Player Matchup

Heimdallr
Heimdallr
GalacticSoy
Heimdallr
Level 65
God Stats
0W - 1L
1,738 SR
Queue Stats
118W - 100L
1,612 Elo+
Party 1
Lancelot
Lancelot
Mrunicorn123
Lancelot
Level 54
God Stats
8W - 8L
1,366 SR
Queue Stats
168W - 161L
1,532 Elo+
Party 1
Scylla
Scylla
kongunleashed
Scylla
Level 63
God Stats
6W - 8L
1,500 SR
Queue Stats
108W - 118L
1,511 Elo+
Party 1
Charon
Charon
swomedude
Charon
Level 109
God Stats
9W - 4L
1,605 SR
Queue Stats
509W - 457L
1,569 Elo+
Party 1
Jormungandr
Jormungandr
tangodanzo
Jormungandr
Level 48
God Stats
3W - 3L
1,503 SR
Queue Stats
27W - 69L
1,335 Elo+
Solo
Team Averages
Level 68
1,542 SR
1,511 Elo+

VS

Team Averages
Level 62
1,523 SR
1,483 Elo+
Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JimothyV97
Bacchus
Level 103
God Stats
7W - 5L
1,595 SR
Queue Stats
171W - 164L
1,578 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LunaLinda
Cu Chulainn
Level 82
God Stats
19W - 6L
1,673 SR
Queue Stats
209W - 193L
1,501 Elo+
Party 2
Izanami
Izanami
kellda
Izanami
Level 34
God Stats
15W - 9L
1,500 SR
Queue Stats
87W - 88L
1,233 Elo+
Solo
Horus
Horus
whizkidjj
Horus
Level 4
God Stats
1W - 1L
1,347 SR
Queue Stats
4W - 1L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GalacticSoy
Heimdallr
5
0 / 0 / 0
3,027
605
2,178
3,330
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Mrunicorn123
Lancelot
6
0 / 0 / 0
3,532
706
978
4,194
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,270
654
222
1,610
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
swomedude
Charon
5
0 / 1 / 0
3,364
673
2,024
5,166
2,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
tangodanzo
Jormungandr
2
0 / 0 / 0
2,693
539
93
961
555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
0 / 0 / 0
3,653
731
1,417
2,005
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
JimothyV97
Bacchus
6
0 / 0 / 1
3,855
771
1,718
3,419
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
LunaLinda
Cu Chulainn
7
0 / 0 / 0
3,993
799
1,255
2,960
1,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Izanami
kellda
Izanami
6
1 / 0 / 0
3,818
764
2,464
3,072
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
whizkidjj
Horus
6
0 / 0 / 0
3,408
682
1,354
3,262
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
0
0
L
Heimdallr
GalacticSoy
Heimdallr
0
0
0
0
W
Bacchus
JimothyV97
Bacchus
0
0
1
0.5
W
Cu Chulainn
LunaLinda
Cu Chulainn
0
0
0
0
L
Lancelot
Mrunicorn123
Lancelot
0
0
0
0
W
Izanami
kellda
Izanami
1
0
0
1
L
0
0
0
0
L
Charon
swomedude
Charon
0
1
0
0
L
Jormungandr
tangodanzo
Jormungandr
0
0
0
0
W
Horus
whizkidjj
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,495
Damage
8,208
15,261
Taken
14,718
5,619
Mitigated
6,345
3,282
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
1,417
178
0
750
2,005
461
0
157
1,848
20,056
0
L
Heimdallr
GalacticSoy
Heimdallr
2,178
1,391
0
941
3,330
1,027
0
1,023
2,267
0
16,684
W
Bacchus
JimothyV97
Bacchus
1,718
449
0
1,706
3,419
2,225
0
797
2,622
7,863
0
W
Cu Chulainn
LunaLinda
Cu Chulainn
1,255
203
0
1,344
2,960
1,589
0
82
2,878
0
27,164
L
Lancelot
Mrunicorn123
Lancelot
978
518
0
413
4,194
1,396
0
564
3,582
0
16,495
W
Izanami
kellda
Izanami
2,464
2,069
0
1,261
3,072
881
0
785
2,287
0
27,114
L
222
0
0
0
1,610
373
0
279
1,235
14,252
0
L
Charon
swomedude
Charon
2,024
445
0
1,927
5,166
2,268
0
1,106
4,046
9,581
0
L
Jormungandr
tangodanzo
Jormungandr
93
51
0
1
961
555
0
0
961
3,690
0
W
Horus
whizkidjj
Horus
1,354
763
120
2,016
3,262
1,189
0
518
2,744
0
11,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,886
Gold Earned
18,727
109
Minions Killed
168
0
Camps Cleared
0
488,495
Distance Traveled
557,429
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
3,653
731
43
9
0
112,360
0
L
Heimdallr
3,027
605
29
6
0
95,712
0
W
Bacchus
3,855
771
10
2
0
119,393
0
W
Cu Chulainn
3,993
799
35
7
0
104,099
0
L
Lancelot
3,532
706
33
7
0
130,877
0
W
Izanami
3,818
764
50
10
0
94,973
0
L
Scylla
3,270
654
25
5
0
102,532
0
L
Charon
3,364
673
15
3
0
107,977
0
L
Jormungandr
2,693
539
7
1
0
51,397
0
W
Horus
3,408
682
30
6
0
126,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role