Player Matchup

Ra
Ra
 
Ra
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dershall
Charybdis
Level 29
God Stats
27W - 26L
1,668 SR
Queue Stats
282W - 278L
1,539 Elo+
Party 1
Tyr
Tyr
NickZof
Tyr
Level 85
God Stats
18W - 10L
1,500 SR
Queue Stats
313W - 301L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
Spiddleflink
Aphrodite
Level 29
God Stats
23W - 24L
1,644 SR
Queue Stats
397W - 382L
1,537 Elo+
Party 1
Charon
Charon
StupidBubble895
Charon
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,475 Elo+
Solo
Team Averages
Level 85
1,562 SR
1,518 Elo+

VS

Team Averages
Level 86
1,534 SR
1,516 Elo+
Nu Wa
Nu Wa
Osforus
Nu Wa
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,483 Elo+
Party 2
Kali
Kali
Rusell44
Kali
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,493 Elo+
Party 2
Geb
Geb
SnakiestGnome
Geb
Level 69
God Stats
1W - 3L
1,548 SR
Queue Stats
268W - 252L
1,532 Elo+
Solo
Achilles
Achilles
Veiscati
Achilles
Level 119
God Stats
59W - 60L
1,528 SR
Queue Stats
782W - 798L
1,496 Elo+
Solo
Discordia
Discordia
ZDuality
Discordia
Level 86
God Stats
75W - 57L
1,595 SR
Queue Stats
643W - 620L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 4
5,633
1,127
2,189
5,044
2,554
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Dershall
Charybdis
11
2 / 1 / 3
6,254
1,251
5,835
4,074
1,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
11
1 / 0 / 5
6,131
1,226
5,633
5,204
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Spiddleflink
Aphrodite
11
3 / 0 / 3
7,100
1,420
3,544
4,799
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 3
5,647
1,129
2,259
4,168
2,634
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

401

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Osforus
Nu Wa
11
2 / 1 / 1
6,613
1,323
10,058
3,910
1,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
11
1 / 3 / 1
6,260
1,252
4,442
7,546
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,856
1,171
4,984
10,171
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Veiscati
Achilles
9
0 / 1 / 1
5,152
1,030
1,097
2,349
1,534
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ZDuality
Discordia
8
0 / 0 / 0
3,531
706
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
6
Kills
3
3
Deaths
6
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
4
2
W
Charybdis
Dershall
Charybdis
2
1
3
3.5
W
Tyr
1
0
5
3.5
L
Nu Wa
Osforus
Nu Wa
2
1
1
2.5
L
Kali
1
3
1
0.5
L
0
1
1
0.5
W
Aphrodite
Spiddleflink
Aphrodite
3
0
3
4.5
W
0
1
3
1.5
L
Achilles
Veiscati
Achilles
0
1
1
0.5
L
Discordia
ZDuality
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
20,581
23,289
Taken
23,976
14,981
Mitigated
13,948
6,518
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,189
287
396
156
5,044
2,554
0
2,950
2,094
15,628
0
W
Charybdis
Dershall
Charybdis
5,835
3,717
0
232
4,074
1,456
0
3,036
1,038
0
17,607
W
Tyr
5,633
1,058
0
620
5,204
4,124
0
3,358
1,846
0
13,166
L
Nu Wa
Osforus
Nu Wa
10,058
2,652
0
55
3,910
1,489
0
1,287
2,623
26,501
0
L
Kali
4,442
1,396
0
1,169
7,546
3,854
0
2,360
5,186
0
13,729
L
4,984
450
0
1,468
10,171
7,071
0
3,498
6,673
13,764
0
W
Aphrodite
Spiddleflink
Aphrodite
3,544
815
2,101
3,013
4,799
4,213
0
3,179
1,620
8,555
0
W
2,259
28
0
0
4,168
2,634
0
2,586
1,582
8,923
0
L
Achilles
Veiscati
Achilles
1,097
268
0
822
2,349
1,534
0
882
1,467
0
2,674
L
Discordia
ZDuality
Discordia
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
27,412
96
Minions Killed
78
4
Camps Cleared
3
512,490
Distance Traveled
346,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,633
1,127
28
6
0
93,741
0
W
Charybdis
6,254
1,251
30
6
2
94,121
0
W
Tyr
6,131
1,226
9
2
0
127,205
0
L
Nu Wa
6,613
1,323
33
7
3
100,830
0
L
Kali
6,260
1,252
26
5
0
108,058
0
L
Geb
5,856
1,171
18
4
0
93,936
0
W
Aphrodite
7,100
1,420
16
3
0
109,511
0
W
Charon
5,647
1,129
13
3
2
87,912
0
L
Achilles
5,152
1,030
1
0
0
43,809
0
L
Discordia
3,531
706
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role