Player Matchup

Hades
Hades
Gold IV
 
Hades
Gold IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
 
Geb
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Silver III
DJ EsPaRtAnO
Kali
Silver III
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 41L
1,447 MMR
Party 1
Chronos
Chronos
Silver III
Dante InfernoSx
Chronos
Silver III
Level 118
God Stats
1W - 0L
1,720 SR
Queue Stats
43W - 40L
1,447 MMR
Party 1
Neith
Neith
Bronze III
MikeGroves
Neith
Bronze III
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,416 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,544 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,415 SR
1,444 MMR
Sol
Sol
Bronze III
AnnaBananas
Sol
Bronze III
Level 115
God Stats
0W - 3L
1,386 SR
Queue Stats
8W - 18L
1,453 MMR
Solo
Horus
Horus
Gold IV
PassThatGrass
Horus
Gold IV
Level 185
God Stats
1W - 4L
1,295 SR
Queue Stats
185W - 190L
1,441 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Ra14
Danzaburou
Gold IV
Level 152
God Stats
3W - 5L
1,468 SR
Queue Stats
313W - 321L
1,426 MMR
Solo
Lancelot
Lancelot
Gold I
Wilkins_YT
Lancelot
Gold I
Level 129
God Stats
0W - 5L
1,318 SR
Queue Stats
549W - 549L
1,454 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
alejandr-maoh
Zhong Kui
Gold V
Level 170
God Stats
17W - 13L
1,609 SR
Queue Stats
376W - 374L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 3 / 1
8,709
581
7,299
18,637
9,466
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
 
Geb
13
1 / 1 / 10
8,108
541
6,714
9,426
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 0 / 8
9,599
640
9,079
14,341
6,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
10 / 0 / 1
9,823
655
16,579
7,909
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
14
5 / 1 / 2
8,485
566
10,017
9,673
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThanatosThorAo KuangJanus

VS

Bans
VamanaHe BoRavanaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,050
470
2,217
13,120
4,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 1
6,964
464
4,543
14,852
9,312
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Ra14
Danzaburou
13
1 / 5 / 0
8,182
545
7,508
13,444
6,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Wilkins_YT
Lancelot
13
3 / 4 / 1
8,064
538
8,191
15,014
6,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
alejandr-maoh
Zhong Kui
16
1 / 4 / 2
9,764
651
16,605
15,914
14,586
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
5
5
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
3
1
0.83
W
Geb
 
Geb
1
1
10
6
L
0
6
1
0.08
W
4
0
8
8
W
10
0
1
10.5
W
Neith
5
1
2
6
L
0
3
1
0.17
L
Danzaburou
Ra14
Danzaburou
1
5
0
0.2
L
Lancelot
Wilkins_YT
Lancelot
3
4
1
0.88
L
Zhong Kui
alejandr-maoh
Zhong Kui
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,688
Damage
39,064
59,986
Taken
72,344
30,864
Mitigated
41,084
21,841
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,299
871
265
10,901
18,637
9,466
0
11,716
6,921
80,048
0
W
Geb
 
Geb
6,714
576
0
2,681
9,426
8,445
27
3,216
6,210
20,720
0
L
2,217
786
0
3,210
13,120
4,672
270
6,984
5,774
44,497
0
W
9,079
4,834
0
4,062
14,341
6,476
0
1,710
12,631
0
85,590
W
16,579
3,072
0
1,623
7,909
2,830
504
2,397
5,512
76,006
0
W
Neith
10,017
5,213
0
2,309
9,673
3,647
1,077
0
9,673
0
55,581
L
4,543
1,603
1,590
3,301
14,852
9,312
0
6,048
8,680
0
26,084
L
Danzaburou
Ra14
Danzaburou
7,508
2,871
0
3,908
13,444
6,046
898
465
12,979
0
55,501
L
Lancelot
Wilkins_YT
Lancelot
8,191
1,082
0
250
15,014
6,468
0
5,963
8,855
0
58,083
L
Zhong Kui
alejandr-maoh
Zhong Kui
16,605
3,006
0
7,220
15,914
14,586
841
10,436
5,364
97,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,724
Gold Earned
40,024
488
Minions Killed
421
0
Camps Cleared
0
1,639,564
Distance Traveled
1,452,259
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,709
581
154
10
0
302,120
2
W
Geb
8,108
541
12
1
0
345,518
5
L
Sol
7,050
470
84
6
0
296,487
2
W
Kali
9,599
640
122
8
0
387,858
0
W
Chronos
9,823
655
108
7
0
326,505
0
W
Neith
8,485
566
92
6
0
277,563
0
L
Horus
6,964
464
24
2
0
285,643
0
L
Danzaburou
8,182
545
83
6
0
271,436
2
L
Lancelot
8,064
538
77
5
0
342,976
0
L
Zhong Kui
9,764
651
153
10
0
255,717
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role