Player Matchup

Achilles
Achilles
Gold V
Bdawg559
Achilles
Gold V
Level 107
God Stats
56W - 39L
1,582 SR
Queue Stats
97W - 101L
1,328 MMR
Party 1
Vulcan
Vulcan
Gold V
FoeverCIRE
Vulcan
Gold V
Level 97
God Stats
1W - 1L
1,319 SR
Queue Stats
99W - 101L
1,328 MMR
Party 1
Anubis
Anubis
Gold V
cuhhhhhh
Anubis
Gold V
Level 78
God Stats
5W - 4L
1,826 SR
Queue Stats
73W - 64L
1,391 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,576 SR
1,349 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 88
1,459 SR
1,311 MMR
Artio
Artio
Bronze IV
 
Artio
Bronze IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Bronze IV
Biigsausage9474
Medusa
Bronze IV
Level 47
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 8L
1,188 MMR
Party 2
Hera
Hera
Bronze IV
Marthamayhoo
Hera
Bronze IV
Level 69
God Stats
0W - 3L
1,339 SR
Queue Stats
0W - 5L
1,245 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bdawg559
Achilles
15
12 / 2 / 2
12,582
899
13,434
19,778
24,037
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
FoeverCIRE
Vulcan
15
1 / 1 / 10
11,280
806
12,524
7,341
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
cuhhhhhh
Anubis
14
2 / 2 / 12
11,095
793
12,832
9,159
4,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
BacchusPersephoneChaacHachimanJanus

VS

Bans
PoseidonMartichorasAh Muzen CabSkadiIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 3 / 1
10,549
754
7,490
19,610
20,892
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 1
10,561
754
7,181
15,669
4,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 6 / 2
8,681
620
3,195
9,283
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
4
5
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
3
1
0.83
W
Achilles
Bdawg559
Achilles
12
2
2
6.5
L
2
6
1
0.42
W
Vulcan
FoeverCIRE
Vulcan
1
1
10
6
L
0
6
2
0.17
W
Anubis
cuhhhhhh
Anubis
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,790
Damage
17,866
36,278
Taken
44,562
32,073
Mitigated
29,185
6,268
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,490
639
720
3,579
19,610
20,892
0
10,468
9,006
33,994
447
W
Achilles
Bdawg559
Achilles
13,434
1,325
0
914
19,778
24,037
167
4,601
14,604
60
26,824
L
7,181
2,463
0
500
15,669
4,887
288
9,012
6,657
0
40,398
W
Vulcan
FoeverCIRE
Vulcan
12,524
3,924
0
1,034
7,341
3,273
1,633
2,993
4,263
66,074
0
L
3,195
719
0
908
9,283
3,406
0
6,132
3,151
17,769
0
W
Anubis
cuhhhhhh
Anubis
12,832
1,207
0
4,320
9,159
4,763
765
3,585
5,494
66,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
29,791
192
Minions Killed
137
0
Camps Cleared
0
800,235
Distance Traveled
720,717
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,549
754
33
2
0
300,381
0
W
Achilles
12,582
899
26
2
0
283,116
2
L
Medusa
10,561
754
70
5
0
254,865
0
W
Vulcan
11,280
806
94
7
0
281,726
0
L
Hera
8,681
620
34
2
0
165,471
0
W
Anubis
11,095
793
72
5
0
235,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role