Player Matchup

King Arthur
King Arthur
Fguerra2
King Arthur
Level 27
God Stats
1W - 1L
1,719 SR
Queue Stats
19W - 30L
1,401 Elo+
Party 3
Baron Samedi
Baron Samedi
GbShawty13
Baron Samedi
Level 14
God Stats
0W - 6L
1,302 SR
Queue Stats
21W - 27L
1,280 Elo+
Party 1
Sobek
Sobek
Saitama340
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,122 Elo+
Party 1
Set
Set
Shadowhound4
Set
Level 40
God Stats
0W - 2L
1,302 SR
Queue Stats
23W - 35L
1,243 Elo+
Party 1
Heimdallr
Heimdallr
yLorDeRa
Heimdallr
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 48L
1,423 Elo+
Party 3
Team Averages
Level 25
1,465 SR
1,294 Elo+

VS

Team Averages
Level 37
1,452 SR
1,403 Elo+
Atlas
Atlas
 
Atlas
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
 
Jormungandr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
EggYoak
Thanatos
Level 79
God Stats
6W - 4L
1,371 SR
Queue Stats
105W - 118L
1,412 Elo+
Party 2
Baron Samedi
Baron Samedi
Sorejet447
Baron Samedi
Level 33
God Stats
4W - 3L
1,581 SR
Queue Stats
43W - 72L
1,297 Elo+
Party 4
Anubis
Anubis
the1convict
Anubis
Level 19
God Stats
8W - 6L
1,307 SR
Queue Stats
82W - 95L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fguerra2
King Arthur
8
1 / 5 / 0
4,928
493
3,910
8,513
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
GbShawty13
Baron Samedi
7
0 / 5 / 0
4,370
437
2,096
5,899
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
7
0 / 7 / 0
4,356
436
1,956
8,959
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 4 / 1
4,726
473
1,910
6,236
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
yLorDeRa
Heimdallr
8
1 / 5 / 0
4,864
486
2,631
9,375
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
7 / 0 / 7
7,302
730
4,634
7,874
5,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
 
Jormungandr
11
4 / 1 / 0
6,793
679
5,670
6,634
4,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
EggYoak
Thanatos
12
7 / 0 / 3
6,741
674
6,199
8,772
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
Sorejet447
Baron Samedi
10
5 / 0 / 7
6,311
631
7,646
4,275
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
10
2 / 1 / 5
5,417
542
2,950
4,259
1,890
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
25
26
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
0
7
10.5
W
Jormungandr
 
Jormungandr
4
1
0
4
W
Thanatos
EggYoak
Thanatos
7
0
3
8.5
L
King Arthur
Fguerra2
King Arthur
1
5
0
0.2
L
Baron Samedi
GbShawty13
Baron Samedi
0
5
0
0
L
Sobek
0
7
0
0
L
0
4
1
0.13
W
Baron Samedi
Sorejet447
Baron Samedi
5
0
7
8.5
W
Anubis
2
1
5
4.5
L
Heimdallr
yLorDeRa
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,503
Damage
27,099
38,982
Taken
31,814
16,677
Mitigated
17,108
4,614
Healing
16,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,634
1,731
1,826
2,567
7,874
5,128
192
1,070
6,620
19,461
0
W
Jormungandr
 
Jormungandr
5,670
1,726
0
1,284
6,634
4,800
619
0
6,634
47,249
0
W
Thanatos
EggYoak
Thanatos
6,199
1,867
0
7,830
8,772
3,533
0
826
7,946
0
54,248
L
King Arthur
Fguerra2
King Arthur
3,910
693
0
598
8,513
4,313
0
6,635
1,850
0
26,761
L
Baron Samedi
GbShawty13
Baron Samedi
2,096
276
38
361
5,899
1,423
41
2,279
3,574
16,825
0
L
Sobek
1,956
482
0
635
8,959
6,519
0
6,299
2,355
9,890
0
L
1,910
864
0
280
6,236
1,718
126
368
5,868
0
22,316
W
Baron Samedi
Sorejet447
Baron Samedi
7,646
2,219
399
1,007
4,275
1,757
319
739
3,276
32,205
0
W
Anubis
2,950
0
0
1,447
4,259
1,890
0
1,129
3,130
24,286
0
L
Heimdallr
yLorDeRa
Heimdallr
2,631
634
0
2,702
9,375
2,704
235
4,786
4,415
0
22,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,244
Gold Earned
32,564
161
Minions Killed
262
0
Camps Cleared
0
844,826
Distance Traveled
1,041,619
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,302
730
18
2
0
217,091
0
W
Jormungandr
6,793
679
79
8
0
201,883
1
W
Thanatos
6,741
674
79
8
0
240,208
0
L
King Arthur
4,928
493
40
4
0
168,967
0
L
Baron Samedi
4,370
437
33
3
0
151,127
2
L
Sobek
4,356
436
12
1
0
164,007
0
L
Set
4,726
473
34
3
0
180,816
0
W
Baron Samedi
6,311
631
44
4
0
182,564
2
W
Anubis
5,417
542
42
4
0
199,873
0
L
Heimdallr
4,864
486
42
4
0
179,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role