071
0
L
Apollo
8,066
896
23
3
0
169,886
0
W
Nox
9,228
1,025
27
3
0
192,644
0
W
Artemis
10,711
1,190
39
4
0
172,371
0
W
Heimdallr
9,884
1,098
15
2
0
186,256
0
L
Nox
7,705
856
18
2
0
149,922
0
L
Lancelot
7,770
863
3
0
0
173,360
0
L
Merlin
8,533
948
27
3
0
147,523
0
W
Tiamat
8,945
994
24
3
0
181,101
0
W
Ares
8,801
978
8
1
0
198,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role