Player Matchup

Charon
Charon
CarolinaHitMan68
Charon
Level 158
God Stats
4W - 4L
1,681 SR
Queue Stats
173W - 185L
1,505 Elo+
Party 4
Thoth
Thoth
Gods_Nathijoe
Thoth
Level 143
God Stats
2W - 5L
1,446 SR
Queue Stats
101W - 112L
1,482 Elo+
Party 4
Cernunnos
Cernunnos
JustCookie00
Cernunnos
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 39L
1,234 Elo+
Party 1
Cthulhu
Cthulhu
WhoKnowsQt
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,234 Elo+
Party 1
Lancelot
Lancelot
thestarlord2004
Lancelot
Level 138
God Stats
4W - 5L
1,555 SR
Queue Stats
150W - 146L
1,421 Elo+
Party 4
Team Averages
Level 126
1,536 SR
1,375 Elo+

VS

Team Averages
Level 119
1,533 SR
1,526 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
JavierCharlie
Nemesis
Level 127
God Stats
10W - 6L
1,412 SR
Queue Stats
183W - 145L
1,512 Elo+
Party 3
Ao Kuang
Ao Kuang
Nekodom
Ao Kuang
Level 86
God Stats
4W - 4L
1,317 SR
Queue Stats
34W - 42L
1,533 Elo+
Party 2
Ares
Ares
dewhaden
Ares
Level 155
God Stats
10W - 9L
1,498 SR
Queue Stats
409W - 416L
1,584 Elo+
Party 2
Anubis
Anubis
xxDonPepexxUwU
Anubis
Level 69
God Stats
8W - 3L
1,937 SR
Queue Stats
282W - 254L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,447
496
4,444
10,201
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 1
7,097
473
4,871
9,061
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
JustCookie00
Cernunnos
13
0 / 0 / 0
7,076
472
2,515
9,688
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
WhoKnowsQt
Cthulhu
12
0 / 3 / 0
7,072
471
4,281
14,360
11,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
12
0 / 2 / 1
7,074
472
3,542
10,756
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 0 / 2
9,453
630
7,681
8,257
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
15
0 / 0 / 2
9,430
629
8,124
8,295
6,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Nekodom
Ao Kuang
13
3 / 0 / 4
8,004
534
5,481
9,608
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
12
1 / 0 / 5
7,960
531
7,159
9,450
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 1 / 2
8,425
562
7,832
6,437
3,837
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
L
1
1
0
1
L
0
4
1
0.13
W
Nemesis
0
0
2
1
L
Cernunnos
JustCookie00
Cernunnos
0
0
0
0
W
Ao Kuang
Nekodom
Ao Kuang
3
0
4
5
L
Cthulhu
WhoKnowsQt
Cthulhu
0
3
0
0
W
Ares
1
0
5
3.5
L
Lancelot
0
2
1
0.25
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,653
Damage
36,277
54,066
Taken
42,047
30,578
Mitigated
26,627
17,362
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,681
2,251
0
3,884
8,257
4,141
668
2,098
6,159
0
89,935
L
4,444
1,157
0
2,686
10,201
7,202
0
6,471
3,730
24,306
0
L
4,871
110
0
550
9,061
3,088
0
6,195
2,866
63,855
0
W
Nemesis
8,124
3,897
0
2,366
8,295
6,213
462
3,207
5,088
0
73,163
L
Cernunnos
JustCookie00
Cernunnos
2,515
603
0
4,994
9,688
3,823
0
1,424
8,264
0
53,519
W
Ao Kuang
Nekodom
Ao Kuang
5,481
1,023
0
1,780
9,608
3,865
0
1,175
8,433
52,742
0
L
Cthulhu
WhoKnowsQt
Cthulhu
4,281
816
0
4,704
14,360
11,763
0
1,985
12,375
40,989
0
W
Ares
7,159
890
0
3,349
9,450
8,571
0
4,473
4,977
17,458
0
L
Lancelot
3,542
257
0
4,428
10,756
4,702
0
4,511
6,245
0
56,699
W
7,832
388
0
3,768
6,437
3,837
0
3,171
3,266
73,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,766
Gold Earned
43,272
430
Minions Killed
506
0
Camps Cleared
0
1,496,357
Distance Traveled
1,511,758
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,453
630
154
10
0
270,397
3
L
Charon
7,447
496
32
2
0
291,295
3
L
Thoth
7,097
473
119
8
0
278,302
2
W
Nemesis
9,430
629
130
9
0
268,092
5
L
Cernunnos
7,076
472
109
7
0
269,001
5
W
Ao Kuang
8,004
534
76
5
0
369,137
0
L
Cthulhu
7,072
471
74
5
0
277,395
2
W
Ares
7,960
531
7
0
0
325,497
5
L
Lancelot
7,074
472
96
6
0
380,364
0
W
Anubis
8,425
562
139
9
0
278,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role