Player Matchup

Cerberus
Cerberus
CaptBourbonBelly
Cerberus
Level 95
God Stats
17W - 21L
1,464 SR
Queue Stats
273W - 273L
1,463 Elo+
Solo
Ravana
Ravana
Im01dGr3g330
Ravana
Level 123
God Stats
34W - 43L
1,496 SR
Queue Stats
745W - 818L
1,424 Elo+
Solo
Baba Yaga
Baba Yaga
V Arianna V
Baba Yaga
Level 100
God Stats
4W - 4L
1,416 SR
Queue Stats
328W - 282L
1,497 Elo+
Party 1
Poseidon
Poseidon
V Esam V8973
Poseidon
Level 81
God Stats
123W - 88L
1,640 SR
Queue Stats
339W - 301L
1,515 Elo+
Party 1
Ishtar
Ishtar
kidee_kat
Ishtar
Level 141
God Stats
87W - 78L
1,303 SR
Queue Stats
527W - 514L
1,386 Elo+
Solo
Team Averages
Level 108
1,464 SR
1,457 Elo+

VS

Team Averages
Level 98
1,533 SR
1,491 Elo+
Sun Wukong
Sun Wukong
Caleb_IsHere
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,539 Elo+
Party 2
Charon
Charon
Troddendragon
Charon
Level 109
God Stats
1W - 3L
1,694 SR
Queue Stats
51W - 58L
1,495 Elo+
Party 2
Izanami
Izanami
blakefisher09
Izanami
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 45L
1,461 Elo+
Party 2
Arachne
Arachne
tasty_muteness49
Arachne
Level 61
God Stats
0W - 1L
1,694 SR
Queue Stats
12W - 21L
1,485 Elo+
Solo
Raijin
Raijin
tonebone8003
Raijin
Level 159
God Stats
4W - 2L
1,278 SR
Queue Stats
177W - 169L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,863
521
5,011
15,215
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
15
4 / 0 / 7
9,045
532
7,491
4,255
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
V Arianna V
Baba Yaga
16
2 / 0 / 3
9,851
579
9,295
6,941
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
V Esam V8973
Poseidon
20
3 / 0 / 1
12,093
711
9,901
4,820
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
kidee_kat
Ishtar
15
3 / 0 / 6
8,984
528
9,445
9,092
3,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caleb_IsHere
Sun Wukong
14
0 / 2 / 0
8,276
487
2,770
15,055
11,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 0
7,180
422
4,471
11,057
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
12
0 / 5 / 0
7,138
420
5,102
10,913
3,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 5 / 0
6,217
366
1,443
15,348
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
13
0 / 4 / 0
7,419
436
6,239
8,838
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
15
Kills
0
0
Deaths
16
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Caleb_IsHere
Sun Wukong
0
2
0
0
W
3
0
3
4.5
W
Ravana
4
0
7
7.5
L
0
0
0
0
W
Baba Yaga
V Arianna V
Baba Yaga
2
0
3
3.5
W
Poseidon
V Esam V8973
Poseidon
3
0
1
3.5
L
Izanami
0
5
0
0
W
Ishtar
kidee_kat
Ishtar
3
0
6
6
L
0
5
0
0
L
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,143
Damage
20,025
40,323
Taken
61,211
24,423
Mitigated
32,809
16,013
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Caleb_IsHere
Sun Wukong
2,770
225
0
3,040
15,055
11,226
0
8,092
6,465
0
69,580
W
5,011
442
0
4,551
15,215
13,752
0
4,716
10,376
26,001
0
W
Ravana
7,491
1,966
205
1,509
4,255
1,907
1,304
1,183
3,072
0
63,551
L
4,471
1,027
93
4,168
11,057
8,978
0
5,060
5,995
25,505
0
W
Baba Yaga
V Arianna V
Baba Yaga
9,295
137
0
2,845
6,941
3,248
0
3,603
3,338
84,909
0
W
Poseidon
V Esam V8973
Poseidon
9,901
1,927
0
1,667
4,820
1,875
89
174
4,646
121,460
0
L
Izanami
5,102
3,303
0
2,819
10,913
3,690
12
1,081
9,832
0
61,683
W
Ishtar
kidee_kat
Ishtar
9,445
5,366
0
5,236
9,092
3,641
2,737
925
8,167
0
74,458
L
1,443
996
0
4,129
15,348
5,323
0
3,309
11,979
0
28,502
L
Raijin
6,239
41
0
0
8,838
3,592
0
6,119
2,719
69,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
36,230
628
Minions Killed
435
0
Camps Cleared
0
1,732,880
Distance Traveled
1,526,099
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,276
487
133
8
0
327,000
0
W
Cerberus
8,863
521
36
2
0
324,152
5
W
Ravana
9,045
532
98
6
0
397,484
0
L
Charon
7,180
422
28
2
0
281,549
4
W
Baba Yaga
9,851
579
157
9
0
357,251
2
W
Poseidon
12,093
711
217
13
0
358,081
0
L
Izanami
7,138
420
114
7
0
308,166
3
W
Ishtar
8,984
528
120
7
0
295,912
8
L
Arachne
6,217
366
48
3
0
298,911
0
L
Raijin
7,419
436
112
7
0
310,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role