Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KCHAPERO
Sun Wukong
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
118W - 126L
1,398 Elo+
Solo
Discordia
Discordia
SawDuhMe
Discordia
Level 18
God Stats
5W - 3L
1,533 SR
Queue Stats
6W - 5L
1,377 Elo+
Party 1
Aphrodite
Aphrodite
TheBeastmode241
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,377 Elo+
Party 1
Jing Wei
Jing Wei
WalknCannoli
Jing Wei
Level 29
God Stats
1W - 1L
1,708 SR
Queue Stats
67W - 48L
1,549 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,440 Elo+

VS

Team Averages
Level 34
1,459 SR
1,401 Elo+
Hou Yi
Hou Yi
JuiceJunto
Hou Yi
Level 30
God Stats
0W - 1L
1,372 SR
Queue Stats
8W - 11L
1,360 Elo+
Party 2
Surtr
Surtr
KEVIM7
Surtr
Level 33
God Stats
4W - 9L
1,324 SR
Queue Stats
31W - 66L
1,230 Elo+
Party 2
Janus
Janus
PreviousStorm35
Janus
Level 90
God Stats
0W - 1L
1,664 SR
Queue Stats
6W - 6L
1,416 Elo+
Party 2
Izanami
Izanami
SlyyJoker
Izanami
Level 11
God Stats
0W - 3L
1,434 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
Zep Aimless
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 0 / 8
10,573
881
10,729
11,107
6,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
KCHAPERO
Sun Wukong
18
8 / 0 / 14
10,736
895
16,199
11,263
9,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
SawDuhMe
Discordia
16
5 / 1 / 5
9,296
775
12,177
7,726
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
TheBeastmode241
Aphrodite
16
3 / 0 / 9
9,160
763
4,490
6,286
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jing Wei
WalknCannoli
Jing Wei
16
4 / 0 / 9
9,294
775
10,375
8,015
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JuiceJunto
Hou Yi
13
0 / 5 / 0
7,095
591
4,323
11,398
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
KEVIM7
Surtr
13
0 / 2 / 0
7,192
599
4,505
14,473
12,471
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 9 / 0
7,759
647
9,052
12,363
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SlyyJoker
Izanami
13
0 / 4 / 0
7,369
614
3,951
9,990
3,976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
0 / 8 / 0
7,152
596
4,386
15,311
6,461
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
0
27
Kills
0
1
Deaths
28
45
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
8
11
L
Hou Yi
JuiceJunto
Hou Yi
0
5
0
0
W
Sun Wukong
KCHAPERO
Sun Wukong
8
0
14
15
L
Surtr
KEVIM7
Surtr
0
2
0
0
L
0
9
0
0
W
Discordia
SawDuhMe
Discordia
5
1
5
7.5
L
Izanami
SlyyJoker
Izanami
0
4
0
0
W
Aphrodite
TheBeastmode241
Aphrodite
3
0
9
7.5
W
Jing Wei
WalknCannoli
Jing Wei
4
0
9
8.5
L
Fenrir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,970
Damage
26,217
44,397
Taken
63,535
25,803
Mitigated
31,381
14,358
Healing
1,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,729
4,608
0
3,140
11,107
6,692
888
2,228
8,725
0
44,464
L
Hou Yi
JuiceJunto
Hou Yi
4,323
1,935
0
44
11,398
4,244
0
3,162
8,236
0
11,275
W
Sun Wukong
KCHAPERO
Sun Wukong
16,199
2,264
0
2,545
11,263
9,151
1,280
2,592
8,507
72
49,099
L
Surtr
KEVIM7
Surtr
4,505
1,060
0
517
14,473
12,471
12
4,425
10,048
261
13,210
L
9,052
905
0
137
12,363
4,229
0
884
11,454
32,516
0
W
Discordia
SawDuhMe
Discordia
12,177
1,386
0
577
7,726
3,251
1,604
1,408
6,136
33,788
0
L
Izanami
SlyyJoker
Izanami
3,951
2,553
0
830
9,990
3,976
0
3,751
6,239
0
20,040
W
Aphrodite
TheBeastmode241
Aphrodite
4,490
1,629
2,010
3,851
6,286
3,575
1,565
1,263
4,893
18,332
0
W
Jing Wei
WalknCannoli
Jing Wei
10,375
8,456
0
2,235
8,015
3,134
3,217
1,150
6,803
0
29,231
L
Fenrir
4,386
1,475
0
284
15,311
6,461
0
4,517
10,794
0
9,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,059
Gold Earned
36,567
279
Minions Killed
112
0
Camps Cleared
0
1,275,544
Distance Traveled
1,071,921
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,573
881
67
6
0
287,486
0
L
Hou Yi
7,095
591
11
1
0
217,727
0
W
Sun Wukong
10,736
895
82
7
0
283,944
0
L
Surtr
7,192
599
4
0
0
237,086
0
L
Janus
7,759
647
54
5
0
208,784
0
W
Discordia
9,296
775
60
5
0
242,845
0
L
Izanami
7,369
614
33
3
0
218,560
0
W
Aphrodite
9,160
763
34
3
0
230,342
0
W
Jing Wei
9,294
775
36
3
0
230,927
1
L
Fenrir
7,152
596
10
1
0
189,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role