Player Matchup

Neith
Neith
 
Neith
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Fotag
Amaterasu
Level 104
God Stats
6W - 3L
1,698 SR
Queue Stats
147W - 133L
1,519 Elo+
Solo
Nemesis
Nemesis
Knowledgeh
Nemesis
Level 104
God Stats
8W - 6L
1,314 SR
Queue Stats
123W - 90L
1,550 Elo+
Solo
Ra
Ra
Ridgeback1994
Ra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,249 Elo+
Solo
Team Averages
Level 92
1,502 SR
1,464 Elo+

VS

Team Averages
Level 99
1,529 SR
1,371 Elo+
Bastet
Bastet
ARedLightCamera
Bastet
Level 156
God Stats
27W - 15L
1,726 SR
Queue Stats
614W - 556L
1,434 Elo+
Solo
Aphrodite
Aphrodite
Jeramiahaha
Aphrodite
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,410 Elo+
Party 2
Chang'e
Chang'e
StLord97
Chang'e
Level 66
God Stats
0W - 1L
1,544 SR
Queue Stats
6W - 3L
1,144 Elo+
Solo
Hachiman
Hachiman
SteelArro
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,410 Elo+
Party 2
Charon
Charon
wartaco924
Charon
Level 175
God Stats
7W - 7L
1,376 SR
Queue Stats
456W - 466L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
9 / 1 / 5
10,688
563
14,544
13,145
6,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
 
Maui
14
2 / 4 / 12
9,466
498
10,148
20,665
18,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Fotag
Amaterasu
17
5 / 0 / 4
11,400
600
14,616
19,113
15,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Knowledgeh
Nemesis
15
6 / 0 / 6
9,865
519
13,772
15,348
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 4 / 5
8,890
468
2,890
11,656
4,569
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
8,590
452
12,040
20,018
7,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Jeramiahaha
Aphrodite
11
0 / 3 / 3
7,595
400
4,579
15,810
6,047
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
StLord97
Chang'e
12
2 / 5 / 2
8,260
435
14,777
18,566
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
SteelArro
Hachiman
11
3 / 11 / 2
7,793
410
6,986
17,787
5,762
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
wartaco924
Charon
12
0 / 0 / 0
7,737
407
11,205
9,575
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
22
Kills
8
9
Deaths
24
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
5
11.5
W
Maui
 
Maui
2
4
12
2
L
3
5
4
1
W
Amaterasu
Fotag
Amaterasu
5
0
4
7
L
Aphrodite
Jeramiahaha
Aphrodite
0
3
3
0.5
W
Nemesis
Knowledgeh
Nemesis
6
0
6
9
W
0
4
5
0.63
L
Chang'e
StLord97
Chang'e
2
5
2
0.6
L
Hachiman
SteelArro
Hachiman
3
11
2
0.36
L
Charon
wartaco924
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,970
Damage
49,587
79,927
Taken
81,756
50,488
Mitigated
32,383
24,913
Healing
25,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,544
7,933
0
4,664
13,145
6,085
391
3,735
9,130
0
83,442
W
Maui
 
Maui
10,148
2,736
0
5,120
20,665
18,138
0
7,267
13,214
42,333
14,228
L
12,040
2,385
0
2,618
20,018
7,521
0
2,787
17,028
0
58,629
W
Amaterasu
Fotag
Amaterasu
14,616
6,982
0
6,931
19,113
15,433
315
9,043
9,082
0
86,741
L
Aphrodite
Jeramiahaha
Aphrodite
4,579
412
3,893
8,495
15,810
6,047
340
5,098
10,389
39,357
0
W
Nemesis
Knowledgeh
Nemesis
13,772
5,400
0
2,148
15,348
6,263
822
3,651
11,483
0
81,403
W
2,890
231
2,162
3,888
11,656
4,569
685
6,531
4,971
46,801
0
L
Chang'e
StLord97
Chang'e
14,777
958
680
4,884
18,566
6,074
0
3,409
15,037
51,179
0
L
Hachiman
SteelArro
Hachiman
6,986
4,338
0
1,213
17,787
5,762
575
2,907
14,703
0
48,776
L
Charon
wartaco924
Charon
11,205
1,617
0
3,486
9,575
6,979
0
282
9,235
44,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,309
Gold Earned
39,975
495
Minions Killed
311
0
Camps Cleared
0
1,905,111
Distance Traveled
1,806,580
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,688
563
96
5
0
345,169
2
W
Maui
9,466
498
85
4
0
372,936
1
L
Bastet
8,590
452
64
3
0
448,430
2
W
Amaterasu
11,400
600
137
7
0
364,108
3
L
Aphrodite
7,595
400
44
2
0
365,181
0
W
Nemesis
9,865
519
100
5
0
460,090
0
W
Ra
8,890
468
77
4
0
362,808
1
L
Chang'e
8,260
435
77
4
0
358,516
2
L
Hachiman
7,793
410
65
3
0
311,423
0
L
Charon
7,737
407
61
3
0
323,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role