Player Matchup

Ix Chel
Ix Chel
AnAbnormality
Ix Chel
Level 159
God Stats
8W - 7L
1,475 SR
Queue Stats
225W - 187L
1,624 Elo+
Party 2
Ravana
Ravana
AnAnomaly
Ravana
Level 198
God Stats
12W - 4L
1,676 SR
Queue Stats
436W - 354L
1,634 Elo+
Party 2
Horus
Horus
Fløkii
Horus
Level 99
God Stats
9W - 5L
1,662 SR
Queue Stats
295W - 240L
1,567 Elo+
Solo
Chernobog
Chernobog
TheSoutherner
Chernobog
Level 158
God Stats
9W - 5L
1,749 SR
Queue Stats
116W - 107L
1,576 Elo+
Party 2
Ymir
Ymir
TzScrawler
Ymir
Level 128
God Stats
2W - 0L
1,864 SR
Queue Stats
25W - 8L
1,779 Elo+
Solo
Team Averages
Level 148
1,685 SR
1,636 Elo+

VS

Team Averages
Level 115
1,672 SR
1,559 Elo+
Guan Yu
Guan Yu
BrunoGS04
Guan Yu
Level 138
God Stats
3W - 3L
1,754 SR
Queue Stats
215W - 202L
1,578 Elo+
Solo
Danzaburou
Danzaburou
HeelMe
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 118L
1,478 Elo+
Party 1
Awilix
Awilix
MARCxWINGS
Awilix
Level 164
God Stats
4W - 6L
1,731 SR
Queue Stats
120W - 118L
1,609 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UnsTrick
Kumbhakarna
Level 101
God Stats
1W - 2L
1,776 SR
Queue Stats
106W - 84L
1,584 Elo+
Party 1
Ra
Ra
Γeaper
Ra
Level 86
God Stats
7W - 6L
1,600 SR
Queue Stats
414W - 397L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
6 / 3 / 6
9,436
629
11,640
10,462
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
AnAnomaly
Ravana
16
10 / 0 / 4
9,477
632
11,028
7,778
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Fløkii
Horus
15
3 / 3 / 3
9,091
606
10,988
16,009
14,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
TheSoutherner
Chernobog
14
4 / 2 / 4
8,563
571
10,789
11,789
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
4,467
298
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BrunoGS04
Guan Yu
14
0 / 5 / 3
8,181
545
8,126
16,196
20,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
HeelMe
Danzaburou
13
1 / 6 / 1
7,984
532
6,535
13,675
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
MARCxWINGS
Awilix
13
5 / 4 / 2
8,163
544
7,936
11,340
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
UnsTrick
Kumbhakarna
12
1 / 4 / 2
6,975
465
2,283
15,615
15,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 5 / 1
8,412
561
4,954
11,994
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
23
Kills
8
8
Deaths
24
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
6
3
6
3
W
Ravana
AnAnomaly
Ravana
10
0
4
12
L
Guan Yu
BrunoGS04
Guan Yu
0
5
3
0.3
W
Horus
Fløkii
Horus
3
3
3
1.5
L
Danzaburou
HeelMe
Danzaburou
1
6
1
0.25
L
Awilix
MARCxWINGS
Awilix
5
4
2
1.5
W
Chernobog
TheSoutherner
Chernobog
4
2
4
3
W
0
0
0
0
L
Kumbhakarna
UnsTrick
Kumbhakarna
1
4
2
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,445
Damage
29,834
46,038
Taken
68,820
26,534
Mitigated
50,411
15,904
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
11,640
1,279
284
2,562
10,462
4,181
0
4,889
5,423
68,411
0
W
Ravana
AnAnomaly
Ravana
11,028
4,163
0
1,063
7,778
3,589
0
1,290
6,368
0
77,237
L
Guan Yu
BrunoGS04
Guan Yu
8,126
1,372
0
5,898
16,196
20,191
0
118
14,709
0
63,586
W
Horus
Fløkii
Horus
10,988
4,773
40
5,747
16,009
14,383
34
104
15,766
0
72,366
L
Danzaburou
HeelMe
Danzaburou
6,535
3,594
0
3,817
13,675
5,926
543
0
13,675
0
58,240
L
Awilix
MARCxWINGS
Awilix
7,936
3,795
0
558
11,340
4,304
0
2,159
9,081
0
65,116
W
Chernobog
TheSoutherner
Chernobog
10,789
6,806
0
6,208
11,789
4,381
699
712
11,077
0
62,701
W
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
UnsTrick
Kumbhakarna
2,283
499
0
2,088
15,615
15,074
0
3,367
11,992
9,651
0
L
4,954
586
875
2,528
11,994
4,916
234
5,604
6,215
85,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,034
Gold Earned
39,715
448
Minions Killed
472
0
Camps Cleared
0
1,181,867
Distance Traveled
1,454,065
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,436
629
123
8
0
280,249
5
W
Ravana
9,477
632
112
7
0
360,756
4
L
Guan Yu
8,181
545
106
7
0
265,564
6
W
Horus
9,091
606
117
8
0
273,314
0
L
Danzaburou
7,984
532
115
8
0
256,798
2
L
Awilix
8,163
544
93
6
0
357,311
0
W
Chernobog
8,563
571
96
6
0
267,548
4
W
Ymir
4,467
298
0
0
0
0
0
L
Kumbhakarna
6,975
465
13
1
0
275,745
1
L
Ra
8,412
561
145
10
0
298,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role