Player Matchup

Discordia
Discordia
FL0W3RP0W3R69
Discordia
Level 19
God Stats
7W - 8L
1,392 SR
Queue Stats
19W - 18L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
SorrowFX
Cthulhu
Level 81
God Stats
1W - 0L
1,550 SR
Queue Stats
10W - 6L
1,412 Elo+
Party 2
Anubis
Anubis
TONKUH
Anubis
Level 118
God Stats
1W - 3L
1,540 SR
Queue Stats
32W - 26L
1,498 Elo+
Party 2
Izanami
Izanami
cowboyhat333
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Medusa
Medusa
meoff6969696969
Medusa
Level 49
God Stats
2W - 7L
1,284 SR
Queue Stats
17W - 25L
1,357 Elo+
Solo
Team Averages
Level 54
1,453 SR
1,431 Elo+

VS

Team Averages
Level 59
1,493 SR
1,398 Elo+
Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Miss-_-Ashe
Chang'e
Level 81
God Stats
102W - 84L
1,586 SR
Queue Stats
210W - 219L
1,528 Elo+
Solo
Yemoja
Yemoja
SavageSilasDK
Yemoja
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 161L
1,267 Elo+
Party 1
Hachiman
Hachiman
Wiggy1891
Hachiman
Level 4
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Danzaburou
Danzaburou
amaaaron
Danzaburou
Level 108
God Stats
10W - 6L
1,604 SR
Queue Stats
11W - 8L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FL0W3RP0W3R69
Discordia
17
4 / 1 / 13
11,384
1,138
15,266
5,570
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SorrowFX
Cthulhu
17
4 / 3 / 8
11,069
1,107
16,862
16,390
18,601
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
TONKUH
Anubis
17
5 / 2 / 12
11,429
1,143
14,053
8,059
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
cowboyhat333
Izanami
17
3 / 2 / 15
10,754
1,075
12,095
9,057
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 4 / 12
10,966
1,097
10,505
11,944
5,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 8 / 8
10,378
1,038
9,282
14,712
5,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Miss-_-Ashe
Chang'e
16
2 / 2 / 5
10,631
1,063
5,914
14,800
7,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 0 / 9
9,511
951
6,193
11,963
7,810
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
Wiggy1891
Hachiman
16
4 / 7 / 6
10,475
1,048
8,713
19,494
8,034
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
amaaaron
Danzaburou
16
3 / 3 / 7
11,052
1,105
15,714
13,572
5,172
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
20
Kills
12
12
Deaths
20
60
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
8
8
0.88
W
Discordia
FL0W3RP0W3R69
Discordia
4
1
13
10.5
L
Chang'e
Miss-_-Ashe
Chang'e
2
2
5
2.25
L
0
0
9
4.5
W
Cthulhu
SorrowFX
Cthulhu
4
3
8
2.67
W
Anubis
TONKUH
Anubis
5
2
12
5.5
L
Hachiman
Wiggy1891
Hachiman
4
7
6
1
L
Danzaburou
amaaaron
Danzaburou
3
3
7
2.17
W
Izanami
cowboyhat333
Izanami
3
2
15
5.25
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,781
Damage
45,816
51,020
Taken
74,541
35,415
Mitigated
34,368
6,902
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,282
2,920
0
3,089
14,712
5,657
0
9,432
5,280
0
16,409
W
Discordia
FL0W3RP0W3R69
Discordia
15,266
1,150
0
0
5,570
2,457
0
649
4,921
36,422
0
L
Chang'e
Miss-_-Ashe
Chang'e
5,914
178
2,906
4,300
14,800
7,695
0
6,770
8,030
50,094
0
L
6,193
1,502
1,417
0
11,963
7,810
0
8,779
3,184
10,120
0
W
Cthulhu
SorrowFX
Cthulhu
16,862
1,175
180
2,778
16,390
18,601
0
4,973
11,309
42,330
1,540
W
Anubis
TONKUH
Anubis
14,053
713
0
2,277
8,059
4,550
0
1,847
6,212
36,060
0
L
Hachiman
Wiggy1891
Hachiman
8,713
6,999
0
778
19,494
8,034
0
11,319
8,175
0
14,510
L
Danzaburou
amaaaron
Danzaburou
15,714
9,634
0
277
13,572
5,172
0
8,304
5,145
0
43,186
W
Izanami
cowboyhat333
Izanami
12,095
8,882
0
1,144
9,057
4,047
0
2,088
6,905
0
20,565
W
10,505
5,917
0
523
11,944
5,760
0
2,666
9,278
0
28,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,602
Gold Earned
52,047
228
Minions Killed
195
10
Camps Cleared
8
962,795
Distance Traveled
880,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,378
1,038
11
1
4
171,482
0
W
Discordia
11,384
1,138
55
6
2
203,606
0
L
Chang'e
10,631
1,063
92
9
0
201,423
0
L
Yemoja
9,511
951
11
1
0
176,454
0
W
Cthulhu
11,069
1,107
71
7
1
196,869
0
W
Anubis
11,429
1,143
53
5
2
194,326
0
L
Hachiman
10,475
1,048
21
2
1
152,048
0
L
Danzaburou
11,052
1,105
60
6
3
179,065
0
W
Izanami
10,754
1,075
28
3
1
168,550
0
W
Medusa
10,966
1,097
21
2
4
199,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role