Player Matchup

Zeus
Zeus
Masters
BrendanBTM
Zeus
Masters
Level 146
God Stats
15W - 6L
1,911 SR
Queue Stats
197W - 174L
2,545 MMR
Solo
Geb
Geb
Masters
Eldrynil
Geb
Masters
Level 141
God Stats
56W - 35L
1,764 SR
Queue Stats
483W - 436L
2,549 MMR
Solo
Cliodhna
Cliodhna
Masters
Shmovin
Cliodhna
Masters
Level 157
God Stats
7W - 16L
1,624 SR
Queue Stats
357W - 333L
2,535 MMR
Solo
Hou Yi
Hou Yi
Masters
Stǒrm
Hou Yi
Masters
Level 160
God Stats
9W - 6L
1,830 SR
Queue Stats
502W - 468L
2,497 MMR
Solo
Kali
Kali
Masters
Theο
Kali
Masters
Level 139
God Stats
4W - 3L
1,757 SR
Queue Stats
156W - 144L
2,552 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,777 SR
2,536 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 173
1,634 SR
2,356 MMR
He Bo
He Bo
Masters
 
He Bo
Masters
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
Fragm3nts
Kuzenbo
Masters
Level 58
God Stats
4W - 7L
1,403 SR
Queue Stats
91W - 52L
2,600 MMR
Party 1
Mercury
Mercury
Masters
Kаrp
Mercury
Masters
Level 249
God Stats
15W - 3L
1,848 SR
Queue Stats
194W - 126L
2,634 MMR
Party 2
Hachiman
Hachiman
Masters
SteavyWeavy
Hachiman
Masters
Level 153
God Stats
12W - 7L
1,734 SR
Queue Stats
168W - 119L
2,559 MMR
Party 2
Ares
Ares
Diamond I
Älex
Ares
Diamond I
Level 180
God Stats
9W - 5L
1,684 SR
Queue Stats
230W - 209L
2,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
4,107
821
2,193
3,091
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 1 / 0
3,820
764
1,761
4,768
2,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
Shmovin
Cliodhna
6
0 / 1 / 0
3,645
729
1,791
4,368
1,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Stǒrm
Hou Yi
1
0 / 0 / 0
2,403
481
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
Theο
Kali
6
1 / 2 / 3
3,899
780
3,029
5,117
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
ThorSun WukongSusano

VS

Bans
AgniBakasuraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
3 / 1 / 1
4,282
856
1,273
2,505
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Fragm3nts
Kuzenbo
6
0 / 0 / 1
3,485
697
1,621
2,886
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Kаrp
Mercury
6
2 / 1 / 2
3,805
761
2,913
4,704
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
SteavyWeavy
Hachiman
6
0 / 1 / 2
3,498
700
2,617
2,881
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Älex
Ares
5
1 / 1 / 1
3,405
681
614
3,837
1,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
6
6
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
1
1
3.5
L
2
2
1
1.25
L
1
1
0
1
W
Kuzenbo
Fragm3nts
Kuzenbo
0
0
1
0.5
W
Mercury
Kаrp
Mercury
2
1
2
3
L
Cliodhna
Shmovin
Cliodhna
0
1
0
0
W
Hachiman
SteavyWeavy
Hachiman
0
1
2
1
L
Hou Yi
Stǒrm
Hou Yi
0
0
0
0
L
Kali
Theο
Kali
1
2
3
1.25
W
Ares
Älex
Ares
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,774
Damage
9,038
17,344
Taken
16,813
6,654
Mitigated
6,856
4,708
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,273
101
0
450
2,505
626
0
648
1,857
18,127
0
L
2,193
687
0
925
3,091
810
0
909
2,134
23,991
0
L
1,761
453
0
1,555
4,768
2,780
0
113
4,655
14,043
0
W
Kuzenbo
Fragm3nts
Kuzenbo
1,621
430
0
1,410
2,886
2,134
0
0
2,886
14,652
0
W
Mercury
Kаrp
Mercury
2,913
1,940
0
750
4,704
1,242
0
675
4,029
0
18,568
L
Cliodhna
Shmovin
Cliodhna
1,791
81
0
1,094
4,368
1,327
0
1,732
2,504
0
21,437
W
Hachiman
SteavyWeavy
Hachiman
2,617
1,774
0
1,134
2,881
983
0
1,366
1,515
0
20,169
L
Hou Yi
Stǒrm
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Kali
Theο
Kali
3,029
1,526
0
1,134
5,117
1,737
0
530
4,543
0
16,019
W
Ares
Älex
Ares
614
136
345
338
3,837
1,871
0
1,266
2,529
7,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,874
Gold Earned
18,475
154
Minions Killed
155
0
Camps Cleared
0
463,782
Distance Traveled
541,232
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,282
856
47
9
0
108,837
0
L
Zeus
4,107
821
61
12
0
101,512
0
L
Geb
3,820
764
23
5
0
120,741
0
W
Kuzenbo
3,485
697
31
6
0
112,931
0
W
Mercury
3,805
761
25
5
0
131,122
0
L
Cliodhna
3,645
729
45
9
0
110,535
0
W
Hachiman
3,498
700
36
7
0
82,150
0
L
Hou Yi
2,403
481
0
0
0
9,529
0
L
Kali
3,899
780
25
5
0
121,465
0
W
Ares
3,405
681
16
3
0
106,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role