Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Bikeee
Chronos
Level 80
God Stats
13W - 7L
1,500 SR
Queue Stats
119W - 115L
1,522 Elo+
Party 1
Hachiman
Hachiman
RareWasTaken
Hachiman
Level 28
God Stats
17W - 23L
1,480 SR
Queue Stats
265W - 262L
1,423 Elo+
Party 1
Hades
Hades
SweetWheel9680
Hades
Level 41
God Stats
0W - 2L
1,557 SR
Queue Stats
257W - 248L
1,412 Elo+
Solo
Charon
Charon
Zeckraa
Charon
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
381W - 388L
1,467 Elo+
Party 1
Team Averages
Level 48
1,507 SR
1,465 Elo+

VS

Team Averages
Level 73
1,671 SR
1,432 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DukesmosH
Arachne
Level 65
God Stats
13W - 10L
1,616 SR
Queue Stats
205W - 162L
1,527 Elo+
Solo
Ix Chel
Ix Chel
GrimPartner2
Ix Chel
Level 86
God Stats
4W - 0L
1,849 SR
Queue Stats
12W - 11L
1,359 Elo+
Party 2
Hou Yi
Hou Yi
LuciARexUwu
Hou Yi
Level 87
God Stats
6W - 2L
1,539 SR
Queue Stats
322W - 278L
1,488 Elo+
Solo
Charon
Charon
SGT Demon1829
Charon
Level 62
God Stats
4W - 1L
1,849 SR
Queue Stats
16W - 20L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 2 / 0
5,008
455
3,409
8,183
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
Bikeee
Chronos
10
0 / 2 / 0
5,437
494
1,988
6,866
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RareWasTaken
Hachiman
8
0 / 1 / 0
4,813
438
3,625
5,415
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 0
5,513
501
6,179
11,767
4,806
Charon
Zeckraa
Charon
8
0 / 1 / 0
5,270
479
2,478
5,925
3,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 0 / 2
6,733
612
6,720
8,447
6,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
DukesmosH
Arachne
11
2 / 0 / 3
6,247
568
2,842
9,122
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
GrimPartner2
Ix Chel
12
3 / 0 / 1
6,472
588
6,862
5,646
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
10
2 / 0 / 1
5,832
530
3,300
4,994
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 3
5,537
503
3,667
6,733
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
W
Cthulhu
 
Cthulhu
3
0
2
4
L
Chronos
Bikeee
Chronos
0
2
0
0
W
Arachne
DukesmosH
Arachne
2
0
3
3.5
W
Ix Chel
GrimPartner2
Ix Chel
3
0
1
3.5
W
Hou Yi
2
0
1
2.5
L
Hachiman
RareWasTaken
Hachiman
0
1
0
0
W
0
0
3
1.5
L
0
4
0
0
L
Charon
Zeckraa
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,679
Damage
23,391
38,156
Taken
34,942
15,834
Mitigated
17,924
10,820
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,409
640
0
1,087
8,183
3,198
0
1,479
6,574
0
37,183
W
Cthulhu
 
Cthulhu
6,720
218
48
2,999
8,447
6,055
0
4,745
3,702
37,290
0
L
Chronos
Bikeee
Chronos
1,988
466
0
463
6,866
2,732
0
5,392
1,100
31,428
0
W
Arachne
DukesmosH
Arachne
2,842
1,742
0
3,377
9,122
3,447
221
1,415
7,707
0
50,022
W
Ix Chel
GrimPartner2
Ix Chel
6,862
375
241
1,192
5,646
2,009
468
1,975
3,561
40,173
0
W
Hou Yi
3,300
1,757
0
2,649
4,994
1,778
272
1,107
3,887
0
39,644
L
Hachiman
RareWasTaken
Hachiman
3,625
1,118
0
2,100
5,415
1,814
82
1,701
3,714
0
32,428
W
3,667
329
133
2,206
6,733
4,635
26
1,371
5,362
24,975
0
L
6,179
1,030
55
5,161
11,767
4,806
0
5,736
5,432
36,289
0
L
Charon
Zeckraa
Charon
2,478
496
1,046
908
5,925
3,284
75
1,838
4,087
17,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,041
Gold Earned
30,821
284
Minions Killed
323
0
Camps Cleared
0
1,070,054
Distance Traveled
1,121,530
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,008
455
59
5
0
266,185
1
W
Cthulhu
6,733
612
79
7
0
233,448
0
L
Chronos
5,437
494
71
6
0
210,597
0
W
Arachne
6,247
568
73
7
0
281,940
0
W
Ix Chel
6,472
588
71
6
0
210,676
0
W
Hou Yi
5,832
530
76
7
0
194,087
0
L
Hachiman
4,813
438
61
6
0
188,898
0
W
Charon
5,537
503
24
2
0
201,379
3
L
Hades
5,513
501
72
7
0
206,424
2
L
Charon
5,270
479
21
2
0
197,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role