Player Matchup

Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond IV
 
Mulan
Diamond IV
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
Chibo
Ao Kuang
Diamond V
Level 157
God Stats
3W - 4L
1,556 SR
Queue Stats
382W - 368L
2,011 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
VVobble
Danzaburou
Diamond IV
Level 195
God Stats
2W - 2L
1,477 SR
Queue Stats
378W - 350L
2,015 MMR
Solo
Ra
Ra
Diamond V
iCritedMyPants
Ra
Diamond V
Level 178
God Stats
60W - 37L
1,671 SR
Queue Stats
304W - 300L
2,001 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 177
1,541 SR
1,805 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,593 SR
1,898 MMR
He Bo
He Bo
Diamond V
 
He Bo
Diamond V
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Platinum II
AstrolabeAnarchy
Hun Batz
Platinum II
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 52L
2,031 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
MaaHH
Ne Zha
Diamond V
Level 128
God Stats
3W - 6L
1,504 SR
Queue Stats
294W - 279L
1,956 MMR
Solo
Chernobog
Chernobog
Platinum III
Maisiе
Chernobog
Platinum III
Level 162
God Stats
1W - 4L
1,507 SR
Queue Stats
96W - 70L
1,910 MMR
Party 1
Kukulkan
Kukulkan
Diamond V
StelarNote5
Kukulkan
Diamond V
Level 168
God Stats
0W - 2L
1,955 SR
Queue Stats
49W - 39L
2,092 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 1 / 2
6,059
673
5,296
8,547
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
 
Mulan
9
1 / 1 / 1
5,212
579
3,685
7,397
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Chibo
Ao Kuang
11
4 / 0 / 1
6,361
707
5,657
6,978
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VVobble
Danzaburou
9
3 / 2 / 1
5,801
645
5,756
6,986
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
5,329
592
1,750
4,397
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
FreyaSusanoSerqetKali

VS

Bans
MartichorasAphroditeThanatosRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 1 / 0
5,563
618
4,577
6,787
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 3
5,014
557
4,000
10,974
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
MaaHH
Ne Zha
9
0 / 3 / 0
4,940
549
3,810
9,312
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Maisiе
Chernobog
11
2 / 1 / 2
5,923
658
6,039
6,631
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
StelarNote5
Kukulkan
11
0 / 0 / 2
5,784
643
2,123
2,284
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
5
5
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
2
2
W
Mulan
 
Mulan
1
1
1
1.5
L
He Bo
 
He Bo
2
1
0
2
L
1
4
3
0.63
W
Ao Kuang
Chibo
Ao Kuang
4
0
1
4.5
L
Ne Zha
MaaHH
Ne Zha
0
3
0
0
L
Chernobog
Maisiе
Chernobog
2
1
2
3
L
Kukulkan
StelarNote5
Kukulkan
0
0
2
1
W
Danzaburou
VVobble
Danzaburou
3
2
1
1.75
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
20,549
34,305
Taken
35,988
17,356
Mitigated
13,892
12,837
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,296
1,518
0
3,209
8,547
4,691
0
700
7,847
0
44,211
W
Mulan
 
Mulan
3,685
1,083
0
2,769
7,397
5,628
0
1,609
5,728
0
17,218
L
He Bo
 
He Bo
4,577
179
0
5,072
6,787
2,061
0
2,046
4,719
40,421
0
L
4,000
1,274
0
2,483
10,974
3,710
0
3,503
7,377
0
17,799
W
Ao Kuang
Chibo
Ao Kuang
5,657
1,012
0
1,872
6,978
2,734
0
1,919
5,059
47,133
0
L
Ne Zha
MaaHH
Ne Zha
3,810
1,278
0
1,837
9,312
5,175
0
899
8,413
0
32,812
L
Chernobog
Maisiе
Chernobog
6,039
4,174
0
3,575
6,631
2,113
0
14
6,617
0
43,105
L
Kukulkan
StelarNote5
Kukulkan
2,123
339
0
303
2,284
833
0
841
1,413
48,504
0
W
Danzaburou
VVobble
Danzaburou
5,756
3,204
0
2,713
6,986
2,624
0
912
6,074
0
36,545
W
1,750
293
366
1,908
4,397
1,679
0
1,650
2,747
41,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,762
Gold Earned
27,224
330
Minions Killed
312
0
Camps Cleared
0
994,862
Distance Traveled
967,262
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,059
673
84
9
0
185,548
0
W
Mulan
5,212
579
27
3
0
205,245
0
L
He Bo
5,563
618
76
8
0
209,860
0
L
Hun Batz
5,014
557
30
3
0
213,169
0
W
Ao Kuang
6,361
707
87
10
0
237,613
0
L
Ne Zha
4,940
549
39
4
0
173,470
0
L
Chernobog
5,923
658
77
9
0
186,532
1
L
Kukulkan
5,784
643
90
10
0
184,231
0
W
Danzaburou
5,801
645
64
7
0
171,171
0
W
Ra
5,329
592
68
8
0
195,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role