Player Matchup

Morgan Le Fay
Morgan Le Fay
Cvck42
Morgan Le Fay
Level 84
God Stats
6W - 4L
1,525 SR
Queue Stats
23W - 29L
1,410 Elo+
Party 2
Bacchus
Bacchus
Flame326
Bacchus
Level 18
God Stats
4W - 4L
1,470 SR
Queue Stats
9W - 7L
1,409 Elo+
Party 2
Aphrodite
Aphrodite
NonSexHaver
Aphrodite
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Chaac
Chaac
OberynPond
Chaac
Level 117
God Stats
13W - 18L
1,476 SR
Queue Stats
218W - 238L
1,466 Elo+
Solo
Anubis
Anubis
VirginityMan87
Anubis
Level 147
God Stats
1W - 4L
1,596 SR
Queue Stats
20W - 25L
1,413 Elo+
Party 2
Team Averages
Level 76
1,513 SR
1,440 Elo+

VS

Team Averages
Level 90
1,673 SR
1,446 Elo+
Surtr
Surtr
Beanoles
Surtr
Level 55
God Stats
0W - 1L
1,848 SR
Queue Stats
4W - 6L
1,400 Elo+
Party 1
Ra
Ra
ElMegas
Ra
Level 198
God Stats
19W - 9L
1,710 SR
Queue Stats
223W - 208L
1,503 Elo+
Solo
Janus
Janus
Gavino333
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
LilLuke00
Cthulhu
Level 64
God Stats
0W - 1L
1,806 SR
Queue Stats
5W - 8L
1,410 Elo+
Party 1
Charybdis
Charybdis
ryaam
Charybdis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cvck42
Morgan Le Fay
14
2 / 1 / 8
7,770
777
11,043
7,315
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Flame326
Bacchus
15
6 / 2 / 16
9,082
908
5,287
14,226
16,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
NonSexHaver
Aphrodite
15
6 / 2 / 13
8,784
878
9,080
13,414
7,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
15
3 / 3 / 9
8,112
811
7,424
12,100
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
12 / 2 / 11
9,521
952
26,354
16,768
10,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Beanoles
Surtr
14
3 / 5 / 4
7,751
775
7,058
15,062
12,040
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 5
7,678
768
8,857
10,849
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Gavino333
Janus
14
3 / 6 / 2
7,720
772
14,663
11,043
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LilLuke00
Cthulhu
12
1 / 4 / 5
6,979
698
7,489
14,443
11,544
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ryaam
Charybdis
13
1 / 9 / 4
7,279
728
7,864
14,687
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
29
Kills
10
10
Deaths
29
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
Beanoles
Surtr
3
5
4
1
W
Morgan Le Fay
Cvck42
Morgan Le Fay
2
1
8
6
L
2
5
5
0.9
W
Bacchus
Flame326
Bacchus
6
2
16
7
L
Janus
Gavino333
Janus
3
6
2
0.67
L
Cthulhu
LilLuke00
Cthulhu
1
4
5
0.88
W
Aphrodite
NonSexHaver
Aphrodite
6
2
13
6.25
W
Chaac
3
3
9
2.5
W
12
2
11
8.75
L
Charybdis
ryaam
Charybdis
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,188
Damage
45,931
63,823
Taken
66,084
47,354
Mitigated
37,458
26,721
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Beanoles
Surtr
7,058
1,652
47
1,309
15,062
12,040
0
9,601
4,946
239
14,112
W
Morgan Le Fay
Cvck42
Morgan Le Fay
11,043
598
0
44
7,315
3,321
920
3,966
3,111
23,093
0
L
8,857
368
1,352
1,475
10,849
4,228
0
9,378
1,222
25,295
0
W
Bacchus
Flame326
Bacchus
5,287
315
0
2,874
14,226
16,668
346
6,428
7,082
12,485
0
L
Janus
Gavino333
Janus
14,663
333
0
230
11,043
4,422
0
8,959
1,969
24,083
0
L
Cthulhu
LilLuke00
Cthulhu
7,489
310
867
475
14,443
11,544
0
10,099
3,971
14,414
0
W
Aphrodite
NonSexHaver
Aphrodite
9,080
468
8,242
8,348
13,414
7,797
550
8,362
4,348
19,624
0
W
Chaac
7,424
606
0
3,001
12,100
8,745
1,138
3,860
7,648
0
31,466
W
26,354
635
0
4,212
16,768
10,823
998
7,250
9,118
50,918
0
L
Charybdis
ryaam
Charybdis
7,864
3,106
0
1,583
14,687
5,224
0
13,035
1,396
0
21,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
37,407
194
Minions Killed
141
0
Camps Cleared
0
1,122,665
Distance Traveled
1,022,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,751
775
16
2
0
215,165
0
W
Morgan Le Fay
7,770
777
38
4
0
229,925
0
L
Ra
7,678
768
45
5
0
208,332
0
W
Bacchus
9,082
908
12
1
0
230,464
0
L
Janus
7,720
772
35
4
0
195,200
0
L
Cthulhu
6,979
698
16
2
0
215,345
0
W
Aphrodite
8,784
878
35
4
0
231,426
0
W
Chaac
8,112
811
49
5
0
215,201
0
W
Anubis
9,521
952
60
6
0
215,649
0
L
Charybdis
7,279
728
29
3
0
188,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role