Player Matchup

Odin
Odin
Silver IV
C-Nasty_2401
Odin
Silver IV
Level 97
God Stats
0W - 2L
1,318 SR
Queue Stats
4W - 18L
1,284 MMR
Party 1
King Arthur
King Arthur
Bronze IV
WHOTHATHERO_X
King Arthur
Bronze IV
Level 103
God Stats
0W - 2L
1,086 SR
Queue Stats
1W - 13L
1,329 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver V
XlikeMalcolm44
Morgan Le Fay
Silver V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,305 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,301 SR
1,306 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,516 SR
1,372 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver I
Poscka
Hel
Silver I
Level 98
God Stats
2W - 1L
1,457 SR
Queue Stats
144W - 160L
1,300 MMR
Solo
Ishtar
Ishtar
Bronze V
placidbog131
Ishtar
Bronze V
Level 69
God Stats
2W - 0L
1,592 SR
Queue Stats
37W - 40L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
9,751
650
6,878
17,576
20,259
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
WHOTHATHERO_X
King Arthur
13
1 / 5 / 2
10,325
688
4,961
18,659
17,797
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
XlikeMalcolm44
Morgan Le Fay
14
1 / 3 / 1
10,596
706
12,097
15,648
6,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AnubisAphroditePoseidonIx ChelBacchus

VS

Bans
AthenaGaneshaThanatosAresHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 1 / 8
12,712
847
23,946
10,046
4,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Poscka
Hel
16
7 / 0 / 7
12,724
848
10,058
14,093
9,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
12
2 / 2 / 9
11,510
767
10,447
9,827
3,848
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
8
9
L
1
6
1
0.25
W
Hel
Poscka
Hel
7
0
7
10.5
L
King Arthur
WHOTHATHERO_X
King Arthur
1
5
2
0.4
L
Morgan Le Fay
XlikeMalcolm44
Morgan Le Fay
1
3
1
0.5
W
Ishtar
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
44,451
51,883
Taken
33,966
44,488
Mitigated
17,776
1,436
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
23,946
683
850
2,415
10,046
4,579
1,188
3,490
6,328
74,561
0
L
6,878
573
0
0
17,576
20,259
0
11,749
5,727
0
19,274
W
Hel
Poscka
Hel
10,058
242
6,074
8,470
14,093
9,349
271
5,029
8,980
47,118
0
L
King Arthur
WHOTHATHERO_X
King Arthur
4,961
270
0
630
18,659
17,797
0
11,312
7,323
0
13,276
L
Morgan Le Fay
XlikeMalcolm44
Morgan Le Fay
12,097
78
0
806
15,648
6,432
0
11,165
4,483
73,874
0
W
Ishtar
10,447
6,280
0
1,803
9,827
3,848
1,562
4,584
5,187
0
44,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
36,946
121
Minions Killed
193
0
Camps Cleared
0
797,466
Distance Traveled
797,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,712
847
79
5
0
276,793
0
L
Odin
9,751
650
16
1
0
269,152
0
W
Hel
12,724
848
65
4
0
336,079
0
L
King Arthur
10,325
688
13
1
0
258,322
0
L
Morgan Le Fay
10,596
706
92
6
0
269,992
0
W
Ishtar
11,510
767
49
3
0
184,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role