Player Matchup

Achilles
Achilles
BlazeLionShield
Achilles
Level 36
God Stats
12W - 16L
1,412 SR
Queue Stats
81W - 108L
1,267 Elo+
Solo
Merlin
Merlin
SavageAnt993
Merlin
Level 37
God Stats
1W - 4L
1,191 SR
Queue Stats
91W - 100L
1,296 Elo+
Solo
Cupid
Cupid
Wakanduhhh
Cupid
Level 45
God Stats
11W - 13L
1,425 SR
Queue Stats
455W - 469L
1,327 Elo+
Solo
Thanatos
Thanatos
iiCheesecakeman
Thanatos
Level 26
God Stats
1W - 2L
1,471 SR
Queue Stats
3W - 7L
1,286 Elo+
Party 3
Bacchus
Bacchus
iiJelloman
Bacchus
Level 32
God Stats
1W - 2L
1,425 SR
Queue Stats
3W - 7L
1,286 Elo+
Party 3
Team Averages
Level 35
1,385 SR
1,292 Elo+

VS

Team Averages
Level 56
1,515 SR
1,459 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
AleM5065
Xing Tian
Level 56
God Stats
18W - 13L
1,543 SR
Queue Stats
45W - 41L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Candelas13S
Danzaburou
Level 27
God Stats
21W - 14L
1,710 SR
Queue Stats
26W - 24L
1,457 Elo+
Party 1
Mercury
Mercury
DroobyPls
Mercury
Level 45
God Stats
5W - 1L
1,500 SR
Queue Stats
185W - 175L
1,479 Elo+
Party 2
Atlas
Atlas
Sethtast1c
Atlas
Level 45
God Stats
38W - 43L
1,320 SR
Queue Stats
294W - 278L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 1 / 0
5,500
458
1,893
8,430
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
12
0 / 2 / 0
6,371
531
830
5,054
1,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
7
0 / 2 / 1
4,907
409
3,061
6,671
2,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
9
2 / 3 / 0
5,632
469
2,810
10,045
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
iiJelloman
Bacchus
8
0 / 0 / 1
5,301
442
3,111
10,041
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 2
7,632
636
5,305
3,172
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
AleM5065
Xing Tian
11
1 / 0 / 0
6,757
563
4,097
5,436
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Candelas13S
Danzaburou
9
0 / 0 / 2
5,491
458
5,931
6,019
1,811
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
DroobyPls
Mercury
13
4 / 1 / 1
7,295
608
3,231
9,736
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
9
1 / 1 / 1
5,871
489
3,436
8,429
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
W
Xing Tian
AleM5065
Xing Tian
1
0
0
1
L
Achilles
0
1
0
0
W
Danzaburou
Candelas13S
Danzaburou
0
0
2
1
W
Mercury
DroobyPls
Mercury
4
1
1
4.5
L
Merlin
0
2
0
0
W
Atlas
1
1
1
1.5
L
Cupid
0
2
1
0.25
L
Thanatos
2
3
0
0.67
L
Bacchus
iiJelloman
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,705
Damage
22,000
40,241
Taken
32,792
19,021
Mitigated
14,296
11,533
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,305
1,117
0
980
3,172
896
1,288
677
2,495
49,776
0
W
Xing Tian
AleM5065
Xing Tian
4,097
428
0
917
5,436
3,051
0
0
5,436
40,867
0
L
Achilles
1,893
250
0
45
8,430
4,113
0
4,301
3,991
0
32,087
W
Danzaburou
Candelas13S
Danzaburou
5,931
2,551
0
3,607
6,019
1,811
430
1,051
4,968
0
34,303
W
Mercury
DroobyPls
Mercury
3,231
1,130
0
2,159
9,736
3,510
612
329
9,407
0
69,251
L
Merlin
830
0
0
958
5,054
1,668
0
1,371
3,503
57,405
0
W
Atlas
3,436
1,015
0
1,650
8,429
5,028
146
1,884
6,545
15,401
0
L
Cupid
3,061
1,140
138
2,206
6,671
2,132
0
1,680
4,891
0
23,795
L
Thanatos
2,810
729
0
4,880
10,045
3,458
0
2,316
7,517
0
34,934
L
Bacchus
iiJelloman
Bacchus
3,111
399
0
3,306
10,041
7,650
0
2,456
7,459
17,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
33,046
307
Minions Killed
344
0
Camps Cleared
0
1,159,808
Distance Traveled
1,188,227
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,632
636
102
9
0
232,597
0
W
Xing Tian
6,757
563
65
5
0
218,645
0
L
Achilles
5,500
458
60
5
0
242,496
0
W
Danzaburou
5,491
458
50
4
0
226,005
0
W
Mercury
7,295
608
110
9
0
282,235
2
L
Merlin
6,371
531
107
9
0
223,578
1
W
Atlas
5,871
489
17
1
0
228,745
0
L
Cupid
4,907
409
57
5
0
218,975
3
L
Thanatos
5,632
469
57
5
0
251,923
0
L
Bacchus
5,301
442
26
2
0
222,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role