Player Matchup

Anubis
Anubis
 
Anubis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Heitzey
Heimdallr
Level 126
God Stats
2W - 3L
1,668 SR
Queue Stats
365W - 310L
1,547 Elo+
Party 1
Bastet
Bastet
ImExcluded
Bastet
Level 146
God Stats
3W - 1L
1,884 SR
Queue Stats
199W - 158L
1,569 Elo+
Party 1
Scylla
Scylla
Reijou
Scylla
Level 121
God Stats
7W - 5L
1,592 SR
Queue Stats
88W - 71L
1,570 Elo+
Party 3
Ravana
Ravana
cladiador29
Ravana
Level 125
God Stats
2W - 1L
1,661 SR
Queue Stats
139W - 132L
1,550 Elo+
Solo
Team Averages
Level 126
1,661 SR
1,547 Elo+

VS

Team Averages
Level 119
1,589 SR
1,551 Elo+
Ra
Ra
GucciCrusadr
Ra
Level 153
God Stats
5W - 7L
1,745 SR
Queue Stats
164W - 149L
1,550 Elo+
Party 2
Maui
Maui
KariffChief00
Maui
Level 108
God Stats
4W - 6L
1,496 SR
Queue Stats
104W - 109L
1,527 Elo+
Party 2
Odin
Odin
MrSusLord
Odin
Level 147
God Stats
2W - 2L
1,623 SR
Queue Stats
277W - 237L
1,560 Elo+
Party 2
Ullr
Ullr
Purple025
Ullr
Level 129
God Stats
12W - 8L
1,649 SR
Queue Stats
343W - 320L
1,556 Elo+
Solo
Hun Batz
Hun Batz
RogueckDark
Hun Batz
Level 60
God Stats
1W - 3L
1,432 SR
Queue Stats
49W - 42L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 0 / 0
5,243
477
3,416
2,706
1,217
Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Heitzey
Heimdallr
11
1 / 1 / 0
6,407
582
1,007
6,635
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
ImExcluded
Bastet
11
2 / 0 / 1
6,637
603
6,621
9,607
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
Reijou
Scylla
10
0 / 0 / 1
5,499
500
3,775
2,073
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
12
1 / 0 / 1
6,884
626
4,422
3,889
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,652
605
3,357
3,760
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 1 / 0
5,106
464
1,635
6,644
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
8
0 / 2 / 0
4,882
444
1,333
7,544
4,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
10
0 / 0 / 0
5,243
477
1,427
4,770
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hun Batz
RogueckDark
Hun Batz
9
0 / 2 / 1
5,261
478
1,783
7,862
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
0
1
L
1
0
0
1
W
Heimdallr
Heitzey
Heimdallr
1
1
0
1
W
Bastet
ImExcluded
Bastet
2
0
1
2.5
L
0
1
0
0
L
Odin
0
2
0
0
L
Ullr
0
0
0
0
W
Scylla
Reijou
Scylla
0
0
1
0.5
L
Hun Batz
RogueckDark
Hun Batz
0
2
1
0.25
W
Ravana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,241
Damage
9,535
24,910
Taken
30,580
9,578
Mitigated
14,346
10,458
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,416
294
0
1,223
2,706
1,217
0
1,080
1,626
27,370
0
L
3,357
334
249
1,420
3,760
1,467
0
0
3,760
61,972
0
W
Heimdallr
Heitzey
Heimdallr
1,007
287
0
2,436
6,635
2,649
0
1,664
4,971
0
47,737
W
Bastet
ImExcluded
Bastet
6,621
2,673
0
4,266
9,607
3,434
0
1,638
7,969
0
58,425
L
1,635
199
0
2,141
6,644
3,684
0
4,052
2,418
16,888
0
L
Odin
1,333
580
0
545
7,544
4,739
0
70
7,474
0
25,412
L
Ullr
1,427
240
0
1,108
4,770
1,627
0
2,769
1,805
0
42,803
W
Scylla
Reijou
Scylla
3,775
690
0
861
2,073
656
0
345
1,728
37,037
0
L
Hun Batz
RogueckDark
Hun Batz
1,783
289
0
929
7,862
2,829
0
0
7,862
0
34,658
W
Ravana
4,422
1,280
0
1,672
3,889
1,622
352
265
3,624
70
44,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
27,144
379
Minions Killed
340
0
Camps Cleared
0
1,034,756
Distance Traveled
1,040,903
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,243
477
37
3
0
189,869
2
L
Ra
6,652
605
115
10
0
243,426
0
W
Heimdallr
6,407
582
88
8
0
202,229
2
W
Bastet
6,637
603
85
8
0
239,736
0
L
Maui
5,106
464
31
3
0
201,470
2
L
Odin
4,882
444
49
4
0
140,704
0
L
Ullr
5,243
477
81
7
0
193,319
0
W
Scylla
5,499
500
87
8
0
191,518
1
L
Hun Batz
5,261
478
64
6
0
261,984
0
W
Ravana
6,884
626
82
7
0
211,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role