Player Matchup

Ao Kuang
Ao Kuang
A1exVTheWrld
Ao Kuang
Level 78
God Stats
5W - 1L
1,729 SR
Queue Stats
17W - 27L
1,429 Elo+
Party 1
Janus
Janus
DWBleedem
Janus
Level 83
God Stats
1W - 3L
1,148 SR
Queue Stats
12W - 19L
1,390 Elo+
Party 1
Chiron
Chiron
Shortkid999
Chiron
Level 85
God Stats
1W - 1L
1,302 SR
Queue Stats
20W - 32L
1,418 Elo+
Party 1
Charon
Charon
SideshowX
Charon
Level 102
God Stats
8W - 6L
1,705 SR
Queue Stats
26W - 37L
1,426 Elo+
Party 1
Mulan
Mulan
Yakamoi
Mulan
Level 101
God Stats
6W - 9L
1,606 SR
Queue Stats
20W - 34L
1,411 Elo+
Party 1
Team Averages
Level 90
1,498 SR
1,415 Elo+

VS

Team Averages
Level 130
1,577 SR
1,473 Elo+
Cthulhu
Cthulhu
C809Xx
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,515 Elo+
Solo
Surtr
Surtr
NiesonWyatt
Surtr
Level 129
God Stats
95W - 60L
1,495 SR
Queue Stats
944W - 956L
1,461 Elo+
Solo
Anhur
Anhur
Oldskoolgenius
Anhur
Level 89
God Stats
2W - 4L
1,675 SR
Queue Stats
239W - 223L
1,557 Elo+
Solo
He Bo
He Bo
guy85
He Bo
Level 226
God Stats
5W - 2L
1,600 SR
Queue Stats
164W - 175L
1,429 Elo+
Solo
Mercury
Mercury
llsomarill
Mercury
Level 100
God Stats
9W - 6L
1,615 SR
Queue Stats
259W - 263L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A1exVTheWrld
Ao Kuang
11
5 / 0 / 1
6,830
683
4,447
5,338
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
DWBleedem
Janus
11
2 / 4 / 1
6,083
608
2,430
6,172
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
9
0 / 1 / 1
5,083
508
3,455
6,412
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
SideshowX
Charon
10
3 / 0 / 1
6,432
643
4,123
4,150
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
Yakamoi
Mulan
10
0 / 4 / 3
5,930
593
4,057
10,530
5,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C809Xx
Cthulhu
11
4 / 3 / 0
6,117
612
6,292
9,665
6,947
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

6
0 / 1 / 1
4,494
449
833
3,693
1,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 2 / 0
5,677
568
2,219
7,130
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
guy85
He Bo
11
4 / 4 / 0
5,940
594
5,651
6,671
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
llsomarill
Mercury
10
0 / 0 / 0
5,263
526
1,364
7,090
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
9
9
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
A1exVTheWrld
Ao Kuang
5
0
1
5.5
L
Cthulhu
C809Xx
Cthulhu
4
3
0
1.33
W
Janus
DWBleedem
Janus
2
4
1
0.63
L
0
1
1
0.5
L
1
2
0
0.5
W
Chiron
0
1
1
0.5
W
Charon
SideshowX
Charon
3
0
1
3.5
W
Mulan
Yakamoi
Mulan
0
4
3
0.38
L
He Bo
guy85
He Bo
4
4
0
1
L
Mercury
llsomarill
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
16,359
32,602
Taken
34,249
14,383
Mitigated
15,496
5,803
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
A1exVTheWrld
Ao Kuang
4,447
1,371
0
740
5,338
2,037
0
761
4,577
36,490
0
L
Cthulhu
C809Xx
Cthulhu
6,292
1,069
0
1,397
9,665
6,947
0
2,288
7,377
35,467
394
W
Janus
DWBleedem
Janus
2,430
117
0
750
6,172
2,529
0
4,820
1,352
34,181
0
L
833
350
0
1,786
3,693
1,319
0
1,137
2,556
317
15,710
L
2,219
1,198
0
3,125
7,130
2,563
0
2,631
4,499
0
40,078
W
Chiron
3,455
913
184
1,018
6,412
2,042
925
23
6,389
0
31,071
W
Charon
SideshowX
Charon
4,123
845
165
785
4,150
1,973
549
593
3,557
32,494
0
W
Mulan
Yakamoi
Mulan
4,057
882
0
2,161
10,530
5,802
0
5,417
5,113
0
37,809
L
He Bo
guy85
He Bo
5,651
162
0
297
6,671
2,302
0
4,380
2,155
36,586
0
L
Mercury
llsomarill
Mercury
1,364
404
0
907
7,090
2,365
0
428
6,662
0
46,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
27,491
285
Minions Killed
275
0
Camps Cleared
0
973,406
Distance Traveled
958,633
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,830
683
61
6
0
233,676
0
L
Cthulhu
6,117
612
50
5
0
213,690
0
W
Janus
6,083
608
72
7
0
171,645
0
L
Surtr
4,494
449
36
4
0
115,771
0
L
Anhur
5,677
568
55
6
0
186,268
2
W
Chiron
5,083
508
51
5
0
180,356
0
W
Charon
6,432
643
42
4
0
191,898
0
W
Mulan
5,930
593
59
6
0
195,831
0
L
He Bo
5,940
594
59
6
0
188,863
1
L
Mercury
5,263
526
75
8
0
254,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role