Player Matchup

Charon
Charon
JOkers_BAne14
Charon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,150 Elo+
Party 3
King Arthur
King Arthur
Luffyzolosandy
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,439 Elo+
Party 2
Charybdis
Charybdis
ThaTurtlez
Charybdis
Level 26
God Stats
0W - 2L
1,251 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 2
Bellona
Bellona
hard2tumble
Bellona
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,150 Elo+
Party 3
Danzaburou
Danzaburou
snorlax_thebarba
Danzaburou
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,248 Elo+
Party 2
Team Averages
Level 31
1,450 SR
1,285 Elo+

VS

Team Averages
Level 65
1,460 SR
1,367 Elo+
Cu Chulainn
Cu Chulainn
Hernator
Cu Chulainn
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,231 Elo+
Party 1
Ao Kuang
Ao Kuang
LUFFYTHEMONKEY
Ao Kuang
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 6L
1,706 Elo+
Party 1
Shiva
Shiva
Lepreiy
Shiva
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 44L
1,036 Elo+
Party 4
Sol
Sol
Noakie
Sol
Level 27
God Stats
39W - 35L
1,500 SR
Queue Stats
54W - 65L
1,036 Elo+
Party 4
Agni
Agni
Ryzenelcrack
Agni
Level 14
God Stats
1W - 3L
1,298 SR
Queue Stats
60W - 71L
1,827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,207
414
3,051
10,513
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Luffyzolosandy
King Arthur
14
1 / 2 / 0
7,207
480
6,011
14,553
13,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
ThaTurtlez
Charybdis
11
0 / 3 / 0
6,154
410
4,465
10,874
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
hard2tumble
Bellona
10
1 / 6 / 0
6,253
417
3,573
15,383
11,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Danzaburou
snorlax_thebarba
Danzaburou
10
0 / 6 / 0
6,142
409
2,893
10,075
3,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hernator
Cu Chulainn
13
2 / 1 / 0
8,419
561
7,683
11,444
9,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
14
15 / 0 / 2
9,066
604
13,009
12,898
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Lepreiy
Shiva
11
0 / 0 / 6
6,587
439
1,949
7,038
2,902
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Noakie
Sol
12
1 / 0 / 4
6,876
458
7,873
4,374
1,245
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
2 / 1 / 6
8,435
562
9,178
7,286
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
2
Kills
20
20
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Hernator
Cu Chulainn
2
1
0
2
L
0
3
0
0
W
Ao Kuang
15
0
2
16
W
Shiva
Lepreiy
Shiva
0
0
6
3
L
King Arthur
Luffyzolosandy
King Arthur
1
2
0
0.5
W
Sol
Noakie
Sol
1
0
4
3
W
2
1
6
5
L
Charybdis
ThaTurtlez
Charybdis
0
3
0
0
L
Bellona
hard2tumble
Bellona
1
6
0
0.17
L
Danzaburou
snorlax_thebarba
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,993
Damage
39,692
61,398
Taken
43,040
40,114
Mitigated
21,378
13,599
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Hernator
Cu Chulainn
7,683
1,338
0
2,374
11,444
9,351
198
7
11,437
0
60,199
L
3,051
433
0
797
10,513
8,045
27
7,094
3,419
17,982
0
W
Ao Kuang
13,009
4,010
0
2,653
12,898
5,108
0
251
12,647
65,295
0
W
Shiva
Lepreiy
Shiva
1,949
272
282
234
7,038
2,902
0
1,409
5,629
0
35,811
L
King Arthur
Luffyzolosandy
King Arthur
6,011
964
0
3,678
14,553
13,388
0
42
14,511
0
50,248
W
Sol
Noakie
Sol
7,873
1,189
0
852
4,374
1,245
554
1,111
3,263
41,799
0
W
9,178
1,389
0
1,000
7,286
2,772
0
445
6,841
62,842
0
L
Charybdis
ThaTurtlez
Charybdis
4,465
2,924
0
4,727
10,874
3,622
0
6,877
3,997
0
41,198
L
Bellona
hard2tumble
Bellona
3,573
1,003
0
2,665
15,383
11,328
21
9,174
6,209
0
33,752
L
Danzaburou
snorlax_thebarba
Danzaburou
2,893
896
0
1,732
10,075
3,731
190
7,496
2,579
0
32,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,963
Gold Earned
39,383
271
Minions Killed
415
0
Camps Cleared
0
1,290,627
Distance Traveled
1,460,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,419
561
101
7
0
284,552
0
L
Charon
6,207
414
18
1
0
264,522
0
W
Ao Kuang
9,066
604
68
5
0
309,574
0
W
Shiva
6,587
439
46
3
0
315,357
0
L
King Arthur
7,207
480
72
5
0
274,274
0
W
Sol
6,876
458
75
5
0
279,450
0
W
Agni
8,435
562
125
8
0
271,954
0
L
Charybdis
6,154
410
81
5
0
243,698
0
L
Bellona
6,253
417
39
3
0
270,464
0
L
Danzaburou
6,142
409
61
4
0
237,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role