Player Matchup

Guan Yu
Guan Yu
GZKBLINDSHOT787
Guan Yu
Level 155
God Stats
30W - 27L
1,597 SR
Queue Stats
571W - 536L
1,593 Elo+
Party 2
Kali
Kali
KATGOTBLACKD
Kali
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 56L
1,630 Elo+
Party 2
Bacchus
Bacchus
Tsukaretta
Bacchus
Level 65
God Stats
3W - 2L
1,823 SR
Queue Stats
5W - 13L
1,350 Elo+
Solo
Ix Chel
Ix Chel
meogremesmash
Ix Chel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 94L
1,586 Elo+
Party 2
Anhur
Anhur
scirit0
Anhur
Level 67
God Stats
3W - 1L
1,780 SR
Queue Stats
5W - 2L
1,680 Elo+
Party 2
Team Averages
Level 81
1,640 SR
1,568 Elo+

VS

Team Averages
Level 68
1,498 SR
1,508 Elo+
Sun Wukong
Sun Wukong
FollowMe76
Sun Wukong
Level 68
God Stats
15W - 11L
1,620 SR
Queue Stats
305W - 306L
1,540 Elo+
Solo
Scylla
Scylla
GrittyToast
Scylla
Level 106
God Stats
7W - 7L
1,544 SR
Queue Stats
244W - 196L
1,572 Elo+
Solo
King Arthur
King Arthur
HanselOm18
King Arthur
Level 39
God Stats
3W - 12L
1,324 SR
Queue Stats
142W - 129L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
benzaote
Ah Muzen Cab
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 54L
1,480 Elo+
Party 1
Chang'e
Chang'e
boomyourkill
Chang'e
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 57L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,061
566
11,053
18,364
19,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 3 / 1
9,493
593
8,555
18,359
8,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Tsukaretta
Bacchus
9
0 / 4 / 3
6,404
400
4,835
15,050
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
13
1 / 5 / 2
7,984
499
9,647
13,973
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
scirit0
Anhur
13
3 / 6 / 3
7,475
467
7,202
14,999
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FollowMe76
Sun Wukong
15
6 / 3 / 9
8,837
552
16,475
19,189
9,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
15
4 / 2 / 3
8,884
555
9,637
9,219
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
HanselOm18
King Arthur
14
0 / 5 / 4
8,007
500
5,794
13,752
11,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
benzaote
Ah Muzen Cab
14
4 / 2 / 9
8,506
532
6,349
9,999
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
boomyourkill
Chang'e
17
7 / 2 / 6
9,977
624
14,882
12,448
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
14
Kills
21
22
Deaths
14
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FollowMe76
Sun Wukong
6
3
9
3.5
L
4
4
2
1.25
W
Scylla
4
2
3
2.75
W
King Arthur
HanselOm18
King Arthur
0
5
4
0.4
L
6
3
1
2.17
L
Bacchus
Tsukaretta
Bacchus
0
4
3
0.38
W
Ah Muzen Cab
benzaote
Ah Muzen Cab
4
2
9
4.25
W
Chang'e
boomyourkill
Chang'e
7
2
6
5
L
Ix Chel
1
5
2
0.4
L
Anhur
scirit0
Anhur
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,292
Damage
53,137
80,745
Taken
64,607
54,027
Mitigated
31,926
16,930
Healing
19,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FollowMe76
Sun Wukong
16,475
4,230
0
5,691
19,189
9,841
150
4,231
14,958
0
59,278
L
11,053
1,378
276
4,125
18,364
19,350
0
7,765
10,403
0
73,379
W
Scylla
9,637
1,034
0
670
9,219
2,960
41
3,110
6,109
66,623
0
W
King Arthur
HanselOm18
King Arthur
5,794
501
0
775
13,752
11,218
147
1,314
12,438
763
54,973
L
8,555
4,470
0
4,280
18,359
8,794
0
4,252
13,979
0
84,975
L
Bacchus
Tsukaretta
Bacchus
4,835
635
0
1,760
15,050
14,775
101
5,495
9,555
21,410
0
W
Ah Muzen Cab
benzaote
Ah Muzen Cab
6,349
3,623
0
3,194
9,999
3,062
1,443
2,731
7,268
0
41,637
W
Chang'e
boomyourkill
Chang'e
14,882
1,851
1,984
7,261
12,448
4,845
596
3,342
9,082
74,443
0
L
Ix Chel
9,647
788
652
1,169
13,973
5,751
0
6,920
6,911
68,965
0
L
Anhur
scirit0
Anhur
7,202
4,529
73
4,595
14,999
5,357
0
511
14,488
0
40,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
44,211
448
Minions Killed
430
0
Camps Cleared
0
1,553,537
Distance Traveled
1,608,758
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,837
552
67
4
0
315,313
0
L
Guan Yu
9,061
566
129
8
0
312,106
0
W
Scylla
8,884
555
110
7
0
326,460
6
W
King Arthur
8,007
500
84
5
0
331,346
0
L
Kali
9,493
593
114
7
0
340,840
0
L
Bacchus
6,404
400
19
1
0
317,406
0
W
Ah Muzen Cab
8,506
532
55
3
0
281,886
0
W
Chang'e
9,977
624
114
7
0
353,753
0
L
Ix Chel
7,984
499
122
8
0
297,379
0
L
Anhur
7,475
467
64
4
0
285,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role