Player Matchup

Raijin
Raijin
 
Raijin
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DarthVapor91
Sylvanus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 146L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xx73rdFearxX
Morgan Le Fay
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 107L
1,550 Elo+
Solo
Bastet
Bastet
lIlMadnessIl
Bastet
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 214L
1,475 Elo+
Solo
Cabrakan
Cabrakan
masonmansman
Cabrakan
Level 96
God Stats
2W - 4L
1,300 SR
Queue Stats
327W - 318L
1,456 Elo+
Party 1
Team Averages
Level 105
1,460 SR
1,495 Elo+

VS

Team Averages
Level 100
1,614 SR
1,497 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DRAGON GUARD93
Chernobog
Level 86
God Stats
4W - 6L
1,410 SR
Queue Stats
420W - 421L
1,448 Elo+
Solo
Guan Yu
Guan Yu
ReaperOfDeth195
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
Sigtre_
Medusa
Level 109
God Stats
1W - 1L
1,912 SR
Queue Stats
25W - 22L
1,485 Elo+
Party 2
Mercury
Mercury
facio_02
Mercury
Level 134
God Stats
0W - 1L
1,746 SR
Queue Stats
58W - 46L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
6 / 3 / 14
8,837
884
12,357
6,515
3,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
DarthVapor91
Sylvanus
16
2 / 2 / 18
9,363
936
5,907
12,948
12,239
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Morgan Le Fay
Xx73rdFearxX
Morgan Le Fay
17
6 / 1 / 15
9,556
956
13,323
8,541
4,511
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
7 / 1 / 14
9,426
943
11,379
12,394
6,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
masonmansman
Cabrakan
14
6 / 3 / 12
8,671
867
8,396
10,046
16,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 4 / 3
7,024
702
5,565
11,671
9,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chernobog
DRAGON GUARD93
Chernobog
15
4 / 5 / 3
8,698
870
13,119
9,540
3,486
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 4
7,951
795
4,619
13,742
11,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
Sigtre_
Medusa
14
1 / 6 / 2
7,035
704
4,727
11,030
3,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
facio_02
Mercury
12
1 / 6 / 3
7,075
708
4,280
9,894
3,612
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
27
Kills
8
10
Deaths
27
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
3
14
4.33
L
Amaterasu
 
Amaterasu
1
4
3
0.63
L
Chernobog
DRAGON GUARD93
Chernobog
4
5
3
1.1
W
Sylvanus
DarthVapor91
Sylvanus
2
2
18
5.5
L
1
6
4
0.5
L
Medusa
Sigtre_
Medusa
1
6
2
0.33
W
Morgan Le Fay
Xx73rdFearxX
Morgan Le Fay
6
1
15
13.5
L
Mercury
facio_02
Mercury
1
6
3
0.42
W
Bastet
7
1
14
14
W
Cabrakan
masonmansman
Cabrakan
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,362
Damage
32,310
50,444
Taken
55,877
43,006
Mitigated
32,198
23,423
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,357
923
1,213
267
6,515
3,101
692
14
6,454
19,991
0
L
Amaterasu
 
Amaterasu
5,565
1,160
787
2,584
11,671
9,962
0
8,578
2,675
0
7,170
L
Chernobog
DRAGON GUARD93
Chernobog
13,119
4,088
676
774
9,540
3,486
0
5,672
3,760
0
29,482
W
Sylvanus
DarthVapor91
Sylvanus
5,907
1,824
5,780
4,608
12,948
12,239
771
30
12,617
11,734
0
L
4,619
202
2,603
2,099
13,742
11,421
0
9,546
3,861
0
10,521
L
Medusa
Sigtre_
Medusa
4,727
1,668
126
231
11,030
3,717
0
8,050
2,980
0
13,405
W
Morgan Le Fay
Xx73rdFearxX
Morgan Le Fay
13,323
1,822
1,441
2,025
8,541
4,511
2,122
84
8,291
34,393
0
L
Mercury
facio_02
Mercury
4,280
370
561
1,318
9,894
3,612
0
6,623
3,271
0
11,257
W
Bastet
11,379
1,916
1,349
5,160
12,394
6,207
400
35
12,147
0
24,269
W
Cabrakan
masonmansman
Cabrakan
8,396
1,269
834
746
10,046
16,948
551
0
9,725
11,408
1,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,853
Gold Earned
37,783
128
Minions Killed
116
0
Camps Cleared
0
885,570
Distance Traveled
859,614
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,837
884
25
3
0
148,234
1
L
Amaterasu
7,024
702
11
1
0
160,722
0
L
Chernobog
8,698
870
39
4
0
150,986
0
W
Sylvanus
9,363
936
10
1
0
158,058
0
L
Guan Yu
7,951
795
15
2
0
208,228
0
L
Medusa
7,035
704
29
3
0
166,738
0
W
Morgan Le Fay
9,556
956
53
5
0
175,361
0
L
Mercury
7,075
708
22
2
0
172,940
0
W
Bastet
9,426
943
35
4
0
229,076
0
W
Cabrakan
8,671
867
5
1
0
174,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role