Player Matchup

Danzaburou
Danzaburou
Azumarillz
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,634 Elo+
Party 1
Atlas
Atlas
XxThePervySagexX
Atlas
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,634 Elo+
Party 1
Ix Chel
Ix Chel
guacdaddy
Ix Chel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,425 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,564 Elo+

VS

Team Averages
Level 110
1,623 SR
1,478 Elo+
Skadi
Skadi
DatCreamBoi
Skadi
Level 108
God Stats
9W - 3L
1,625 SR
Queue Stats
91W - 85L
1,452 Elo+
Party 2
Hades
Hades
HeWent2Jarrod69
Hades
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
thundarchief
Shiva
Level 142
God Stats
24W - 16L
1,744 SR
Queue Stats
189W - 183L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azumarillz
Danzaburou
12
2 / 4 / 0
9,040
822
4,700
8,851
3,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 1
7,803
709
5,048
16,325
15,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
guacdaddy
Ix Chel
10
0 / 5 / 2
8,063
733
6,855
10,705
4,024
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
9,161
833
6,966
7,228
2,872
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
9 / 1 / 2
10,106
919
11,391
8,995
5,930
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 10
8,876
807
10,305
12,561
11,472
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
12
12
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Azumarillz
Danzaburou
2
4
0
0.5
W
2
1
5
4.5
W
9
1
2
10
L
0
3
1
0.17
L
Ix Chel
guacdaddy
Ix Chel
0
5
2
0.2
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,603
Damage
28,662
35,881
Taken
28,784
23,467
Mitigated
20,274
1,999
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Azumarillz
Danzaburou
4,700
1,634
0
480
8,851
3,667
99
1,956
6,641
0
24,516
W
6,966
2,224
0
46
7,228
2,872
2,687
3,222
3,986
0
44,204
W
11,391
1,238
210
3,244
8,995
5,930
247
3,818
5,153
36,908
0
L
5,048
2,376
0
250
16,325
15,776
56
6,388
9,845
19,800
175
L
Ix Chel
guacdaddy
Ix Chel
6,855
1,295
603
666
10,705
4,024
87
3,516
7,133
36,459
0
W
10,305
745
243
4,635
12,561
11,472
35
5,137
7,374
0
28,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,906
Gold Earned
28,143
105
Minions Killed
138
0
Camps Cleared
0
559,244
Distance Traveled
619,523
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,040
822
37
3
0
175,808
0
W
Skadi
9,161
833
69
6
0
200,572
0
W
Hades
10,106
919
51
5
0
194,462
3
L
Atlas
7,803
709
26
2
0
209,667
0
L
Ix Chel
8,063
733
42
4
0
173,769
1
W
Shiva
8,876
807
18
2
0
224,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role