Player Matchup

He Bo
He Bo
Bronze III
DZVII
He Bo
Bronze III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,544 MMR
Party 2
Susano
Susano
Bronze III
TheParadais
Susano
Bronze III
Level 135
God Stats
0W - 1L
1,642 SR
Queue Stats
1W - 1L
1,544 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
pepitosmurf
Cu Chulainn
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,544 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,547 SR
1,544 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,533 SR
1,591 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold I
LongJohnson6969
Ymir
Gold I
Level 148
God Stats
3W - 2L
1,504 SR
Queue Stats
157W - 159L
1,735 MMR
Party 1
Scylla
Scylla
Gold II
Tonylzzz
Scylla
Gold II
Level 127
God Stats
153W - 157L
1,595 SR
Queue Stats
283W - 294L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DZVII
He Bo
14
2 / 4 / 5
11,414
761
10,934
14,499
10,078
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
14
5 / 4 / 2
11,905
794
12,095
17,056
8,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
pepitosmurf
Cu Chulainn
13
0 / 5 / 5
10,272
685
9,507
14,909
10,559
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
OdinBacchusGaneshaIx ChelBaron Samedi

VS

Bans
AtlasMartichorasKumbhakarnaHeimdallrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 2 / 6
12,518
835
14,957
11,861
5,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
6 / 2 / 7
12,640
843
10,369
15,415
17,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Tonylzzz
Scylla
14
3 / 4 / 9
11,701
780
14,736
13,363
6,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
13
13
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
6
3.5
L
He Bo
DZVII
He Bo
2
4
5
1.13
W
6
2
7
4.75
L
Susano
5
4
2
1.5
W
Scylla
Tonylzzz
Scylla
3
4
9
1.88
L
Cu Chulainn
pepitosmurf
Cu Chulainn
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,536
Damage
40,062
46,464
Taken
40,639
29,047
Mitigated
28,784
5,277
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,957
4,263
0
2,597
11,861
5,292
2,188
2,565
9,296
0
63,547
L
He Bo
DZVII
He Bo
10,934
808
732
541
14,499
10,078
297
8,405
5,850
34,842
0
W
10,369
2,003
0
1,923
15,415
17,147
340
5,188
9,651
22,913
0
L
Susano
12,095
2,566
70
2,293
17,056
8,410
754
9,757
7,299
247
32,379
W
Scylla
Tonylzzz
Scylla
14,736
1,018
0
3,389
13,363
6,345
335
4,313
9,018
61,550
0
L
Cu Chulainn
pepitosmurf
Cu Chulainn
9,507
2,631
625
1,016
14,909
10,559
418
7,374
7,517
0
40,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,591
Gold Earned
36,859
155
Minions Killed
170
0
Camps Cleared
0
782,255
Distance Traveled
884,965
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,518
835
87
6
0
335,875
3
L
He Bo
11,414
761
38
3
0
249,439
0
W
Ymir
12,640
843
15
1
0
278,202
2
L
Susano
11,905
794
54
4
0
274,286
7
W
Scylla
11,701
780
68
5
0
270,888
0
L
Cu Chulainn
10,272
685
63
4
0
258,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role