Player Matchup

Shiva
Shiva
MetroTootin
Shiva
Level 17
God Stats
10W - 10L
1,510 SR
Queue Stats
27W - 38L
1,392 Elo+
Party 2
Xing Tian
Xing Tian
SuperKirby1
Xing Tian
Level 62
God Stats
27W - 15L
1,589 SR
Queue Stats
86W - 87L
1,474 Elo+
Party 2
Thanatos
Thanatos
TOTEMPOLE670
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
Waniska
Kukulkan
Level 5
God Stats
2W - 2L
1,409 SR
Queue Stats
3W - 2L
1,376 Elo+
Party 1
Hou Yi
Hou Yi
xElitee
Hou Yi
Level 56
God Stats
7W - 1L
1,903 SR
Queue Stats
188W - 190L
1,505 Elo+
Party 2
Team Averages
Level 29
1,582 SR
1,425 Elo+

VS

Team Averages
Level 22
1,411 SR
1,312 Elo+
Nu Wa
Nu Wa
ATONEHP
Nu Wa
Level 10
God Stats
2W - 4L
1,435 SR
Queue Stats
14W - 14L
1,481 Elo+
Solo
Charon
Charon
Sevenllama
Charon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,284 Elo+
Party 3
Ravana
Ravana
Turtleboss1238
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,358 Elo+
Party 3
Horus
Horus
r8dermark
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,284 Elo+
Party 3
Danzaburou
Danzaburou
servyvuca45
Danzaburou
Level 18
God Stats
0W - 3L
1,118 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 13
9,318
847
11,127
10,534
8,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
SuperKirby1
Xing Tian
16
5 / 1 / 17
9,160
833
9,954
15,130
16,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
TOTEMPOLE670
Thanatos
17
10 / 6 / 14
10,181
926
16,065
16,435
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Waniska
Kukulkan
16
2 / 2 / 8
8,951
814
10,115
8,241
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
xElitee
Hou Yi
18
12 / 1 / 15
10,706
973
17,728
14,199
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ATONEHP
Nu Wa
18
7 / 4 / 3
10,683
971
21,646
8,728
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Sevenllama
Charon
13
0 / 7 / 4
7,595
690
9,471
16,798
14,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 7 / 2
8,009
728
8,106
14,748
12,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
r8dermark
Horus
13
0 / 9 / 2
7,317
665
5,456
16,733
14,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
servyvuca45
Danzaburou
13
1 / 9 / 3
7,767
706
6,920
17,075
6,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
36
Kills
10
10
Deaths
36
67
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ATONEHP
Nu Wa
7
4
3
2.13
W
7
0
13
13.5
L
Charon
Sevenllama
Charon
0
7
4
0.29
W
Xing Tian
SuperKirby1
Xing Tian
5
1
17
13.5
W
Thanatos
TOTEMPOLE670
Thanatos
10
6
14
2.83
L
2
7
2
0.43
W
Kukulkan
Waniska
Kukulkan
2
2
8
3
L
Horus
r8dermark
Horus
0
9
2
0.11
L
Danzaburou
servyvuca45
Danzaburou
1
9
3
0.28
W
Hou Yi
xElitee
Hou Yi
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,989
Damage
51,599
64,539
Taken
74,082
40,948
Mitigated
50,762
18,683
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ATONEHP
Nu Wa
21,646
3,763
0
250
8,728
2,335
189
1,361
7,197
42,274
0
W
11,127
2,841
435
1,755
10,534
8,257
647
5,756
3,890
0
24,591
L
Charon
Sevenllama
Charon
9,471
1,004
0
820
16,798
14,758
292
5,185
11,487
21,501
0
W
Xing Tian
SuperKirby1
Xing Tian
9,954
1,009
0
2,655
15,130
16,162
145
6,292
7,649
20,271
0
W
Thanatos
TOTEMPOLE670
Thanatos
16,065
4,119
0
6,928
16,435
6,904
523
7,195
8,458
0
30,100
L
8,106
1,290
0
1,857
14,748
12,262
0
3,643
10,792
161
26,131
W
Kukulkan
Waniska
Kukulkan
10,115
2,044
0
1,794
8,241
2,960
728
4,195
3,441
34,417
0
L
Horus
r8dermark
Horus
5,456
2,258
588
2,268
16,733
14,812
0
5,736
10,776
0
13,535
L
Danzaburou
servyvuca45
Danzaburou
6,920
2,830
0
762
17,075
6,595
108
3,272
13,502
0
17,764
W
Hou Yi
xElitee
Hou Yi
17,728
10,566
0
5,116
14,199
6,665
1,722
5,104
8,659
0
47,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,316
Gold Earned
41,371
213
Minions Killed
174
0
Camps Cleared
0
1,201,440
Distance Traveled
1,075,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,683
971
65
6
0
213,050
0
W
Shiva
9,318
847
33
3
0
261,324
0
L
Charon
7,595
690
23
2
0
231,755
0
W
Xing Tian
9,160
833
13
1
0
255,802
0
W
Thanatos
10,181
926
30
3
0
257,747
0
L
Ravana
8,009
728
36
3
0
227,502
0
W
Kukulkan
8,951
814
67
6
0
210,147
0
L
Horus
7,317
665
17
2
0
209,551
0
L
Danzaburou
7,767
706
33
3
0
193,184
0
W
Hou Yi
10,706
973
70
6
0
216,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role